userJake_Richcancel

4,123 Commits over 1,219 Days - 0.14cph!

7 Months Ago
merge from main -> item_ownership
7 Months Ago
merge from primitive/fix_loot_table_nre -> primitive
7 Months Ago
Fix NRE when enforcing eras for loot tables
7 Months Ago
Remove debug spam of server tags in F1 menu
7 Months Ago
merge from main -> primitive
7 Months Ago
Generate manifest to prevent build server from failing when generating manifest remotely
7 Months Ago
Cherrypick CS 112520 (fix_catfish_primitive_items)
7 Months Ago
Cherrypick 112514 "fix_metal_detector_no_loot"
7 Months Ago
Fix catfish giving out pistol bullets (which are restricted in primitive)
7 Months Ago
Fix metal detector giving out no loot because it creates an empty array by default instead of a null one
7 Months Ago
merge from primitive/era_loot_tables -> primitive
7 Months Ago
Fix so it also blocks primitive only loot tables when in vanilla
7 Months Ago
Rename default era from "unknown" -> "none" - doesn't change anything convar wise, only changes the code's enum
7 Months Ago
Also add support to filter loot tables from the entity directly based on the era
7 Months Ago
merge from primitive/fix_gamemode_sleeping_bags -> primitive
7 Months Ago
merge from primitive/fix_primitive_tag -> primitive
7 Months Ago
merge from primitive/fix_primitive_tag -> primitive
7 Months Ago
Cherrypick CS 112426, 112446 & 112447 into it's own branch
7 Months Ago
Cherrypick 112423 into it's own branch
7 Months Ago
Cherrypick 112410 and 112414 into own branch
7 Months Ago
Prioritize gamemode server tags over "vanilla" tag so gamemode will show if both are set (instead of vanilla being the priority)
7 Months Ago
Allow certain exclusive server tags to have priority over others if both are found in server tags
7 Months Ago
Add support for primitive server tag to be compressed
7 Months Ago
Fix maximum sleeping bags set to -1 in primitive
7 Months Ago
NRE fix
7 Months Ago
Add support for eras to provide custom loot tables
7 Months Ago
merge from primitive -> primitive_gm
7 Months Ago
Fix IO arrows not working with microphone
7 Months Ago
Change junkpiles so they require 1m30s of no players around them before despawning, instead of checking once per 30s and being able to despawn right away
7 Months Ago
Simplified version of original item ownership system - only applies to single stack items (no mixed ownership) - ownership can't change: will always show the name of the user who first created it / looted it - shows owner's display name above the item (like it used to) - hovering over the owner's name will show a tooltip of how it was created, like "Crafted by Jake" Show different forms of item aquisition - crafted - looted - born (respawn with rock + torch) - spawned (F1 spawn menu) - mission reward
7 Months Ago
merge from primitive_gm -> primitive
7 Months Ago
S2P Harbor2 & Outpost (since they use the train tunnel with vents)
7 Months Ago
Add rubble pile to the train tunnel entrances with vents so you can't crawl under them - doesn't provide a gameplay advantage: all you do is get yourself killed
7 Months Ago
Remove round shield from advent calendar
7 Months Ago
merge from primitive -> primitive_gm
8 Months Ago
Convert other commands from serverside -> clientside - renamepaste - deletepaste Add `listpastes` to print list of all pastes in client folder
8 Months Ago
Switch directory to a constant
8 Months Ago
Remove old code that was keeping a serverside copy of the clipboard (that was shared between all admins) Keep "undo" system to delete previous pastes Add RPC to download paste from server - locked to admins & devs to prevent servers arbitrary sending pastes to random clients Copy & Paste should now store pastes competely clientside
8 Months Ago
Update manifest
8 Months Ago
Change paste command so it uses uploads paste from the client instead of storing on server
8 Months Ago
Update manifest
8 Months Ago
merge from primitive_gm -> primitive
8 Months Ago
Swap out all the advent calendar days that only gave out restricted items with different primitive themed items
8 Months Ago
Add support for advent calendar to give out alternative items in different eras
8 Months Ago
merge from primitive -> primitive_gm
8 Months Ago
Use `==` instead of `?` for completeness sake (should handle missing prefab reference either way)
8 Months Ago
Fix an NRE inside GameObjectRef itself (when GameObjectRef lost it's reference to the gameobject but you call GetEntity() on it)
8 Months Ago
merge from primitive_gm -> primitive
8 Months Ago
Fix tech tree not allowing to unlock if there were restricted items inbetween
8 Months Ago
merge from primitive -> primitive_gm