userJake_Richcancel

5,374 Commits over 1,522 Days - 0.15cph!

3 Months Ago
Add conversation conditions for being able to rent, upgrade or checkout from your apartment rooms - filter based on enum size of room - add support in inspector for the new conditions Couple small improvements to the conversation dialog graph - show "Invert" checkbox below condition value - add left margin so the condition vs action is clearer Evaluate condition conditions inside ApartmentVendor so the functions aren't buried inside ConversationData.cs
3 Months Ago
Speculative fix for changes being lost in the graph view of conversations from copilot
3 Months Ago
Start making conversation for apartment vendor NPC
3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
3 Months Ago
Make apartment entity class partial for codegen
3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
merge from main -> apartment_complex_monument
3 Months Ago
Remove logging because it's annoying even if it's editor only when it prints out 100+ items, instead opt for a command `printitemtax`
3 Months Ago
3 Months Ago
Made logging editor only
3 Months Ago
.meta files
3 Months Ago
Add purchase price for apartments (placeholder values)
3 Months Ago
Apply tax to hqm & sulfur
3 Months Ago
Add code to support taxing the items inside apartment rooms - only need to configure tax on base items like HQM and sulfur - it will calculate the amount of sulfur + HQM inside crafted items based on the ingredients and apply the respective tax to each derived item - example: sulfur = 30 scrap / stack, gunpowder = 60 scrap / stack & rockets = 117 scrap / stack - can override the tax for a crafted item if needed
3 Months Ago
Swap the apartment rooms from static prefabs to entities
3 Months Ago
Add new entities to manifest
3 Months Ago
Add prefabs for entity versions of apartment rooms - small, medium, large Add entity for apartment building controller
3 Months Ago
Add code for apartment rooms and the apartment building controller
3 Months Ago
Add apartment complex to Scene top context menu
3 Months Ago
update apartment_complex_monument/prototype
4 Months Ago
update apartment_complex_monument/prototype
4 Months Ago
merge from main -> apartment_complex_monument
4 Months Ago
Add NRE checks in Cannon & Ballista to ignore the missing references to hands & fuses
4 Months Ago
Add mortar3 (cannon based mortar)
4 Months Ago
Add to manifest
4 Months Ago
Fix prefab id
4 Months Ago
Update manifest
4 Months Ago
Create new version of the mortar prefab based on ballista
4 Months Ago
Rename mortar.entity -> mortar2.entity
4 Months Ago
Rename MortarEntity.cs -> MortarEntityOld.cs
4 Months Ago
Fix HasFlags()
4 Months Ago
Codegen
4 Months Ago
Fix GetActiveItem() after merge
4 Months Ago
merge from mortar -> mortar_prototype
4 Months Ago
merge from main -> mortar_prototype
4 Months Ago
merge from main -> fix_server_browser_compression/http_client
4 Months Ago
merge from fix_server_browser_compression -> main
4 Months Ago
Codegen
4 Months Ago
Update branch - Fix download_server_list command not passing whether to include empty servers or not
4 Months Ago
merge from main -> fix_server_browser_compression
4 Months Ago
merge from qol_bug_report_config -> main
4 Months Ago
Include client.cfg when making a bug report to help when looking into the bug reports
4 Months Ago
merge from fix_network_profiling_broadcast -> main
4 Months Ago
Fix network profiling not counting how many packets are queued on main thread vs broadcast to multiple players
4 Months Ago
merge from deep_sea_sleeping_bag -> main
4 Months Ago
Codegen
4 Months Ago
merge from main -> deep_sea_sleeping_bag
4 Months Ago
Fix spacing of sleeping bag separator
4 Months Ago
Codegen