userJarryd Campicancel

13,672 Commits over 2,741 Days - 0.21cph!

4 Years Ago
Assigned overrides for: Sign Varieties Repair Bench Research Table Searchlight Shelves Spinner Wheel Workbench (all versions) Tool Cupboard
4 Years Ago
Gibs now look up their material on the root object if sourceMaterial is assigned (fixes skinned items not getting skin applied to gibs)
4 Years Ago
Merge from gib_pool
4 Years Ago
Apply scale override to mesh override positions so gibs aren't spawned at the correct scale but at unscaled positions
4 Years Ago
Added overrides and disabled gib mesh r/w for: Smart Alarm Smart Switch Medium rechargeable battery Large rechargeable battery Powered Water Purifier Pressure Pad Electric heater Fluid Combiner Fluid Splitter Fluid Switch RF Broadcaster RF Receiver Small Generator Igniter Sprinkler Tesla Coil Water Pump
4 Years Ago
Merge from main
4 Years Ago
Typo fix
4 Years Ago
Gib rotation tweak Fixed powered water purifier gibs rotated incorrectly
4 Years Ago
Speculative NRE fix in DestroyGib
4 Years Ago
Heat source NRE on load fix
4 Years Ago
Merge from gib_pool_merge
4 Years Ago
Dispose StreamReader
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Merge from gib_pool_merge
4 Years Ago
Merge from gib_pool
4 Years Ago
Subtract 53800 (reverting gib_pool subtraction)
4 Years Ago
More car gib tweaks
4 Years Ago
Cleanup
4 Years Ago
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4 Years Ago
Merge from voicemute
4 Years Ago
Check if player is on kayak for paddle logic
4 Years Ago
Merge from main
4 Years Ago
Another rotation change for items with offset gibbable components
4 Years Ago
Unsaved
4 Years Ago
More car gib changes
4 Years Ago
Don't parent building block gibs More rotation tweaks
4 Years Ago
If a player is text muted also mute their voice
4 Years Ago
PrefabAttribute Equals override now ensures it's comparing another PrefabAttribute before comparing
4 Years Ago
Cherry pick 53796
4 Years Ago
Compile fix
4 Years Ago
Merge from gib_pool
4 Years Ago
Merge from farming_optimisation
4 Years Ago
Use current flag instead of next (probably the same thing but this keeps consistency)
4 Years Ago
Refresh vehicle modules
4 Years Ago
Merge from main
4 Years Ago
Roll back module entity changes (causing merge issues)
4 Years Ago
Increase maximum length of drain calculation
4 Years Ago
Show clone option by default when mousing over plants while holding RMB (save opening entity menu)
4 Years Ago
Gravity warning when connecting fluid entities will now be more accurate and take into account whether a prop is powered
4 Years Ago
Merge from main
4 Years Ago
Remove from benchmark list
4 Years Ago
Remove benchmark scene
4 Years Ago
Fix gib rotation
4 Years Ago
Fix LiquidContainer server NRE
4 Years Ago
Merge from farming_optimisation (server side farming performance improvements, split fluids evenly when draining through splitters and heaters now affect planter temperature)
4 Years Ago
Fix cam zoom lerp not being multiplied by delta time (fixes camzoomlerp convar not working with midi binds)
4 Years Ago
Merge from dialogue_graph
4 Years Ago
Merge from main
4 Years Ago
Moved client gib creation to a new virtual SpawnGibs method that gets called from DoDestroyEffects New SeasonalTimedExplosive class to manage gibs since we can't disable the gibbable on the gameobject any more