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1,002 Commits over 1,369 Days - 0.03cph!

7 Months Ago
ShaderGraph: Fix black region in triplanar texture nodes Facepunch/sbox-issues#5371
7 Months Ago
Fix method identities not matching for generic declaring types Fix component RPCs declared on generic types
7 Months Ago
Expression graphs can have signals Means they can use variables, and control flow like conditions and loops
7 Months Ago
Component editor
7 Months Ago
Always explicitly keep a reference to delegates passed to native (#1546)
7 Months Ago
Always explicitly keep a reference to delegates passed to native (#1546)
7 Months Ago
Publish: handle libraries referencing each other during compile
7 Months Ago
Added UnicastAttribute / codegen Warn in OnObjectMessage if ActiveScene is not set Document UnicastAttribute
7 Months Ago
Added UnicastAttribute / codegen Warn in OnObjectMessage if ActiveScene is not set
7 Months Ago
Re-use ActionGraphs when cloning / instantiating prefabs Fixes Facepunch/sbox-issues#5374
7 Months Ago
WIP use ActionGraphCache when cloning / instantiating prefabs Got rid of LinkSource, use nested nodes instead Fix remapping scene.ref nodes on cloned game objects Use DisplayInfo.Hidden in node menu Fix scene reference gizmos
7 Months Ago
Use DisplayInfo.Hidden in node menu
7 Months Ago
WIP use ActionGraphCache when cloning / instantiating prefabs Got rid of LinkSource, use nested nodes instead Fix remapping scene.ref nodes on cloned game objects
7 Months Ago
WIP
7 Months Ago
WIP use ActionGraphCache when cloning / instantiating prefabs Got rid of LinkSource, use nested nodes instead
7 Months Ago
Update Facepunch.ActionGraphs Use ActionGraphCache when cloning / instantiating GameObjects
7 Months Ago
Move editor addon .cs files to Code directories Update .git-blame-ignore-revs
7 Months Ago
Make sure worker threads start when calling RunInThreadAsync( Action ) Log a warning if a task runs without yielding for more than 1s Facepunch/sbox-issues#4608
7 Months Ago
ActionGraph editor tabs (Facepunch/sbox-issues#4491)
7 Months Ago
ActionGraph editor tabs (Facepunch/sbox-issues#4491) Error list now shows messages from all open graphs https://files.facepunch.com/ziks/2024-04-16/sbox-dev_aRXgE6cHMs.mp4
7 Months Ago
ActionGraph editor: View menu
7 Months Ago
Fix raising an existing ActionGraphView ActionGraph properties panel refactor
7 Months Ago
Action graph editor layout fixes
7 Months Ago
Move ActionGraphExtensions to its own file First pass at multiple ActionGraph tabs per editor window
7 Months Ago
ActionGraph: Fixed dragging out a signal reroute node
7 Months Ago
ActionGraph: clear properties panel when selected node is deleted
7 Months Ago
Scene ref gizmo: only use weak references to graph elements So references from deleted graphs will hide
7 Months Ago
Scene reference debug view (Facepunch/sbox-issues#5161) (#1508)
7 Months Ago
Scene reference debug view (Facepunch/sbox-issues#5161)
7 Months Ago
Scene reference debug view (Facepunch/sbox-issues#5161)
7 Months Ago
Internal geometry helpers for #1508 * Line2D * Vector2.Remap(oldRange, newRange, clamp) * Line.Clip(plane) * SceneCamera.ToScreen(line) DrawText / DrawQuad / Gizmo.ScreenText overloads accepting an angle Make Gizmo.Input.CursorPosition relative to view widget Refactor ActionGraphDebugger
7 Months Ago
Add overloads accepting CancellationTokens to delay tasks Facepunch/sbox-issues#5131 Action Graph editor tweaks to streamline CancellationTokens Facepunch/sbox-issues#5131
8 Months Ago
Support [Property] attribute on event fields (Facepunch/sbox-issues#4372)
8 Months Ago
Tools: Menu.ParentMenu, Menu.RootMenu So you can do stuff like menu.RootMenu.Close() Variable node editing (Facepunch/sbox-issues#5125)
8 Months Ago
Make control sheet labels draggable (Facepunch/sbox-issues#5129)
8 Months Ago
Merge property or variable get / set nodes (#1507)
8 Months Ago
Make control sheet labels draggable
8 Months Ago
Merge property or variable get / set nodes
8 Months Ago
Make sure worker threads start when calling RunInThreadAsync( Action ) Log a warning if a task runs without yielding for more than 1s Facepunch/sbox-issues#4608
8 Months Ago
Mechanism to abort long-running non-async worker actions Long-running worker action aborting tests
8 Months Ago
Mechanism to abort long-running non-async worker actions Long-running worker action aborting tests
8 Months Ago
Update Facepunch.ActionGraph
8 Months Ago
Fix crash when selecting nodes with System.Object inputs / properties
8 Months Ago
Debug view for scene ref nodes
8 Months Ago
Make control sheet labels draggable
8 Months Ago
Merge property or variable get / set nodes
8 Months Ago
Debug view for scene ref nodes
8 Months Ago
Nicer action graph ValidationException stack traces https://files.facepunch.com/ziks/2024-04-03/sbox-dev_ROj6r4EUmt.mp4
8 Months Ago
WIP - trying to clamp lines to screen
8 Months Ago
Move Action Graph debug view code Allow specifying angle when drawing screen text / quads https://files.facepunch.com/ziks/2024-04-02/sbox-dev_UfeLjc8JqZ.mp4 Line2D (internal for now) Rework scene ref drawing to use screen text