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4,627 Commits over 1,310 Days - 0.15cph!

1 Year Ago
Update protobuf codegen exe
1 Year Ago
Cherrypick 99260 (make VectorData & Half3 IEquatable)
1 Year Ago
merge from fix_battery_charge_left -> main
1 Year Ago
Add `set_battery_charge` admin command to manually modify battery charge
1 Year Ago
Fix battery showing "5m" of charge left instead of "24hr 5m" when >24hrs charge left
1 Year Ago
Merge from qol_scope_zoom_toast -> main
1 Year Ago
Only show zoom toast after they hold ADS down for 3 seconds
1 Year Ago
Change toast cooldown from 15m -> 5m
1 Year Ago
Add toast to variable zoom scope - will prompt you on hotkeys to zoom up and down - will stop showing once you click the button 5x
1 Year Ago
merge from fix_telephone_grid -> main
1 Year Ago
Fix telephone using the numbered grid instead of letter grid
1 Year Ago
merge from main -> fix_telephone_grid
1 Year Ago
merge from increase_vis_entity_buffer -> main
1 Year Ago
Increase collider buffer from 8k -> 32k - allows copypaste to copy large bases
1 Year Ago
▊▊▍▍█ ▇▅▊▍ ▍▆█_▅▋▉█▆▋▉_▉▇▇█ -> ▆▅█▌
1 Year Ago
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1 Year Ago
Fix amplify package reading content of every single file on initial import instead of only reading shader files - in theory will reduce full rebuild times
1 Year Ago
Don't upload "breaking server rules" from the server either
1 Year Ago
Add option to report players for breaking server rules via the F7 menu - events will only be sent to game servers
1 Year Ago
merge from fix_lod_camrea_nre -> main
1 Year Ago
Try fixing LOD camera NRE again
1 Year Ago
merge from fix_lod_camera_nre -> main
1 Year Ago
Fix NRE when LOD is calculating on main menu but no cameras are spawned
1 Year Ago
merge from fix_antihack_toast_reason -> main
1 Year Ago
When sending "Antihack!" toast to client, include the antihack reason that is blocking placement - gives better information to bug reports
1 Year Ago
merge from fix_monument_scenes_osx -> main
1 Year Ago
merge from fix_monument_scenes_osx -> main
1 Year Ago
Fix monument scenes not working on osx because the scene's path was using windows line endings
1 Year Ago
merge from main -> fix_monument_scenes_osx
1 Year Ago
merge from fix_computer_station_invisible_lods -> main
1 Year Ago
Fix SERVER compile errors
1 Year Ago
1 Year Ago
▅▍▍▄▄█▄▄▅ ▍▍▄▆ ▆▊▍▊▉ ▊▌ ▌▌▅▍ ▄▄█▊██ █▉▇▋▊▋▋▇ & ▅▌▇▇▍▉ ▇▆▆▄▄▆▇▍ ▊▌▅▇ ▋▄▄▄▍█ ▉▋ >▉█▋ █▊▌▅ ▆█▋█ █▌▊▉▌▋ - ▇▉▅▄▉▌█▉ ▇▍▋▇ ▄▌▍▌▆▄ ▍▉▌ ▇▆▅▄█▌ ▇▋█▄█▆▇▉▍ ▇▊▍▉ ▆ ▌▇▌▇▍▇ ▍▉▉▊ ▊ ▉▇▍▄ ▆▄▍▄▄▅ ▌▌▌▇▄▋ ▆▍▉ ▉▄▇ - ▆▍▄▇▋ ▅▅▌▋▅▋█ ▌▍ ▇▉▊▆▋▍▉▄ ▄█▄▄▌▉▋▉ ▄▅▊▆▄▍▍ ▍▇▌ ▌▅▇ ▋▅██▅█▊ ▇▆▌▄▋▆▍
1 Year Ago
Delete duplicate but incorrect filename `editorconfig`, apply previous changes to `.editorconfig` instead
1 Year Ago
merge from fix_copypaste_shipping_container_color -> main
1 Year Ago
Fix shipping container colors being reset to random when pasting entities
1 Year Ago
merge from fix_telephone_grid -> main
1 Year Ago
Switch telephone to using the MapHelper class
1 Year Ago
Add `printgrid` command to debug position -> grid name code
1 Year Ago
Refactor teleport2grid so finding map grid based on string is inside MapHelper.cs
1 Year Ago
merge from wallpaper_analytics -> main
1 Year Ago
Add analytics when spraycan is used to change entity skin in the world
1 Year Ago
Log skin id of any entity submitted to analytics
1 Year Ago
merge from main -> wallpaper_analytics
1 Year Ago
fix codegen (used changes from different branch)
1 Year Ago
merge from main -> wallpaper_analytics
1 Year Ago
Lock high priority network queue behind convar `high_priority_network_queue`
1 Year Ago
merge from main -> network_queue_priority
1 Year Ago
codegen
1 Year Ago
Prototype: create a high property network update queue for building blocks, high walls & SAM sites - this should cause bases to load in faster when travelling fast across the map (in vehicles)