3,767 Commits over 1,007 Days - 0.16cph!
Saving map file in encrypted state
Merge from main -> furnace_ui_rework
Merge from harcore -> aux2
Forgot to include the codegen
Initial implementation, use `mapsecret` convar to set a "password" for your map file (only affects clients)
Fix scientist spawners throwing NREs (SpawnGroup errors)
Prevent equiping armor when right clicking from loot containers
Merge from main -> furnace_ui_rework
Fix starting in global chat channel when global chat is disabled
Only return invalid hits from combatlog (in hardcore for non-admins)
Merge from main -> hardcore
Merge from hardcore -> aux2
Disable MLRS for hardcore & modified tag system to support it
Implement changelog ingame in inventory when a gamemode is active
Add ingame changelog for gamemodes
Disable drone marketplace
Disable safe zone hostile note in top right corner
Fix NRE for CheckOBBAndEntity()
Fix NRE causing infinite rocket explosions
Made death screen less transparent (darker)
Make death screen somewhat transparent
Merge from hardcore -> aux2
Global network hardcore gamemode
Merge from furnace_ui_rework -> aux2
Fixed drag icon not appearing (z position was -143)
Merge from furnace_ui_rework -> aux2 (kept furnace ui loot panel prefabs)
Merge from harcore -> aux2 (fixes compile errors)
Fix making bed public & count of active bags in message
Fixed messages not being sent when placing bags
Fixed error when assigning bag
Shuffled around #if SERVER to fix compile errors in BaseGameMode-Vanilla.cs
RelationshipManager.contacts is replicated convar rather than server (fixes compile error)
Add CanBuildEntity & CanAssignBed to gamemode
Can only have 5 bags, will get a message for each one you add when:
- placing
- assign bag
- take over public bed
- make bed private
Maximum 5 bags shown on respawn screen
Removed placeholder "beds must be placed further than 250m away"
Increase underlay image alpha
Fixed layout of arrows & fixed clicking on icons changing background image
Merge from main -> furnace_ui_rework
Merge from main -> cached_server_browser
Merge from main -> hardcore
Merge from main -> combatlog_improvement
Corners also show far distance
Building guides show until 300m
Resource UI + saving / loading bases
Gamemodes can override cost of building & upgrading