userJames Kingcancel
repoarcadecancel

859 Commits over 153 Days - 0.23cph!

10 Years Ago
Added a bit of bloom, raised cabinets so their feet are exposed.
10 Years Ago
Added uniformly curved screen overlay mesh.
10 Years Ago
Added uniformly curved screen overlay mesh.
10 Years Ago
Reflection probes, smoother screen model, image effects tweak.
10 Years Ago
Reflection probes, smoother screen model, image effects tweak.
10 Years Ago
Fixed SingleGameTest's screen.
10 Years Ago
Fixed SingleGameTest's screen.
10 Years Ago
Added "pan" argument to audio playing methods to simulate locational sounds.
10 Years Ago
Added "pan" argument to audio playing methods to simulate locational sounds.
10 Years Ago
Audio source creation location is now modifiable in-editor.
10 Years Ago
Audio source creation location is now modifiable in-editor.
10 Years Ago
Fixed cabinet audio sources being 2D after the switch to Unity 5.
10 Years Ago
Fixed cabinet audio sources being 2D after the switch to Unity 5.
10 Years Ago
Cleaned up shaders a bit.
10 Years Ago
Cleaned up shaders a bit.
10 Years Ago
Re-implemented cabinet screen anti-aliasing.
10 Years Ago
Re-implemented cabinet screen anti-aliasing.
10 Years Ago
Corrected game aspect ratios, CRT shader is now additive.
10 Years Ago
Corrected game aspect ratios, CRT shader is now additive.
10 Years Ago
Fixed cursor controls being misaligned.
10 Years Ago
Fixed cursor controls being misaligned.
10 Years Ago
Helper quads are no longer rendered.
10 Years Ago
Helper quads are no longer rendered.
10 Years Ago
Unignored .obj files.
10 Years Ago
Unignored .obj files.
10 Years Ago
Added controls to the LegacyCabinet prefab.
10 Years Ago
Added controls to the LegacyCabinet prefab.
10 Years Ago
Fixed up GameTest.unity
10 Years Ago
Fixed up GameTest.unity
10 Years Ago
Included SingleGameTest changes omitted from previous commit.
10 Years Ago
Included SingleGameTest changes omitted from previous commit.
10 Years Ago
Added @peturfp's cabinet model, basics of the game display is working but aspect ratio will need to be corrected.
10 Years Ago
Added @peturfp's cabinet model, basics of the game display is working but aspect ratio will need to be corrected.
10 Years Ago
The JS bindings for Stage.Add should now accept both sprites and entities. Otherwise if a basic object is used it is converted to be an entity.
10 Years Ago
The JS bindings for Stage.Add should now accept both sprites and entities. Otherwise if a basic object is used it is converted to be an entity.
10 Years Ago
JavaScript source code for scripted games is now compressed when packaged.
10 Years Ago
JavaScript source code for scripted games is now compressed when packaged.
10 Years Ago
Entities will now automatically generate bounds when sprites are added / removed unless LocalBounds has been set manually.
10 Years Ago
Entities will now automatically generate bounds when sprites are added / removed unless LocalBounds has been set manually.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Finished implementing constructor bindings generation.
10 Years Ago
Finished implementing constructor bindings generation.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Started work on constructor bindings generation, partially complete.
10 Years Ago
Started work on constructor bindings generation, partially complete.
10 Years Ago
Static member binding definition files are now named X.Static.cs