userJake_Richcancel

4,032 Commits over 1,127 Days - 0.15cph!

5 Months Ago
Redo the way server event convars are applied by storing the changes and applying them once the event prefab is loaded - we need to do this because convars can be ran before the event's scheduling prefab has been loaded on the server
5 Months Ago
Fix gamemode failing to run startup methods if it was spawned before ServerMgr
5 Months Ago
Add convar to control if oil rigs should generate on the map - disable oil rigs in primitive
5 Months Ago
Fixed static workbenches not having primitive version of tech tree attached to them
5 Months Ago
merge from qol_horse_comfort_increase -> main
5 Months Ago
Enable horse comfort only on campfire prefabs - campfire - skull firepit - cursed cauldron
5 Months Ago
Horses add +50% comfort
5 Months Ago
merge from primitive -> aux2
5 Months Ago
merge from primitive_gm -> primitive
5 Months Ago
Fix T2 and T3 tech tree not marked as available in primitive
5 Months Ago
Restrict spring since it's only used for restricted weapons - remove spring from pressure plate in primitive to make it craftable with spring removal
5 Months Ago
Remove rifle body, SMG body, semi body since they are only used for restricted weapons
5 Months Ago
Fix metal detector not applying item era restrictions
5 Months Ago
Restrict access to rifle ammo since no weapons that use rifle ammo are available
5 Months Ago
Fix advent calendar able to bypass primitive era item restrictions
5 Months Ago
Remove `npc_junkpile_a_spawn_chance` and `npc_junkpile_g_spawn_chance` convars as no junkpiles in the project actually use the components the convars are referenced in - replace with the normal convar `npc_junkpilespawn_chance`
5 Months Ago
Restrict double barrel shotgun
5 Months Ago
Disable all scientists in primitive mode
5 Months Ago
Add convars to block NPCs from spawning - `npc_spawn_on_junkpile` specifically for junkpiles - `scientist_spawners_enabled` will disable all scientists spawning (peaceful & hostile)
5 Months Ago
Whoops: supposed to KEEP the RHIB in primitive
5 Months Ago
Set convar in primitive gamemode so rowboat spawns rear of cargo instead of rhib (since RHIB is supposed to be disabled)
5 Months Ago
Add convar `cargo_escape_boat_rhib` to control whether a rowboat or rhib will spawn on the back of cargoship
5 Months Ago
merge from primitive -> aux2
5 Months Ago
merge from primitive_gm -> primitive
5 Months Ago
Ensure missions can't give out items that are blocked by an era - ideally missions rewards are changed if they aren't allowed in an era but this is a failsafe
5 Months Ago
Ensure vending machines don't sell restricted items - block orders with restricted items from being networked - also block it from being bought if the sell order somehow goes through
5 Months Ago
merge from primitive -> aux2
5 Months Ago
merge from primitive_gm -> primitive
5 Months Ago
Remove unused variable
5 Months Ago
Show a red background around restricted items in the F1 menu
5 Months Ago
Add primitive version of T1 tech tree, except satchel is missing (as an example)
5 Months Ago
Mark existing tech trees as the unknown era
5 Months Ago
Add support for a different tech tree for primitive gamemode
5 Months Ago
Remove debug logging
5 Months Ago
Modify era editor window so you can select an era and see what items are blocked - default is "none", will show orange for unassigned items - selecting "primitive" will show red for blocked items
5 Months Ago
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5 Months Ago
▋▆▍ ▌▍▅▅▇▊█▌▉▆ ▊█▆▊▍▍ (▄█ ▋▄▄▄▉▋▌▊) ▇▆▄▅▇ ▆▉▇█ █▄▊▅▉▌▋▅▆▌ ▅▌▆▉ ▍ ▌▆▍▆▍▌ ▇▇▇▊▆ - ▆▋▇▌█▌▌ ▆▉▍█▇▅▆▆▌▇ ▍▊▋▄▊ ▄▇ ▅▆▇█ ▉▄▊▇ █▆ ▉▍▌█▇▇▄▄▄
5 Months Ago
merge from primitive -> aux2
5 Months Ago
merge from primitive_gm -> primitive
5 Months Ago
Fix compile error from using statement creeping in
5 Months Ago
merge from primitive_gm -> primitive
5 Months Ago
merge from primitive_gm -> primitive
5 Months Ago
Fixed compile errors
5 Months Ago
Ensure primitive gamemode sets the era convar to "primitive" (which is what applies the item restrictions)
5 Months Ago
Fix items being blocked when server has unassigned era
5 Months Ago
Restrict armored door
5 Months Ago
Only following weapons enabled in primitive - melee - bow, crossbow, compound bow - nailgun - water pipe - double barrel - revolver
5 Months Ago
Unassign all item's eras to start from scratch
5 Months Ago
merge from main -> primitive_gm
5 Months Ago
Items not assigned to an era will be available to all eras