userJarryd Campicancel

12,959 Commits over 2,619 Days - 0.21cph!

5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Remove "Recorded:" prefix
5 Years Ago
Store and display demo recorded time in demo hud
5 Years Ago
Show filename and timescale on demo HUD text
5 Years Ago
Hose icon
5 Years Ago
Merge from main
5 Years Ago
Client compile fix
5 Years Ago
Added demo.togglehud command for input binding
5 Years Ago
Added support for switching demos on the same map without reloading the map (still wip, there's a few errors)
5 Years Ago
Fix demos not being able to jump to time 0 after a demo is finished (IsPaused was left on)
5 Years Ago
Added debug.debugcamera_list to list out all saved debug camera positions into the console
5 Years Ago
Add demo.hud, displays a timestamp during demo playback in the top left of the screen
5 Years Ago
Add an optional speed parameter for cinematic_play command
5 Years Ago
Don't invoke push liquid logic if no liquid is available
5 Years Ago
Rename some stuff for clarity Sprinklers no longer have inbuilt storage
5 Years Ago
Remove water if no water is remaining Allow splitter to be placed on any surface, not just walls
5 Years Ago
Mark barrel as a root entity to ensure drain calculations are updated as circuit is updated
5 Years Ago
Merge from life_stats_fixes
5 Years Ago
Don't track melee accuracy on weapon hits
5 Years Ago
Fixed stack overflow in drain calculation
5 Years Ago
Tiled hose texture for connected hoses
5 Years Ago
Hose world model hookup and outline
5 Years Ago
Update hose world model with proper mesh
5 Years Ago
Merge from life_stats_fixes
5 Years Ago
Fixed stats not refreshing correctly between deaths
5 Years Ago
Fixed animal hits not counting as hits for life stats Add another frame of delay when rebuilding life stats layout
5 Years Ago
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5 Years Ago
Cache liquid drain amount and deduct via invoke
5 Years Ago
Fix teleport2owneditem throwing an exception if no targets were found
5 Years Ago
Merge from main
5 Years Ago
WIP better passthrough calculations
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Merge from tree_game
5 Years Ago
Tweaked oak_c
5 Years Ago
Remove a log
5 Years Ago
Updated palm tree marker data with new system where possible
5 Years Ago
Presort tree markers by rotation Move through marker locations in a linear order to eliminate snapping around the tree
5 Years Ago
CLIENT compile fix
5 Years Ago
Add a new marker data generation system that uses multiple arcs of raycasts to find positions rather than relying on visual mesh vert points (some trees don't have great topolgy to generate good results) Clean up some duplicate marker datas
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Water catcher loot panel on water barrel
5 Years Ago
Update water catcher loot panel to work with sprinkler
5 Years Ago
Increase water catcher storage and throughput amount
5 Years Ago
Merge from new_commands
5 Years Ago
Update descriptions