userJarryd Campicancel

12,531 Commits over 2,284 Days - 0.23cph!

5 Years Ago
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5 Years Ago
Moved santa beard back to the face slot to prevent stacking protection
5 Years Ago
Merge from growable_rain_merge
5 Years Ago
Merge from growable_rain
5 Years Ago
Cherry picking 56232 with "ignore traceablity" enabled (no idea if this is going to work)
5 Years Ago
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▇▉▍▄▇▌ ▋▆▊▄, ▉▅▋▋▍▉▉▌▋▊ ▇▆▍ ▊▋▋▅▌ ▉▌▌▊ ▇▉▉▄█▉█▇▋█ ▉▋▉ ▄▍▅▆ ▍▄▉▍▇ (▆▄▊▇ ▇▉▊▍▋ ▋▅ ▍▋▅▆▌▄▍ ██▌ ▌▋▆▄▊▋▄)
5 Years Ago
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Fixed server load NRE
5 Years Ago
Dof target mode should now work when playing a pre recorded camera animation
5 Years Ago
Merge from lower_face_wearable
5 Years Ago
Forgot to codegen
5 Years Ago
Merge from dof_target
5 Years Ago
Renamed binds to debugcamera_dollyforward and debugcamera_dollyback Added current parented entity and dof target to the demo playback UI
5 Years Ago
Added debug.debugcamera_targetforward and debug.debugcamera_targetback to zoom the camera in/out (used to be hardcoded to mouse wheel)
5 Years Ago
debug.ent_find_radius will use the debug camera position if that camera is enabled
5 Years Ago
Add phone booths to supermarket and gas station
5 Years Ago
Merge from skin_editor_improvements
5 Years Ago
Bandana mask is now lower face Clatter helmet, plate helmet, burlap headwrap, riot mask, rat mask, dragon mask now cover lower face
5 Years Ago
Use entity id for dof_focus_target instead of entity name
5 Years Ago
Add a new FaceLower wearable OccupationSlot, assigned movember moustaches and santa beards, allows wearing a moustache and sunglasses at the same time
5 Years Ago
Add demo.playCameraAnimation and demo.stopPlayingCameraAnimation to play/stop recorded camera animations during a demo
5 Years Ago
Merge from dof_target
5 Years Ago
Merge from halloween_2020/halloween_2020_patch (skull trophy gib fixes)
5 Years Ago
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Update gib overrides on skull trophies
5 Years Ago
Unsaved change
5 Years Ago
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Added support for "dof_mode 2" that sets the focal distance based on distance from the camera to the parented entity, dof_focus_dist is still used and treated as an offset Added a new "graphics.dof_focus_target" convar that overrides which target the new mode uses for it's distance calculation
5 Years Ago
Merge from demo_toggle_nvg
5 Years Ago
Fix NRE when a player changes clothing in a demo
5 Years Ago
Fixed not being able to record multiple camera animations in a single demo session startRecordingCamera will now fail if a name isn't provided
5 Years Ago
Merge from main
5 Years Ago
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