13,040 Commits over 2,376 Days - 0.23cph!
Code review changes:
Removed physics mesh workaround from diogo (no longer needed)
Disable all colliders when pooling a gib
Just disable random variation when benchmarking
▉▌▄▋▍▅▅▅▊ █▉▊▄ ▉▄▉ ▋▇▍▌▇▆ ▌▌▉ ▌▊▉▍▅▋ ▉▄▍▅▋ ▍▍ ▅▌█▌▍▄▍▌▍█▉▊▍ █▉▊▌▇ ▄▅▆ ▄█ ▉▆█▊▄▊▅▇ ▆▊▋▆ ▅▇ ▉▇▌▍▋▍▅▍▆▆ ▆▍▇▅▋▋▋▋ ▅▇▍ ▊█▇▌▆ ▌▄▆▍▅
▉▆▊▇ ▄▇▆▅▇▊▅▄ ▊█▊▇ ▍▅▍ ▄▅▋▉▅▇▉▍▇ ▇▉▄▄▅▌ █▊▆▊▌▋▍
▄▍▍▅▊█ ▌▊▆ ▇▇▆▍▍▍▋▉▉▍ ▋▍ █▇▌ ▆▍▄ ▊▅▋▊ ▋▋▌▄ ▊█ ▍▊▅▅ ▍ ▅▊▇▅▍█
█▋▆▍▅ ▊▇ ▅▅▍▊▉▇█▆ ▄▄▍▌ ▇▌▆▅█▅▇▆ ▄▌▍ ▇█▇▌▋ ▉▊▆▉▉█▋▊▉▌▇▊ █▅▅█▊ ▊▌▄▆▉▋ ▋▌ ▇▆▇▅▊▅ ▅█▋▊█ ▌█▇ ▌▅▊▊▊ ▌▊▋▌▋█▊▋▉▌█▄▌▉▊▅ ▅▇█▍ ▊▅▅▋▉▊ ▊ ▆▇▍▌▊▍▅▍▅▉▇▊▋ ▄▇▉▊▆ ▊▊▇▋▅▋▋▅
▉▉▉█▊▆ ▍▊▉▅▅ ▅▌▉ ▉▍▆▌▇▅▄ ▄▊▅▅ ▌▅▄▄▄▉▍▍▇▇▊▆ ▍▍ ▊▇▌▉▅▋▌█ ▄▅▇▄▆█▉▌█▍█▇ ▌▄ ▌▉█▊▆ ▅▉ ▅ ▌▋▇▍ ▊▌ ▅██ ▇▆▇▄▍▊ ▍▇▉██
█▍▅▄ ▋▉▄▊▆█ ▊▉ ██▅▋█▊▆█▋▉ ▆█ ▍▉█▌ ██▌█ ▅▆ ▊▉▉ ▉▉▉▋▇█▍▋ ▄▋ ▄ ▍▄▌▇▍▅█▌▊ ▋▅▆ ▄▆▅ ▌▊▆ █▆▋▉▅▌▄▋ ▊█▅▇▋▌▋▇▌█▊██▄ ▌ ▌▍▌█▇█▉▅▉▇█ ▊▉▆▇▍▍▆▆█ ▍▋▇ ▄▆▉ ▊▇▋▆▅▌ ▇▇▍▊▇ ▇▋▇▄▆▉▄▆▅▅▄ ▉█▊ ▆▆▉▌▄
▍▊█▌▇▊▊▅▅ ▄▍▋▌ ▍█▄▄▄▆ ▄▊▇▅▄ ▌▌▉ ▆▅▊█▅ ▋▆▇▉▋▍▇ ▍▄▄▌▌▅▅█▄▌ ▍▊▌▆▍ ▆▊▉ ▇▍ █▄▇▍▉▊ ▌▄▉
█▇▋▉ ▌▋▅ ▊▄▋▆▍ ▅█▋█▉█▅ ▊▉▄▍▋ ▋▆ ▋▉▍ ▌▄▌▇▆ ▍▉▍▆▆ ▇▆▋ ▇▋▊ ▆▅▄▋ ▌▉ █▉▋▄▇█▄ ▌▊ ▄▉▊▆▊▇
