userJarryd Campicancel

12,147 Commits over 2,557 Days - 0.20cph!

6 Years Ago
Update native plugins
6 Years Ago
Merge from main
6 Years Ago
First pass on a system to record camera movements and properties to while playing a demo, then playing them back in sync with the demo on subsequent plays Saves to an .anim file so it can be integrated with editor workflows
6 Years Ago
Remove workbench rotate option
6 Years Ago
Increase brightness of map view on death screen
6 Years Ago
Made a custom fuse loot panel for fuse boxes (will need S2P to take effect)
6 Years Ago
Set loot panel title when looting horse corpses Hooked up title field on large wood box loot panel so the entity name gets updated dynamically (will need some testing) Add PrefabInformation component to large wood box so it can update the loot panel
6 Years Ago
Fixed combat knife not showing skins in third person
6 Years Ago
Fixed map markers visually "popping" frequently by only updating the relevant UI marker when the marker receives a network update (instead of updating every UI marker)
6 Years Ago
Fix client exceptions when looking at non electric/fluid entities while holding the wire tool (roller doors at power plant)
6 Years Ago
Merge from main
6 Years Ago
More LOD tweaks
6 Years Ago
Cleanup
6 Years Ago
Require hammer to pickup beach towel
6 Years Ago
Increased interaction radius on elevator lift buttons
6 Years Ago
Add unity recorder and director package
6 Years Ago
Update elevator shaft IO socket position, update use distance on lift
6 Years Ago
Disable inherit velocity on torch smoke particles, seems to be causing the strange smoke movement
6 Years Ago
Fixed being able place some wall mounted entities on the walls of the elevator
6 Years Ago
Fix engine stats not appearing when inspecting an engine on a car
6 Years Ago
Merge from pushbuttonburst
6 Years Ago
Return passthrough even if unpowered (behaviour is unchanged)
6 Years Ago
Merge from elevator_block
6 Years Ago
Fix server compile error
6 Years Ago
Merge from main
6 Years Ago
Fixed non-normal textures not being able to export from the workshop UI
6 Years Ago
Added an editor button to update the read only socket name if it needs updating
6 Years Ago
Sort displayed cameras alphabetically
6 Years Ago
Show a list of cameras in the Editor Window with a toggle and solo option
6 Years Ago
Added a trigger to the bottom of the lift that repositions ragdolls on top of the lift if it detects a ragdoll beneath it
6 Years Ago
Increased drag (0.05 -> 0.1) and lowered paddle force (1 -> 0.7) when there are two players mounted to a kayak
6 Years Ago
The hurt volume on the bottom of the elevator lift will now also hurt AI's (including horses) Increased damage dealt by the hurt volume
6 Years Ago
Merge from main
6 Years Ago
Add another prevent building volume to block deployable placement on elevator floor (but not block upgrades)
6 Years Ago
Don't set the block that called for an elevator as busy (no longer needed now that we don't have built in buttons)
6 Years Ago
Merge from elevator_block
6 Years Ago
NRE fix
6 Years Ago
Merge from elevator_block
6 Years Ago
The Push Button will now send a small burst of electricity when pressed, even if it has no input
6 Years Ago
Merge from main
6 Years Ago
Some cinematic commands for managing multiple cameras: debug.listcameras lists every camera debug.setdisplay modifies the target display of a given camera debug.solocam enables the given camera and turns off all others (except the gameplay camera)
6 Years Ago
Added a screenshake when the elevator arrives at a floor
6 Years Ago
Horses now parent to elevators Added an extra PreventMovement volume that activates when the lift is idle to assist them getting on/off at floors (stepping over the small gap)
6 Years Ago
Increased elevator health (250 -> 600)
6 Years Ago
Disable the bottom prevent building volume on the bottom floor of the elevator to ensure the foundation/floor can be upgraded
6 Years Ago
Increased elevator speed (time per floor 3s -> 2s)
6 Years Ago
Moved elevator to electrical category
6 Years Ago
Added a menu option to go to the top or bottom of an elevator shaft when looking at the up/down buttons
6 Years Ago
Merge from main
6 Years Ago
Fixed incorrect rotation check in elevator socket