userJake_Richcancel

3,958 Commits over 1,066 Days - 0.15cph!

4 Months Ago
When sending "Antihack!" toast to client, include the antihack reason that is blocking placement - gives better information to bug reports
5 Months Ago
merge from fix_monument_scenes_osx -> main
5 Months Ago
merge from fix_monument_scenes_osx -> main
5 Months Ago
Fix monument scenes not working on osx because the scene's path was using windows line endings
5 Months Ago
merge from main -> fix_monument_scenes_osx
5 Months Ago
merge from fix_computer_station_invisible_lods -> main
5 Months Ago
Fix SERVER compile errors
5 Months Ago
5 Months Ago
▅▍▍▄▄█▄▄▅ ▍▍▄▆ ▆▊▍▊▉ ▊▌ ▌▌▅▍ ▄▄█▊██ █▉▇▋▊▋▋▇ & ▅▌▇▇▍▉ ▇▆▆▄▄▆▇▍ ▊▌▅▇ ▋▄▄▄▍█ ▉▋ >▉█▋ █▊▌▅ ▆█▋█ █▌▊▉▌▋ - ▇▉▅▄▉▌█▉ ▇▍▋▇ ▄▌▍▌▆▄ ▍▉▌ ▇▆▅▄█▌ ▇▋█▄█▆▇▉▍ ▇▊▍▉ ▆ ▌▇▌▇▍▇ ▍▉▉▊ ▊ ▉▇▍▄ ▆▄▍▄▄▅ ▌▌▌▇▄▋ ▆▍▉ ▉▄▇ - ▆▍▄▇▋ ▅▅▌▋▅▋█ ▌▍ ▇▉▊▆▋▍▉▄ ▄█▄▄▌▉▋▉ ▄▅▊▆▄▍▍ ▍▇▌ ▌▅▇ ▋▅██▅█▊ ▇▆▌▄▋▆▍
5 Months Ago
Delete duplicate but incorrect filename `editorconfig`, apply previous changes to `.editorconfig` instead
5 Months Ago
merge from fix_copypaste_shipping_container_color -> main
5 Months Ago
Fix shipping container colors being reset to random when pasting entities
5 Months Ago
merge from fix_telephone_grid -> main
5 Months Ago
Switch telephone to using the MapHelper class
5 Months Ago
Add `printgrid` command to debug position -> grid name code
5 Months Ago
Refactor teleport2grid so finding map grid based on string is inside MapHelper.cs
5 Months Ago
merge from wallpaper_analytics -> main
5 Months Ago
Add analytics when spraycan is used to change entity skin in the world
5 Months Ago
Log skin id of any entity submitted to analytics
5 Months Ago
merge from main -> wallpaper_analytics
5 Months Ago
fix codegen (used changes from different branch)
5 Months Ago
merge from main -> wallpaper_analytics
5 Months Ago
Lock high priority network queue behind convar `high_priority_network_queue`
5 Months Ago
merge from main -> network_queue_priority
5 Months Ago
codegen
5 Months Ago
merge from network_queue_priority -> aux3
5 Months Ago
Prototype: create a high property network update queue for building blocks, high walls & SAM sites - this should cause bases to load in faster when travelling fast across the map (in vehicles)
5 Months Ago
merge from main -> enable_monument_scenes
5 Months Ago
merge from qol_rad_pills_buff -> main
5 Months Ago
Adjust bandit buy value to 10 scrap per anti-radiation pills Increase radiation decrease amount from 25 -> 75
5 Months Ago
Decrease rad pill water consumption from 10 -> 5 Increase buy value at bandit camp from 1 -> 12 scrap
5 Months Ago
merge from qol_junkpile_despawn -> main
5 Months Ago
Fix all junkpiles despawning instead of only looted / empty ones
5 Months Ago
merge from main -> qol_junkpile_despawn
5 Months Ago
merge from main -> aux3
5 Months Ago
Subtract merge from broken queue_improvements branch
5 Months Ago
Cherrypick menu loading screen change
5 Months Ago
Cherrypick code changes from queue_improvements onto new branch
5 Months Ago
merge from queue_improvements -> aux3
5 Months Ago
Fix compile error by adding missing namespace
5 Months Ago
Delete .private files
5 Months Ago
Undo the subtract
5 Months Ago
merge from fix_teleport2grid_foundations -> main
5 Months Ago
Fix teleport2marker & teleport2grid moving you inside rocks / bases instead of to the top of them
5 Months Ago
Try fixing compile error from junkpile despawn
5 Months Ago
merge from qol_junkpile_despawn -> main
5 Months Ago
Merge from main -> aux3
5 Months Ago
Allow junkpiles to despawn if any loot is taken from them / any barrels are destroyed instead of requiring everything to be looted before it can despawn - don't despawn if only the scientist is killed - don't apply to diving sites
5 Months Ago
merge from qol_variable_zoom_scope -> main
5 Months Ago
▍▇▊ ▅▍▋▆█▅▅ ▄█ ▌▅█▅▄▄ ▍▉▅▋ ▇█ ▇▉▅█▅ ▉▆▇▌▄▇'▋ ▅▊▅▊▅▉ - ▋█▊▅█ [▆▊▆█▉▅▄▋▅] ▄▆ ▌▇▊ - ▋▆▉▍▋▉▌ ▌▊▍▇▍▇█▉▄.▌▌▅▅ ▌▋ ▍▄▊▆▌▆ ▅▊▍▌▋▄ ▇▇ ▅▉▍▉▉█ (▍▆ ▅▊▋▊▅->▅▆█->▊▆▋▍▆█ ▆█▋▉▋ ▄▄█▅)