userJake_Richcancel

6,107 Commits over 1,614 Days - 0.16cph!

4 Months Ago
Add `checkoutallrooms` to allow you to undo the `rentallrooms` command
4 Months Ago
Autoclose apartment doors when owners open & close them too
4 Months Ago
update apartment_complex_monument/prototype
4 Months Ago
Fix elevator floor numbers also only being sent to clients but not persisted across server restarts
4 Months Ago
Change elevator icons from Lobby -> Floor 0 and Basement -> Floor -1 (US vs EU I think)
4 Months Ago
Add the extra enums to support this
4 Months Ago
Add icons for floor 0 & floor -1
4 Months Ago
merge from prototype -> apartment_complex_monument
4 Months Ago
Remove notepad panel from apartment key (leftover from door key) and set apartment key to prefer hotbar
4 Months Ago
Add code support for items to prefer hotbar even if they aren't equippable or consumables (so the apartment key can prioritize hotbar for now)
4 Months Ago
Fix master key not working after server restart - actually caused by the apartment door -> room reference not being loaded after server save (was only loaded on client)
4 Months Ago
Fix compile error
4 Months Ago
Don't grey out the floor you are currently one once the elevators close, as this requires you to go down & up if you don't get out of the elevator within 10s
4 Months Ago
merge from prototype -> apartment_complex_monument
4 Months Ago
Tweak apartment vendor conversation - update phrases - fix fail to purchase apartment dialogs not hooked up
4 Months Ago
Clear furniture inside apartment inside PreProcess so it's can't double add furniture spawns in future if preprocess is ran before builds
4 Months Ago
Fix apartment furniture not spawning in the correct position when renting a room after server restart - caused by calculating localPosition manually instead of using transform.TransformPoint() which takes into account rotation of the apartment room
4 Months Ago
Fix apartment room not sending network update when being rented causing static furniture to not show
4 Months Ago
Change SetFlag() -> SetFlagLocal() inside ApartmentRoom.cs
4 Months Ago
Fix mounting range of sofa being too small
4 Months Ago
Turn L shaped sofa into a mountable entity
4 Months Ago
Set sofa to large apartment
4 Months Ago
update apartment_complex_monument/prototype
4 Months Ago
Codegen + phrases + test gen
4 Months Ago
merge from prototype -> apartment_complex_monument
4 Months Ago
merge from main -> apartment_complex_monument
4 Months Ago
Cherrypick CS 155224 (elevator deploy NRE)
4 Months Ago
Fix NRE when placing elevator
4 Months Ago
Enable radial menu on apartment elevators only
4 Months Ago
Make radial menu for elevators opt-in
4 Months Ago
merge from prototype -> apartment_complex_monument
4 Months Ago
Fix bucket placement finally, so finicky
4 Months Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
4 Months Ago
Also fix for CheckSphere( Realm )
4 Months Ago
Fix BaseMountable CheckCapsule( Realm ) check not correctly filtering entities in CLIENT + SERVER mode - will ignore all entities in client mode instead of only skipping server entities
4 Months Ago
Make bucket chair use different mount pose
4 Months Ago
Fix Player gizmo when sitting on chair not working for rotation
4 Months Ago
Make the shit bucket in the small apartment mountable - make a new prefab for the chair
4 Months Ago
Swap the prop in the small apartment
4 Months Ago
Switch the large apartment fridge from the normal deployable fridge -> apartment specfic one
4 Months Ago
Fix drink priority being backwards
4 Months Ago
4 Months Ago
Add sink water source in small and medium apartments
4 Months Ago
Allow apartment sinks to show "Drink" first
4 Months Ago
Add code to show "Drink" as the first menu option instead of "Open"
4 Months Ago
Add water source to the apartment kitchen sink
4 Months Ago
Add basement laundry sink and apartment water source prefabs - putting invisible 'water catcher" inside the apartment sinks so you can fill containers or drink from them & the plumbing sucks so it slowly fills
4 Months Ago
Fix PrefabPreProcess.RemoveChildEntities() throwing an NRE for double nested child entities
4 Months Ago
merge from prototype -> apartment_complex_monument
4 Months Ago
Rename bathroom sink to bathroom vanity