▍▄▄▇█▌▋▄▍ ▇█▆█▍▄ ▌▅ ▋▅▆▇▌▋ ▇▊▉▌▍ ▊▄ ▋▊▍▅▊█▄▉▄▌ ██▋▊ ▅█▋▄▊▊ █▍▋▉
▇▋▇▅▍▄ ▆▉▋▍▋█ ▋▇▇ ▆▋▅▅▌▆▊▊ ▄▉▍▄▇▇ ▅▇▇▉▅▇█▆▌▌▆▊ ▆▅█▉▉
▆▊▉▇▅▉ █▉▆▉▋▇▍▇▉▋▄ ▊▄▇ ▋▊▍▊▅ ▇▉▌▆▍▌▇ ▍▄▍ ▆▍▅▅▍▊▅ ▌▄█ ▄▄▍ ▅▄▌▋▅█▌ ▊▊ ▍ ▅▋▍▊▇▇▊█▇ ▍█▇▋▍█
Use a pooled list in WakeRigidbodies on ModularCarGarage, use ToBaseEntity instead of getting component
▊▅▄▆▍▅ ▆▄▊▊▅ █▉▋▄▊▍▉ ▍▇▄▇▄▌▊▅▆▋▌ ▍▄▍▍▍▅▄▌▋ ▇▅▋▋▄█ ▌▊▇▌ ▊▇▆█▉█▌▆▄▆▊▋▌█ ▆▋▊▅█▊▉▄ ▋▆▆▋▉ ▇▇▊▄▄▋█ ▅▉▊▉ ██▅▌ ▍▊▅▉▆ ▇▉▆▌▋▅▋▇▊▉▄
▉▋█▉ ▆▅▊▄ ▊▋▆▅▄▉█▊ ▊▊▊▆▍█▋▄▌▄ ▇▌▊ ▉▄▌▋▋▇ ▊▅▆▍▉ ▊█ █▉▊ ▉▊▋▌▆▇▌▋▌▆▄▄█▊▆
▍▉▋▇▌▆▅▉▉ ▇█▇▇▄ ▋▍▅▄▊▌▌ ▅▉ ▋▋▇▉ ▅▇▊▊ ▊ ▆▋▄▊▇▉▋ ▄▌▆▌█▅▊ ▇▋ ▋▅▆█▍▊▄▋▍ ▄▉█▋▄▅▌▊▌▄ ▊▄▅▊▉▆▊▄▊▇▅ ▊▄▄▌█▆█▆ ▊▊ ▋▆▋▆▄▇ ▆▌▄▄▌ ▆▊▊▋ ▊▉▊ ▅▇▊▇█ ▌█▉█▍▉ ▍█▇▆█ ▍▋█▇▉▌▇
▍▍▇▌▍▉▇▉▇▊▄ ▌▍▍▇▋▇▋ ▊▅ ▉▋▆▄▉▄ ▌▍▌▄▍▄ █ ▊▇▉▊▆█▌ ▇▊▋▆▄▍ ▊▊▉▌▄
▊▌▌▉▋▌▇█▅▆▆▉ ▅▌▋▉▍▌▄▊▌██▋
▅▊▅▆ ▆▍▌▍ ▄▌ ▉▋█▆▄ ▌▉▅▄▆▋▆
▉▇█▄▌▅█ █▌█▌▍▋▋▇ ▆▅▉▍▌ ▊▍ ▄▄▊█▆▋▆▋▌▆▇▅▇▍ ▍▇▅▌ ▆▍▇██ ▄▆▋ ▋▍▄ █▍▄▉▊ ▆▇ █▇▌ ▊▅▅▊▉▊▉██▆▋▇▅▊
▉▋▄▊▍▇▉ █▊▋▇█ ▇▋▍▄ ▆▇▍ ▅▇█▋ ▇█▆▉▉ ▋▅▄▋ ▉▅▊▌▇▍▌▊ ▋█▆▆▇▇▉ ▋▉▋▌ ▉█▊▅▄ ▍▊ ▅▋▌▍ ▋█▊▉▌
█▉▆▌▅ ▌▋█▅ ▆▇▆▊▊ ▅▉▉▌▌▉▌ ▉▄ ▍▄▊▄▄▊ ▍▉▋▍▄
Added a new MidiConvar system to map convar commands to midi inputs (buttons and knobs)
