4,667 Commits over 1,341 Days - 0.15cph!
Block moderators from running ownerid
No need to relog after applying ownerid
Entities that lose condition on pickup can be repaired in bench (windows)
Util to try catch coroutines & try catch saves so they dont break until restart
Merge from flashlight_on_fix
Flashlight / laser will stay on after holstering & taking your weapon out again + no more ghost flashlights
Sped up asset warmup by reusing same list of components
Vehicle sensitivity slider in options menu
Fixed the "correct' vehicle sensitivity being too high, lowered to match feeling of old behaviour
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Switched realtimeSinceStartup for Stopwatch
Fixed order of operations
Fixed vehicle control sensitivity being lower at higher FPS
Iterate through list of remote controllables rather than all server entities
Fixed so deployabke camera stations will grab all CCTV cameras
Research table will reset properly if the server shutdown while researching an item
Normal CCTV station will grab every static rc camera on the map. Swapped Vis.Entities() to manual iteration of all cameras to avoid physics casts across the whole map. Existing static cctv stations will keep existing behaviour and only grab cctv cameras around them.