userJarryd Campicancel

13,077 Commits over 2,376 Days - 0.23cph!

6 Years Ago
Updated pool collider to remove ladder and adjusted ladder volume
6 Years Ago
Add two ramp colliders to the stairs on the pool for smoother movement
6 Years Ago
Move hand splashes
6 Years Ago
Replaced ripple particle with displacement component on board and tube
6 Years Ago
WIP particle hookup for board and tube
6 Years Ago
Remove ForceUpdateTriggers in client side mount/dismount
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Codegen
6 Years Ago
Merge from main
6 Years Ago
Unsaved
6 Years Ago
Reapply physics sync changes Increase prepool amount to 100
6 Years Ago
Merge from prefabattribute
6 Years Ago
Remove a null check in DestroyGib that doesn't seem to be needed anymore
6 Years Ago
Server compile fix
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Remove scriptable objects and associated systems Update overrides
6 Years Ago
Merge from gib_pool
6 Years Ago
Got PrefabAttribute gibbables working on modular vehicles
6 Years Ago
Updated ConstructionSkin to spawn gibs
6 Years Ago
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6 Years Ago
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6 Years Ago
Speculative fix for NRE in TriggerBase
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Replace NaN and infinity checks with combined isNanOrInfinity Use a pooled list in TriggerBase.RemoveInvalidEntities
6 Years Ago
Change recentDrivers list to a queue Remove logic to forcibly remove the player from the force volume when mounting/dismounting a car Add a clientside ForceUpdateTriggers when mounting/dismounting
6 Years Ago
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6 Years Ago
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6 Years Ago
Apply a minimum size of 0.05 on each axis so that box colliders don't become extremely narrow