Adds "BindKnob" command to map a knob to a command with a float value (eg "BindKnob 0 graphics.fov 70 90" to bind knob 0 to the fov)
Adds "BindKeyOn" and "BindKeyOff" to bind a midi note (eg BindKeyOn 60 "graphics.dof_debug true" and BindKeyOff 60 "graphics.dof_debug false")
Commands are automatically saved and loaded
▇▆▋█▌ ▄▉▍▄▄▍ ▋█▊▊▍ ▄▇▅▌█ ▇▌▆▊▉▉▉ ▋▋▇▅▍ ▇▉ ▊▇▆▌ ▆█▇▊ ▍▄▋▊▆ ▋▌██▇▊▇▄ ▇▉▌ ▆█▍▆▆ ▊▌▌ ▄▅▄ ▉▌█▍▇▅▋▍▅▌▌▇▌ ▌▇ ▌▋▆▍▉▆▋ ▇▉▋▉▅ █▆▆▍ ▊▅▊▆▉ ▄█▇ ▆▇█▇▍█▅▄▇▌ ▌▅ ▊▄▉▌▌█ ▍▅▌▍▇▊ ▍▍▆▅▆ ▉▋ ▌▆▌▋▆▋██▅▊ █▌ ▉█▅▆▉▉▌
▇▊▇▄▍▆▊ ▍▋▇█ ▆▄▊▆▊ ▆▅▄▅▆▌▉▉ █▆ ▌▇▅▅▊▉ ▄▇▌▉▊▌ ▉▄▍▌ ▉▋▄▄▍▆ ▉▊▆ ▉▍▆▍ █▅ ▌▊▊█▆▋▊ ▊▌▅▋ ▋▋▍▇▉ ▄▅█▇▌▉█▆
Merge cleanup (custom material support)
▋▌▉▄▋▅ ▉▇▍ ▍▌▉▋▅ ▇▆█ ▍▌▍▍▇▉▅▌ ▄█▆▅▇▆ ▆▅ ▅██▋▌█▇▌▋ ▊▇▆▊ ▄█▍▇▋█▋▋▉ █▆█▅
Merge from thirdpersonskins (fixes skins not appearing on some third person models)
▊█▍▇▅▆ ▍▇▍ ▄▍▆ ▆▍ ▋▇▅▄▉▌ ▍▇▆▇▄ ▌▉▆▍▌▇▅▍ ▍▊ ▅▅▇▅▌▋ ▉▄█▄▉▆ ▇▅ ▇▌▌▍▄ ▍▆▆▊▆▆▊ ▋▇▄▋▌▆▇▇ ▊▅▋▍ ▋▄▇ ▇▋▇█▊▅▅▊ ▄▉▅▌▍█▌█▅▌
▄▅▆▄ ▊ ▇▉▌ ▌▊▆ █▉█▄▊▋▇▉ █▋▅▄ ▍▍▆▋ ▊▊▄▍▌▉▍▆ ▄▆ ▊▍▆▍▆█ ▇█▋▍▇▄▆▋▇ ▆▌▋▍ ▅▆▅█▊▍▅▋▋▇▍▊▅▍
▉▍▉▌▆█▄ ▇▋▆ ▉▋▌▍▇▄▆▋▉ ▄▊▌▌▊▌▊▌▄█▆
