12,632 Commits over 2,315 Days - 0.23cph!
    
    
    
        
            
            
            
                
                Better capsule auto sizing
Assigned gibs for:
Rechargeable batteries
Fridge
Hitch and Trough
Furnace
Fireplace
Dropbox
Locker
Mailbox
Mixing Table
Modular car lift
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjusted a bunch of audio falloff ranges
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add some logs to debug sample rate issues in build
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▋▆ ▅▍▍▉▋▉▌█ ▆▄█▇▊ ▄▆▍▍▆▆▅▊▉ ▋▍▇ █▆█▇▋▊▅ ▅▄ █▄▌▇▊▅
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅█▉▍▉▄▅ ▆██▋█ ▇▍▊▍▊ ▊▌ ▊▅▄▄ ▇█▄ (▅▋▅ █▄▄, ▇▉▋ ▅▆)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix gibbable editor displaying a mesh when no meshes have overrides
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▄▊▇▊▌▌█ ▆▊▆▇▋ ▆▌█▆▅▌▋▆ ▇▉▍▆▌▅▍▄, ▉▊▌█ ▌█▊ ▌▆▊ ▌▌▍▊ ▅▍▄▅▊ ▋▆▄▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▄▅▅▄ ▅ ▋▆█▊▅ █▇▇ ▆▄ ▅▋▄▆▌▅▊▅ ▆█▊▍▇▊▆▊ █▋ ▉▋▊▍ ▇▄▍█▆ (▄▇▆ ▋▇▋▉▇▊ ▇█▋▆█ ▄▌▊▉)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▆▄▅▍▉▇ ▇▆▆▍ ▌▊█▅▆ ▋▍▉ ▋▇▉▋▍ ▊▇▄▄▋▉
 
                
                
                
                
                
             
         
        
            
            
            
                
                Redo player prefab changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Protobuf definitions, codegen, manifest
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                ▉█▍▄▉▉ ▆▋▄▊▅ ▊▇█▍▅ ▆▍▉▌▇▉▇ ▉█▆▆ ▅▄▇ ▆▊▋
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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▋▉▍▅▅ ▆▆▍▆▆█.▇▅▇▋▇▇▆▍█▅▅ ▆▋ █▊▉▄ █▄█▋▅█ ▋▄▄▅▆▊▅ ▅▅▅▅▊▌ ▄▇ ▉▇▋▍ ▋ ▋▊▆ (▅▋█ ▊▆▉▆ ▌▊▅▊ ▉ ▋▆▅▍, ▇▆▄▍▄▊▌▌▉ ▊▌ ▋▊▌█ ▋ ▅▋▍█▌▄ ▍▉▍▇)
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                Fixed gib scale on RF Broadcaster
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from main -> gib_pool/deployables
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▆▍▉▉▄▄▍ ▊▊▆▇▆ ▄▅▉▊▅▉ ▅▆▋▉ ▇▇▆▉▍▋, ▋▋▋█▍▍▋█ ▄▌▄█▅ ▌▉▉▍▍▆ ▌▊█▋▊▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▇▇▌▌ ▉ ▋▊▅▍ ▌▅ ▇█▇ ▅▄▆▆▆ ▍▋▆▋ ▋▇▍█ ▌▋█▍█▄▅▌▅ ▆▍ ▄▉▌▍█, ▍▆▍▇ ▅▋▉ █▊ ▋▇▊ ▄▉▅█ ▉▇▋██▌ ▊▆▆█▍▋▆ ▅▋▅▌
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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▉▆▋ █▋▊ ▍▌▊▊▆ ▋ ▅▄▊▋▍ ▉▉▉▅▊▆ ▉▄ ▌ ▅█▍▅▉
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Moved fillable pool handling (OnPoolDestroyed and WakeUp) to an interface and implemented the same behaviour on Kayak
 
                
                
                
                
                
             
         
        
            
            
            
                
                Force show full statement at the end of text animation in conversation, fixes final character not showing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from canoe (fixes paddling animations)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix not being able to see remote/demo kayak paddling animations (includes a new RPC, might require a protocol bump)
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed upper body animation overrides not being applied on kayak (fixes animation issues when using non-paddle held items)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't show kayak health info until it's below 75% hp (same behaviour as other boats)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Kayaks now decay like boats (slowly decays if unused and outside, won't decay if kept indoors)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed duplicate decay component on boogie board
 
                
                
                
                
                
             
         
        
            
            
            
                
                Paddle is no longer considered hostile
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hooked up SiftRaft_NoPaddle mount pose
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lowered kayak colliders for better foot placement
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed incorrect repair costs on kayak
Removed unused damage renderer component
Adjust seat positions to reduce clipping
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▌▌▇▉ ▍▍▇ ▄▄▅██▊▋▍▄▊█▌▊ ▌▍▉▅▊▇ ▍▋ ▉▉▊▍▊▄▌ ▌▆▆ ▊▊█▍▌ ▆▊▄▅▊ █▉ ▆▇▊▋█▍ ▇▅▍▊ ▄▊ █▉▉█▌▊▌▅▋▇ ▋▆▅ ▍▅▇▉▉▅ ▆▆▄▇
 
                
                
                
                
                
             
         
        
            
            
            
                
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▄▍▌▊ ▅▍▇▅ █▆▆ ▇▌▆▇▌ ▊▊▍▆▉▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix gameplay fov setting conflicting with debug camera fov setting while player input is being processed (unfreeze mode)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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