userJarryd Campicancel

13,600 Commits over 2,710 Days - 0.21cph!

5 Years Ago
Added a version of ForceModelSeed that doesn't require an overload
5 Years Ago
Merge from farming2
5 Years Ago
Fixed water pump also incorrectly switching to on when water is inserted even if no power is connected
5 Years Ago
Merge from main
5 Years Ago
Fixed powered water purifier sometimes turning on when receiving water even if it wasn't powered
5 Years Ago
Merge from farming2
5 Years Ago
Merge from cinematic_tools
5 Years Ago
Saved camera debug positions are now in the /camsaves directory rather than the root of the project/build
5 Years Ago
Fixed water purifiers not correctly clamping the input amount Fixes incorrect conversion values when feeding in water to a purifier
5 Years Ago
Rear lights now light up while braking even if headlights aren't on (are on all the time while headlights are on)
5 Years Ago
Add player.gotosleep command for testing
5 Years Ago
Add support for TriggerHurtNotChild volumes on cars to damage AI Added an AI damage multiplier to adjust the damage specifically for AI collisions
5 Years Ago
Strip client root on water purifier
5 Years Ago
Add prevent building volume, not in water and angle sockets to powered water purifier
5 Years Ago
Merge from main
5 Years Ago
Merge from farming2
5 Years Ago
Hooked up powered material for powered water purifier
5 Years Ago
Read/Write campfire purifier gibs
5 Years Ago
Revert campfire water purifier to old model/material for skins compatibility
5 Years Ago
Fixed sprinkler applying wetness to players above it when placed on a ceiling
5 Years Ago
More save/load/demo fixes
5 Years Ago
Fixed save/load issue
5 Years Ago
Fixed some issues when loading demos
5 Years Ago
Unsaved
5 Years Ago
Code review: Move currentPlayer to a shared entity ref that is saved and loaded to better support going in and out of network range
5 Years Ago
Fixed busy flag being set to false incorrectly
5 Years Ago
Code review: Use GetConnectionsWithin instead of subscribers to reduce potential traffic
5 Years Ago
Fixed custom skins not applying to new water purifier (not ready for merge though, will need an art update)
5 Years Ago
R/W purifier gibs Update purifier IO socket locations Update purifier icon
5 Years Ago
Merge from main
5 Years Ago
Codegen
5 Years Ago
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5 Years Ago
Code review: check calling player in RPC's and use Busy flag
5 Years Ago
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5 Years Ago
Don't show third person handset while in first person now that we have a viewmodel Adjust wire position when using player is in first person
5 Years Ago
Fixed error when placing fluid switch (was just a missing sfx so it was harmless)
5 Years Ago
Compile fix
5 Years Ago
Code review changes: Converted various on/playing bools to a flag to fix issues when going in/out of range Fixed voice range replicated var not marked as static (woops) Cassette max storage amount is now stored in megabytes, not bytes
5 Years Ago
Separate waterlevel and environmentwetness in PlayerMetaboilism, instead treat sprinklers as just another source of wetness like rain or snow
5 Years Ago
Nest some if statements
5 Years Ago
Fixed water drain amounts not updating when disconnecting hoses
5 Years Ago
Fix water purifier not showing power consumption in inventory
5 Years Ago
Added Graphics.vm_fov_scale convar to switch back to old vm behaviour
5 Years Ago
Tweaked crafting costs Water pump and powered water purifier are no longer default blueprints
5 Years Ago
Possible client NRE fixes in SimpleFlare and MiniCopter
5 Years Ago
Scale offset viewmodel based on fov
5 Years Ago
Code review: clamp wetness value so it can't go above 1
5 Years Ago
Merge from main
5 Years Ago
Temp icon and more prefab setup for powered water purifier Fixed double kill warning when destroying powered water purifier
5 Years Ago
Code review: place on water mode now uses water mask raycast instead of a plane