▄▊▌▊▋▉ ▊▌▊▍▋▍ ▅█▊█▌▅ ▉▊ ▉▊▋▆ ▋▍▍▇▅█▆▇▋▌
▉▇▅█▇▋▅▇█ ▉▄▅▉ ▍▍▌█▉█ ▆▇ █▉▍▊▇ ▅▋ ▌▊▌▄▇▌ ▆▍▋▊█ ▉▊█▋▄ ▍▄ ▍▇▋▌▇▍ ▄▆ ▅▅▋▆▋▍▉██▌▋▍▋ ▊▊▄▄▌ ▅▍▊▍▊▉
█▋▋▄█ ▍▇▇▆▌ ▉▉▅▌ ▉▉▊ ▆██▅▍▆ ▆█▄█▉ ▇▄▅▉▉▋▉▌▅▆
▍█▄▌▍ ▄▌ ▌▅█▌▌ █▇▌▍ ▅▊█▄ ▍▊▄▌▇▇▉▍▄▆▋▆▅▋▅▌ ▇▊▍▌▇▉▄▊▇█▌▆█ █▄ ▊▌▊ ▉▆█ ▅█▉▉▍ ▋▌ ▋▉▊▊▅▄▊▉▋▉▋▇▊▇▉▍█ ▆█▊▆▄ ▇▉▆ ▍█▅ ▅▇▇ █▌▅ ▍▋ ▋▆▅█▋ █▌▇▍ ▅▊▄ ▊▉▄▆█▅ ▊▊▅▅█ ▆▉ ███▆▇ ▉█▇ ▋▅▆▅▄
Fixed some weapons not aligning properly when using ironsights on ultrawide resolutions
Put the z offset that solves the clipping issues at ultrawide resolutions behind the graphics.vm_fov_scale convar so we can fully revert back to the old weapon look/feel
▆█▆▉▊▇▊▋ ▍▍▋▆▄▊ ▄▊ ▌▉█▍█▇ ▆▄▄▉▇ ▌▊▌ ▅▇█▍▇ ▇▅█▄▉▆▅▉▌██ ▇ ▋▅▍▄▇▅▋▋ ▌▅▆▉▄ ▄▋▅▄▋ █▋▅▇ ▋▉█ ▉▍▊▇▋█▊▉ ▅▉▋▋▌ ▌▅▋▅ █▅ ▌▍▄▉█▄▉▅▍▋ ▅▇ █▇▉▌▆▄ █▅▋▊ ▍▌█▄▇ ▆ ▌▇▄▍ ▌▉ ▊▉ █ █▆▆▆▇▊▌ ▄▆▆▇ ▆▄▌▋▋▇█ ▅▍ ▅▄█ ▊▇▆▊▋▅ ▉▍▊▄▇
▊▉▅▍▆▋▆▆▉▌▉▍▄▅ ▍▌▊ ▋█▋▄ ▉▋▍▋ ▉▋▍▌█▄▉▆▌▆▆▊▇▉ ▌▍▇ ▌▉▌▌▇▊▌▉ ▋▍▍▅▅▄▋▆ ▅▊▄▆ █▄▋▄▊▅▌▋ ▅▆▅▉▌▋▋ ▆▅ ▌▆▄▅▆▋ ▅▉▅▊▆██▆▍▌▊▌▋ ▋▋▆▅ ▌▅▇ █▌█▆█▇ ▉▄▆ ▇▍▅ ▅▇▊ ▉██ ▉▆▋▄▆▊▅ ▌▍ ▉▇▊▅▆▄▍▆▆ ▄▌▆▍ ▍▇▍▉▌▉▋█
█▌▍▊▉▉▉ ▆▌▉▅▆ ▌▍▋▄▅▄▆█▆▅ ▋▌▅ ▋▉▆▅▊▌▍ ▌▊▅ ▍▊▆▉█▇