userJake_Richcancel
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3,464 Commits over 1,007 Days - 0.14cph!

1 Year Ago
More debug visualization commands
1 Year Ago
Rooms now correctly connect Add bunch of debug commands
1 Year Ago
Rooms connect but closest face isn't working correctly
1 Year Ago
Add faces to square foundation and triangle floor
1 Year Ago
Ok seems to finally connect faces of walls & floors correctly
1 Year Ago
Getting closer
1 Year Ago
Trying to identify what faces can connect before sockets are connected doesn't quite work
1 Year Ago
Although it's incorrect, it's connecting the segments of the base & debug drawing information to show where it is going wrong Also renamed some "Shape" classes to "Face"
1 Year Ago
Missed some files
1 Year Ago
Split up classes & organize code
1 Year Ago
Messy mock up of how I want the system to split building blocks into faces & connect them
1 Year Ago
Fix NRE in SendUpdatedInventory
1 Year Ago
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1 Year Ago
Fix compile error of editor holster tool
1 Year Ago
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1 Year Ago
Prevent right clicking character model to rotate it while backpack is open
1 Year Ago
Add editor tool to save the current rotation of the holstered weapon to it's backpack offset (to the entity, you still have to coipy paste it to the prefab)
1 Year Ago
Rotate bows to face backwards when holstered on backpack
1 Year Ago
Rotate jackhammer holster to make air canister face backwards instead of sideways Rotate HMLMG holster so ammo container faces backwards instead of sideways
1 Year Ago
Fix salvaged melee tools not having backpack holster position set
1 Year Ago
Fix diving AK not assigned to left side of backpack
1 Year Ago
Tweak offset of smallbackpack (-0.01 Z) , bolt & hmlmg to reduce floating holstered weapons
1 Year Ago
Merge from main -> backpacks
1 Year Ago
Fix hover looting items into a full inventory with partial slots not putting the remainder into the open backpack AKA: 500 stone in main inventory (full), right click 1k stone, 500 -> main inventory, 500 -> open backpack
1 Year Ago
Merge from main -> backpacks
1 Year Ago
Prioritize the main inventory when hover looting items out of a container with a backpack open Once your inventory is full, then overflow to the backpack
1 Year Ago
Fix picking up an empty backpack swapping backpacks instead of going into your main inventory
1 Year Ago
Change pickup delay of backpacks from 1.5s -> 3.5s
1 Year Ago
Reverted pickup icon for backpacks from a backpack sprite to normal open sprite
1 Year Ago
Fix trying to equip backpack when right clicking inside another backpack Fix not swapping backpack when picking up off the ground (broke after fixing right click swapping items)
1 Year Ago
Merge from main -> backpacks
1 Year Ago
Merge from backpacks -> main
1 Year Ago
Compile fix
1 Year Ago
Block equipping a backpack inside a safezone when the backpack you are wearing has items inside it This prevents the backpack being accidently dropped inside a safezone when equipping an empty one Allow backpacks to be stolen by other players inside safezone (default behavior of dropped items) Should be safe because backpacks also stay on corpses when you die inside a safezone (please don't die above one)
1 Year Ago
Merge "fixed" large backpack wearable
1 Year Ago
Fix crafted backpack replacing equipped backpack / going into backpack slot
1 Year Ago
Change delay when picking up backpack from 0.5s -> 1.5s Can configure pickup delay in ItemModContainer Change icon of "looting box" to backpack when looking at backpack on the ground
1 Year Ago
Recalcualte bones for large backpack wearable Reserialize small backpack worldmodel
1 Year Ago
Merge from main -> backpacks
1 Year Ago
Fix repair bench only playing "change skin" sfx once per skinning (due to adding 1 second cooldown after every item) instead of once per second Only apply "1 sfx per second" when autoskinning: play it every time when manually skinning
1 Year Ago
Fix right clicking clothing (hazmat) that conflicts with backpack slot (diving tank) not being equipped (because it tries to equip hazmat in backpack slot)
1 Year Ago
Fix hover looting items from storage while holding alt putting the items into your main inventory instead of equipping / swapping them
1 Year Ago
Fix right clicked items to wear using the first empty slot instead of the first conflicting slot (causing items to not swap slots correctly)
1 Year Ago
Try to unequip conflicting werables (equipping hazmat from hotbar when wearing hoodie + pants) into the main inventory first, then hotbar second
1 Year Ago
Increase delay when equipping clothing from hotbar from 0.2s -> 1.5s (to account for items actually swapping slots now)
1 Year Ago
Fix swapping items from inventory -> worn moving to the next free slot instead of swapping the items exactly
1 Year Ago
Merge from main -> backpacks
1 Year Ago
Fixed backpacks not facing player when they are dropped
1 Year Ago
Revert import size of large backpack from 85% -> 100% as the skinned mesh is fixed properly
1 Year Ago
Rotate large backpack world model to standing upright instead of laying on the ground (also modify buoyancy points to match new rotation) Increase collider size of large backpack to prevent it tipping over when dropped on flat ground Decrease collider size of small backpack to match the new model