userJarryd Campicancel

13,105 Commits over 2,831 Days - 0.19cph!

1 Year Ago
Merge from main
1 Year Ago
Fixed points of interest from an old server appearing briefly on the map when connecting to a different server in the same session
1 Year Ago
Merge from main
1 Year Ago
Compile fixes
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Can now change rf transmitter frequency while in a hostile TC radius
1 Year Ago
Fixed gibs not matching colour Bug fixes
1 Year Ago
Apply new construction skin component to all container prefabs
1 Year Ago
Play animation and fx
1 Year Ago
First pass spray can logic
1 Year Ago
Fix warning
1 Year Ago
Cluster delete support
1 Year Ago
Sleeping bag now notifies players involved when ownership changes (so client side bag info is up to date)
1 Year Ago
Allow deleting bags
1 Year Ago
Initial implementation of showing respawn options on map screen
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Add some padding to the bottom of the emoji picker
1 Year Ago
Fix scale of chat widget
1 Year Ago
Merge from hackweek-chat-emoji Protocol++
1 Year Ago
Merge from main
1 Year Ago
Auto complete suggesstions can now be clicked on
1 Year Ago
WIP popup autocomplete window when typing emoji
1 Year Ago
Mask fixes
1 Year Ago
Server compile fix
1 Year Ago
Merge from inputfield
1 Year Ago
Prefab changes
1 Year Ago
Many, many merge fixes
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Reorderable emoji list Fixed worried incorrect hookup Fixed skin tone changes being automatically applied on emoji's with no skin tone options
1 Year Ago
Simplify emoji creation process, particularly for skin tone variants Default skin tone is now substituted automatically if the skin code isn't specified in the chat string (":angry: becomes :angry+2: if the default selected skin tone is 2)
1 Year Ago
Add ability to remove emoji ownership check on server in case of performance issues Removed option for emoji's to use multiple frames (we're not using them anyway)
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Added LodLevelDisplay editor component, draws debug text on the screen to show the current LOD level of the gameobejct it's attached to Includes colour and scale options Added the option to scale the font size on DDraw labels
1 Year Ago
Added ability to change detonator frequency from inventory (same as pager) Respects frequency limits and deducts condition to ensure parity with changing menu accessed via the RMB menu
1 Year Ago
Fixed pager missing silent options
1 Year Ago
Calling dof_focus_lookat or dof_focus_target will now set dof_focus_dist to 0
1 Year Ago
debugcamera_load and autoload now work even if debugcamera_lock is true
1 Year Ago
Added server convar Voice.ToggleVoiceRangeBoost, takes a player and a state (eg."ToggleVoiceRangeBoost Sam 0") Added replicated convar Voice.VoiceRangeBoostAmount, any player with range boost toggled will have their voice audio range increased by this amount (clamped between 0 and 200). This range also increases the range at which players will receive voice network packets around that player
1 Year Ago
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1 Year Ago
Can now play another gesture while a gesture is running if the current gesture is a cinematic gesture
1 Year Ago
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1 Year Ago
Change the up/down button lighting in the elevator if the elevator can't move in that direction
1 Year Ago
Fixed some priority issues Office elevators in NMS no longer have the go up/down a floor option, they only show the go to top and bottom option
1 Year Ago
WIP better handling of elevator interaction options
1 Year Ago
Added 5 pixels of padding around map markers, prevents multiple map markers being placed right on top of each other
1 Year Ago
Map marker list styling