userJarryd Campicancel

12,054 Commits over 2,527 Days - 0.20cph!

6 Years Ago
Merge new_commands
6 Years Ago
Codegen
6 Years Ago
Merge from main
6 Years Ago
Go back to old activePlayerList behaviour with ListHashSet
6 Years Ago
MIDI license
6 Years Ago
Add support for steam friends list grouping when in a team. Enabled by default, can be disabled with the global.richPresence convar
6 Years Ago
Potentially fixed nested prefabs becoming corrupted after playing in editor Stops PrefabPreProcess running ProcessNestedPrefabs in editor if we're not bundling, since running that removes components from the asset on disk and not on the copy of the prefab.
6 Years Ago
Merge from instruments (typo fix)
6 Years Ago
Fix typo in xylobone name (will need phrase rebuild)
6 Years Ago
Merge from instruments
6 Years Ago
Merge support for natively playing .mid files
6 Years Ago
Rename sustainPedal convar to processSustainPedal and default to On Expose sustain pedal option in Experimental settings
6 Years Ago
Rename midiInput convar to processMidiInput processMidiInput now defaults to on Moved MIDI Input toggle from Experimental section to Controls section in options
6 Years Ago
Merge from main
6 Years Ago
Merge from misc_optimisations
6 Years Ago
Remove MidiStateUpdater (no longer needed)
6 Years Ago
Merge from main
7 Years Ago
Remove a debug draw line that was accidentally left in TreeEntity
7 Years Ago
Midi driver no longer creates a gameobject, instead the active instrument calls update on the driver while it's in use This eliminates midi overhead while an instrument isn't being used
7 Years Ago
Disable ScrollRectEx on MapView when not in use
7 Years Ago
Gate eye controller logic by distance and don't run eye controller on local player in first person
7 Years Ago
Removed a useless Mathf.Max with one parameter that was allocating every frame
7 Years Ago
Only setup monument markers once, not every time the map is opened (fixes monument text flickering out for a frame when opening the map)
7 Years Ago
Made ResourceRef PropertyDrawer not load assets every GUI repaint (fixes laggy inspectors in MonumentIsland scene)
7 Years Ago
IsValid check before getting GameObjectRef in LifeInforgraphic
7 Years Ago
Show grid on death screen map
7 Years Ago
Better item definition lookup for weapon name on game over screen
7 Years Ago
Merge logic from remove point of interest methods into a new method that takes a list as a reference
7 Years Ago
Remove reference image
7 Years Ago
Merge from main
7 Years Ago
Add left and right hand prop rotation offsets for instruments
7 Years Ago
Fixed animation issues introduced by earlier changes
7 Years Ago
Weapon and attacker name info boxes now expand with text instead of truncating with an ellipsis Weapon name box now shows translated name, not the shortname
7 Years Ago
Don't show map on respawn screen while streamer mode is enabled, toggle it with G instead
7 Years Ago
Merge from main
7 Years Ago
Don't send full list when updating death marker, just the updated position
7 Years Ago
Remove map notes via their id, not index in list Remove tooltip immediately when deleting a marker so it doesn't bounce around for a frame
7 Years Ago
Better pool handling
7 Years Ago
Show team markers on death screen
7 Years Ago
Left align stat headers Fix animations not playing a second time
7 Years Ago
Fixed not being able to drag map on respawn screen
7 Years Ago
Fixed MapView IsOpen accessor making every view active
7 Years Ago
Cleaned up GetUnusedID Fixed compass markers not using correct colours
7 Years Ago
Refactor notes system Separate server and client notes lists Load notes form server in on enable if local player Limit all RPC's to local player Store team notes in the team data, don't access the player Fix player position not being updated in real-time
7 Years Ago
Custom marker for team leader markers
7 Years Ago
Client / Server fixes
7 Years Ago
Merge cleanup Tweak hackable crate and shop marker icon sizes
7 Years Ago
Don't show map markers on respawn screen
7 Years Ago
Run a map scale update immediately to fix the marker popping
7 Years Ago
Enforce id's for notes for colour consistency Serialise MapNotes properly