13,600 Commits over 2,710 Days - 0.21cph!
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Manifest and protocol update
Save the animation out if stopping mid-demo while using the PlayAndRecordCamera command
Fail gracefully if the animation file can't be found when using PlayWithRecordedCamera
Fix NRE in when disabling MainCamera
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Slightly darkened trophy text
Fixed being able to stack skull trophies
Fixed skull trophy not loading properly on client
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Horses will now continue to eat if their health is below 100% (they used to stop if their stamina was 100%)
Capitalised "Examine" in the horse entity menu
Being killed by an auto turret will now display "Auto Turret" instead of an empty field in the player box on the death screen
Added a slight (0.25s) delay before we start checking for blockages on doors, fixes an animation issue when reverting a door open/close immediately after the player triggers a door open/close
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▉▋▉▅▉ ▆▇▊▌ █▊▄▅▇▍▉▍▌▌/██▍▍▅▌_▌▉██▉▊_▇▄▋▇▌▉▆
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Increase icon sizes even more
Update item icons
Fixed rotation issue on a spike
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