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1,116 Commits over 1,461 Days - 0.03cph!

Yesterday
Add bool Editor.WheelEvent.Accepted
4 Days Ago
MorphControlWidget: dispatch edited events, randomize L and R
4 Days Ago
Tests reproducing #1826 #nullable enable in DefaultUpgrader More robust type hierarchy matching in default upgrader Fixes #1826 https://files.facepunch.com/ziks/2025-02-14/explorer_7llmQXMW5F.mp4
4 Days Ago
#nullable enable in DefaultUpgrader More robust type hierarchy matching in default upgrader Fixes #1826
4 Days Ago
Tests reproducing #1826
5 Days Ago
This comment doesn't apply any more
5 Days Ago
Fix warning in SpringDamperTest
5 Days Ago
WIP Fix warning in SpringDamperTest
5 Days Ago
Fix dragging rigid body speed regression https://files.facepunch.com/ziks/2025-02-13/sbox-dev_Nb6mf1LlfE.mp4
5 Days Ago
Make SpringDamp / SmoothDamp frame rate independent Fixes #1819 Add spring damper tests, attach a plot .svg if a test fails https://files.facepunch.com/ziks/2025-02-13/spring_2Hz_0.5.svg
7 Days Ago
Revert "Make SpringDamp / SmoothDamp frame rate independent" Breaks some games, looking into it now. This reverts commit 825f6120d224d04fce8298534c83d14b2a32bdc5.
7 Days Ago
Make SpringDamp / SmoothDamp frame rate independent Fixes #1819
8 Days Ago
Make SpringDamp / SmoothDamp frame rate independent Fixes #1819
11 Days Ago
Disable mixer thread choking warning for now TODO: find out how long each voice takes to mix, and let you print that on demand
11 Days Ago
Capture SceneEditorSession in SceneUndoSnapshot Avoid relying on static SceneEditorSession.Active having the correct value Add missing Scene.Push() in GameObjectInspector Fixes Facepunch/sbox-issues#7517
11 Days Ago
Document that we're pushing the scene in ISceneUndoScope.Push
11 Days Ago
Push scene scope when pushing undo scope Fixes Facepunch/sbox-issues#7517
12 Days Ago
ActionGraph: fixed not being able to save expression delegates
12 Days Ago
ActionGraph: don't try to set { init; } properties Fixes Facepunch/sbox-issues#7533
12 Days Ago
Test reproducing Facepunch/sbox-issues#7443 Scene.Load: deserialize component properties before network spawn
12 Days Ago
Some safety around ResourceLibrary.Unregister Resources get unregistered in their finalizer, so this race condition could have happened: 1. Resources are loaded 2. Resource library gets cleared 3. Resources are loaded again 4. Old resources get GC'd, remove new resources from ResourceIndex Fix warning when using AssetSystem.CreateResource
12 Days Ago
Example networking test for asserting certain message types
12 Days Ago
Example networking test for asserting certain message types
12 Days Ago
Add "list_sound_handles" console command To help investigate Facepunch/sbox-issues#7450 Warn if the mixing thread is choking https://files.facepunch.com/ziks/2025-02-06/sbox-dev_0l4IVOqJgB.mp4 Facepunch/sbox-issues#7450
13 Days Ago
Example networking test for asserting certain message types
13 Days Ago
Example networking test for asserting certain message types
14 Days Ago
Test reproducing Facepunch/sbox-issues#7443 Scene.Load: deserialize component properties before network spawn
14 Days Ago
Test reproducing Facepunch/sbox-issues#7443
14 Days Ago
ActionGraph: add warning frame for graphs that can't be saved Fix case where empty editor scene is opened Fixes Facepunch/sbox-issues#7026
14 Days Ago
Add optional widget parameter to EditorShortcuts.Register Allows non-Widget targets that only want shortcuts if a particular widget is in focus
14 Days Ago
Dispatch edit event when changing SkinnedModelRenderer.Sequence
15 Days Ago
Add optional widget parameter to EditorShortcuts.Register Allows non-Widget targets that only want shortcuts if a particular widget is in focus
18 Days Ago
Add optional widget parameter to EditorShortcuts.Register Allows non-Widget targets that only want shortcuts if a particular widget is in focus
19 Days Ago
Rework anim parameter inspector to emit changed events (#1812)
19 Days Ago
Fix warning in ModelInspector
19 Days Ago
Rework anim parameter inspector to emit changed events
19 Days Ago
MapInstance: use InvokeWithWarning() for loaded / unloaded actions Fixes SBOX-2WM2 Fixes SBOX-2X2S
20 Days Ago
Rework anim parameter inspector to emit changed events
20 Days Ago
Test if FindPathInScene() is null Dispatch property edits while changing in inspector
21 Days Ago
Hook up ISceneEdited editor event again for movie maker
21 Days Ago
Fix checking if open AG view matches given graph Facepunch/sbox-issues#7443
26 Days Ago
WIP minimal public API Fleshing out how movies get applied to a scene
26 Days Ago
Expose Application.ShutdownUnitTest() Throws if not currently running a unit test
29 Days Ago
Restore old TypeLibrary at end of SerializeTest
29 Days Ago
Possible fix for fragile tests
29 Days Ago
Add CloneActionGraphSceneReference test
29 Days Ago
Refactor GameObject serialization tests a little A couple of object cloning edge case tests CloneActionGraphProperty test Add CloneActionGraphSceneReference test
29 Days Ago
CloneActionGraphProperty test
29 Days Ago
Refactor GameObject serialization tests a little A couple of object cloning edge case tests
32 Days Ago
WIP, probably scrapping this