userJarryd Campicancel

13,305 Commits over 2,680 Days - 0.21cph!

5 Years Ago
Fixed fluid entities sometimes not turning off when connections were destroyed Fixed an NRE when making connections to fluid entities with more than one output
5 Years Ago
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5 Years Ago
Updated the crosshair gravity warning when connecting hoses to use the new Root check logic Compile fixes
5 Years Ago
Sprinkler decays every time it splashes
5 Years Ago
Rotate sprinkler mesh so hose point matches mesh Added some profiler coverage to IO areas of interest
5 Years Ago
player.mount now works for horses
5 Years Ago
Fixed player.mount not working correctly
5 Years Ago
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5 Years Ago
Fixed another fluid IO connection issue
5 Years Ago
Fixed being able to bypass gravity restrictions by chaining together IO entities Gravity restriction now compares height to the closest RootEntity in the IO chain, rather than just the last connected entity
5 Years Ago
Disabled being able to splash liquid on water barrels/containers to fill them up
5 Years Ago
Fill water loop based on player belt length and not hardcoded value
5 Years Ago
Unsaved
5 Years Ago
Fixed water purifer missing references Can now fill containers with salt water using player.fillwater by passing "salt" as an argument
5 Years Ago
Fixed water wells missing loot panel and not producing water Ran Scene2Prefab for all water wells to propagate changes Fixed some IOEntityEditor exceptions if the selected object is missing some serialised fields
5 Years Ago
LiquidContainer uses already existing OnItemAddedOrRemoved virtual method rather than registering a new callback
5 Years Ago
Pre code review cleanup
5 Years Ago
Fix incorrect pickup/repair item on fluid splitter/sprinkler/fluid switch Tweaked position of model and IO slots on fluid splitter Fluid splitter now shows HP and is easier to destroy
5 Years Ago
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5 Years Ago
Remove another layout controller and don't run a coroutine when opening the expanded life stats
5 Years Ago
Switch the expanded death screen stats to RustLayout instead of unity components
5 Years Ago
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5 Years Ago
Disregard line of sight checks when using player.mount command
5 Years Ago
Add player.swapseat to swap the mounted seat of a specified player
5 Years Ago
Added player.dismount command Fixed player.mount sometimes mounting the client Mountable in the editor
5 Years Ago
Remove that change, was meant to be on a different branch
5 Years Ago
Add player.dismount command
5 Years Ago
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