userJames Kingcancel
repoarcadecancel

859 Commits over 153 Days - 0.23cph!

10 Years Ago
Static member binding definition files are now named X.Static.cs
10 Years Ago
The premake script will now store the Unity 5 install location in unitypath.txt, and will automatically detect if gmcs.exe needs copying.
10 Years Ago
The premake script will now store the Unity 5 install location in unitypath.txt, and will automatically detect if gmcs.exe needs copying.
10 Years Ago
Fixed the LegacyCabinet prefab.
10 Years Ago
Fixed the LegacyCabinet prefab.
10 Years Ago
Updated Unity scripts, commented out chatbox related stuff temporarily.
10 Years Ago
Updated Unity scripts, commented out chatbox related stuff temporarily.
10 Years Ago
Reverted to old Unity5 specific bolt binaries.
10 Years Ago
Reverted to old Unity5 specific bolt binaries.
10 Years Ago
Fixed a warning in UnityAudioProvider.cs
10 Years Ago
Fixed a warning in UnityAudioProvider.cs
10 Years Ago
Merge branch 'master' of arcade into Unity5
10 Years Ago
Merge branch 'master' of arcade into Unity5
10 Years Ago
Included Diogo's fixed BudgetBoySprite.shader that splits a matrix varying into component vectors.
10 Years Ago
Included Diogo's fixed BudgetBoySprite.shader that splits a matrix varying into component vectors.
10 Years Ago
Fixed premake5.lua looking for Unity binaries in the wrong location.
10 Years Ago
Fixed premake5.lua looking for Unity binaries in the wrong location.
10 Years Ago
Fixed premake5.lua to include Unity binary location resolution.
10 Years Ago
Fixed premake5.lua to include Unity binary location resolution.
10 Years Ago
Merge branch 'master' of arcade into Unity5 Conflicts: Unity/Assets/Prefabs/LegacyCabinet.prefab Unity/Assets/Scenes/GameTest.unity Unity/Assets/Scenes/Test.unity Unity/Assets/Scripts/ClickToPlayTest.cs Unity/Assets/Scripts/Events/PlayerJoinRequest.asset Unity/Assets/Scripts/GameManager.cs Unity/Assets/Scripts/Networking/SharedCallbacks.cs Unity/Assets/bolt/assemblies/bolt.dll Unity/Assets/bolt/assemblies/bolt.dll.mdb Unity/Assets/bolt/assemblies/editor/bolt.editor.dll Unity/Assets/bolt/assemblies/editor/bolt.editor.dll.mdb Unity/Assets/bolt/assemblies/udpkit/udpkit.dll Unity/Assets/bolt/assemblies/udpkit/udpkit.dll.mdb Unity/Assets/bolt/scenes/BoltDebugScene.unity premake5.lua
10 Years Ago
Merge branch 'master' of arcade into Unity5 Conflicts: Unity/Assets/Prefabs/LegacyCabinet.prefab Unity/Assets/Scenes/GameTest.unity Unity/Assets/Scenes/Test.unity Unity/Assets/Scripts/ClickToPlayTest.cs Unity/Assets/Scripts/Events/PlayerJoinRequest.asset Unity/Assets/Scripts/GameManager.cs Unity/Assets/Scripts/Networking/SharedCallbacks.cs Unity/Assets/bolt/assemblies/bolt.dll Unity/Assets/bolt/assemblies/bolt.dll.mdb Unity/Assets/bolt/assemblies/editor/bolt.editor.dll Unity/Assets/bolt/assemblies/editor/bolt.editor.dll.mdb Unity/Assets/bolt/assemblies/udpkit/udpkit.dll Unity/Assets/bolt/assemblies/udpkit/udpkit.dll.mdb Unity/Assets/bolt/scenes/BoltDebugScene.unity premake5.lua
10 Years Ago
Revamped the cabinet test scene.
10 Years Ago
Revamped the cabinet test scene.
10 Years Ago
Clamped cursor positions.
10 Years Ago
Clamped cursor positions.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Added Controls.CursorPosition for convenience.
10 Years Ago
Added Controls.CursorPosition for convenience.
10 Years Ago
SmashBlox paddle now has a limited movement speed.
10 Years Ago
SmashBlox paddle now has a limited movement speed.
10 Years Ago
Added left and right click as alternate binds for A and B respectively.
10 Years Ago
Added left and right click as alternate binds for A and B respectively.
10 Years Ago
Finished cursor controls, SmashBlox now uses the cursor position to move the paddle.
10 Years Ago
Finished cursor controls, SmashBlox now uses the cursor position to move the paddle.
10 Years Ago
Refactored Controls, started work on a cursor axis.
10 Years Ago
Refactored Controls, started work on a cursor axis.
10 Years Ago
Exposed Vector2f binary operators.
10 Years Ago
Exposed Vector2f binary operators.
10 Years Ago
Ensured Animation.Frame will never be less than 0.
10 Years Ago
Ensured Animation.Frame will never be less than 0.
10 Years Ago
Replaced Vector2f.Magnitude() references with Vector2f.Length.
10 Years Ago
Replaced Vector2f.Magnitude() references with Vector2f.Length.
10 Years Ago
Fixed line drawing using degrees when radians are expected.
10 Years Ago
Fixed line drawing using degrees when radians are expected.
10 Years Ago
Replaced TestJS with SmashBloxJS
10 Years Ago
Replaced TestJS with SmashBloxJS
10 Years Ago
Merge branch 'master' of arcade into js-scripting
10 Years Ago
Merge branch 'master' of arcade into js-scripting
10 Years Ago
Added the ability to reference other JS source files that must be evaluated prior to the current one using hints: //! require "source1.js" "somedir/source2.js" "../etc.js"