userJarryd Campicancel

12,299 Commits over 2,557 Days - 0.20cph!

5 Years Ago
Potential fix for chainsaw (and potentially other entities) not being disabled properly
5 Years Ago
Fixed incorrect spine processing when injured
5 Years Ago
Removed accidental voice chat log
5 Years Ago
Fixed shot list not scrolling, still has some issues
5 Years Ago
Added RealTimeUntil 3 second countdown now rolls back 3 seconds and resumes playback, if the player is earlier than three seconds it will wait for the appropriate time and then play Added if Demo.compressShotKeyframes to toggle the keyframe compression Moved the shot recorder UI Fixed being able to scrub the timeline while recording a shot Added buttons to go back to the start of the demo/shot
5 Years Ago
Fixed pre record timer always appearing even if that option is disabled
5 Years Ago
Fixed lerped camera movement not being recorded in a shot file Added a loop option to the shot playback UI
5 Years Ago
Wip initial support for keyframe tracks
5 Years Ago
Added support for a three second countdown before starting to record a shot
5 Years Ago
Implement delete shot button, better ui state management
5 Years Ago
Added a scrub bar for general use when not in a shot Some layout changes
5 Years Ago
Merge from gestures_2
5 Years Ago
Tab to toggle demo UI on and off Added a label to list keys New non-broken test.dem
5 Years Ago
Merge cleanup
5 Years Ago
Merge from main
5 Years Ago
Changes to env.cloudrotation will now apply even if env.cloudmovement is false
5 Years Ago
Compile fix
5 Years Ago
Add env.skyrotation clientside convar for cinematics (admin only)
5 Years Ago
Fixed midi convar knob bindings rounding to one decimal place
5 Years Ago
Improved alt looking head clamps, should look better when alt looking at extreme angles while the body is twisted
5 Years Ago
Merge from hitch_improvements
5 Years Ago
Merge from alt_look_model (third person model updates when alt looking)
5 Years Ago
Tweak clamp amount
5 Years Ago
More escape key handling
5 Years Ago
Various fixes
5 Years Ago
Very WIP new shot ui
5 Years Ago
More UI
5 Years Ago
WIP shot list UI
5 Years Ago
Potential fix for player model not updating based on player alt look angles
5 Years Ago
Unsaved
5 Years Ago
Some cleanup Don't record keyframes if nothing has changed
5 Years Ago
Store rotations as quaternions, more accurate
5 Years Ago
Add support for float keyframe tracks, record fov
5 Years Ago
WIP debug cam saved shot system Added demo.recordShot to record time stamped camera movement into a named file in the demo folder Added demo.playshot to play back a shot in sync with the demo Added demo.autoDebugCam to automatically switch the debug cam when opening a demo
5 Years Ago
Potential incorrect material gib fix
5 Years Ago
Reworked process for getting attack input (for selecting a gesture) while a ui that blocks attack input was active Enabled gestures on card table seats Fixed being able to open gestures while inventory or crafting menu was open
5 Years Ago
Some basic styling
5 Years Ago
Lower sort order of card table UI to 30 (was 100)
5 Years Ago
WIP configurable gesture wheel UI
5 Years Ago
Make marker data a ServerComponent Compile fixes
5 Years Ago
Converted TreeMarker Data into a PrefabAttribute, migrated all existing data (swamp trees)
5 Years Ago
Improvements to tree marker generation process: -now works when right clicking trees in assets view (also with multi-select) -improved default arc settings and applied them by default when making new tree markers -improved visualisation of arc settings in scene view -fixed generation issues when tree is offset in prefab
5 Years Ago
Merge from main
5 Years Ago
Remove unused variable
5 Years Ago
Remove some logs
5 Years Ago
Store an id per gesture slot (via convar), use that to populate the gesture wheel
5 Years Ago
Made a new CollectionManifest class that gets referenced in the GameManifest so we can store things like gesture and underwear lists outside of resources or referenced on players
5 Years Ago
Merge from main
5 Years Ago
More code cleanup
5 Years Ago
Doubled health recovered by horses after eating food