13,642 Commits over 2,741 Days - 0.21cph!
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Fixed dev tools/menu blur using delta time and not unscaled delta time (fixes blur staying on while demo is in slow motion)
Can now call cinematic_play with the same animation that is currently playing and it will revert to frame 0 of the animation
Fixed cinematic_play defaulting to a massive speed if no speed variable was provided
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Remove "Recorded:" prefix
Store and display demo recorded time in demo hud
Show filename and timescale on demo HUD text
Added demo.togglehud command for input binding
Added support for switching demos on the same map without reloading the map (still wip, there's a few errors)
Fix demos not being able to jump to time 0 after a demo is finished (IsPaused was left on)
Added debug.debugcamera_list to list out all saved debug camera positions into the console
Add demo.hud, displays a timestamp during demo playback in the top left of the screen
Add an optional speed parameter for cinematic_play command
Don't invoke push liquid logic if no liquid is available