userJarryd Campicancel

13,600 Commits over 2,710 Days - 0.21cph!

5 Years Ago
Realigned colliders and IO sockets on new water purifier model Code review: Don't run CreateWater invoke if power input is 0
5 Years Ago
Code review: Don't invoke create water on water pump unless input is greater than 0
5 Years Ago
Fixed invokes happening after benchmark ends
5 Years Ago
Added a gibs benchmark scene to test performance = "GibbableBenchmark"
5 Years Ago
Remove some more allocations Update GibPrefab
5 Years Ago
Added a new custom Gibbable component editor inspector Added the ability to override the collider per gib-piece to a box collider Includes an Auto-size button to quickly snap a box collider to a mesh
5 Years Ago
Trying out pooling gibs
5 Years Ago
Water pump renderer LOD setup, gibs Lowered water pump health to 250
5 Years Ago
Updated water pump io slots
5 Years Ago
Radio wip
5 Years Ago
Add AllowInternetStreams convar to disable streams and replace with copyright safe content for streams
5 Years Ago
Updated plumber default inventory config with new items
5 Years Ago
Fixed incorrect source item on water pump
5 Years Ago
Water pump icon, adjust IO socket locations, set up animator
5 Years Ago
Merge from farming2/pump
5 Years Ago
Fixed fresh water getting pushed into salt water container of water purifier and being deleted
5 Years Ago
Destroy powered water purifier if ground is missing
5 Years Ago
Fixed being able to connect a water purifier to itself Fixed powered water purifier not loading child entity properly Update manifest
5 Years Ago
Fixed pickup/repair on combiner and purifier Standardised prefab names for water pump and fluid combiner
5 Years Ago
Comments
5 Years Ago
Mark WaterPump as a gravity source
5 Years Ago
Fixed pickup/repair items on water pump Increase water storage on pump from 500 -> 2000
5 Years Ago
Cache MaterialSwap instead of GetComponent every frame in LookAtIOEnt
5 Years Ago
Set Reserved4 to true if input 3 is enabled on combiner Revert construction changes that are no longer needed Various cleanup
5 Years Ago
Reapplied sprinkler prefab changes that were stomped in merge
5 Years Ago
Merge from main
5 Years Ago
Merge from farming2/pump
5 Years Ago
Fixed overhang not being fixed when on left of screen
5 Years Ago
Using demo.play to play a demo that was recorded on a different map/seed will now load that map and play the demo
5 Years Ago
Fixed Model component not setup properly
5 Years Ago
VM support
5 Years Ago
Cleanup, better settings icon
5 Years Ago
Remove port fields from protobuf and associated UI (no longer needed) Add MaxAudioStreams convar
5 Years Ago
Match audio clip and stream sample rate Read stream data until data is fully processed, don't leave some for the next frame
5 Years Ago
Applied ShufflePlayerSeed fix for corpses to client.playerseed
5 Years Ago
Fixed exception when attacking a campfire mounted water purifier
5 Years Ago
Removed an allocation in TooltipContainer.Update Tooltips will now shift horizontally if they are partially hanging over the side of the screen (noticeable on respawn button)
5 Years Ago
Merge the Switch On and Switch Off inputs on the fluid switch to a single Toggle input that will enable the switch when powered and disable the switch when unpowered
5 Years Ago
Remove water purifier proto def, it's no longer needed now that the water storage is a saved entity
5 Years Ago
Added input/output slots to campfire water purifier
5 Years Ago
Merge from farming2
5 Years Ago
Switch to WebClient
5 Years Ago
Fix pose exceptions when copy+pasting
5 Years Ago
Increase buffer size
5 Years Ago
Trying out shoutcast support
5 Years Ago
More stat tracking
5 Years Ago
Remove some allocations, add public Play/Stop methods
5 Years Ago
Reworked the particle system scrubber to attach to systems so they can be modified after deselecting them and supports editing multiple systems at the same time
5 Years Ago
Initial commit Initial commit
5 Years Ago
▄▌▌ █▇▍█▌█▊▅ ▋▊▌▌▊▉▌▅▅ ▄▇▌ ▌▋▆▌▉▋▆▆ ▇▋▅▌▌ ▊ ▋▄▅█ ▅▉ ▊▌▇▄ ▌▄▅▇ ▄▊▋▄▊▄▍▊ ▅▄▍▄ ▆▇▌ ▍▉▍▄▍▋ ▋▍▋ ▍▌▅▍█