userJarryd Campicancel

13,864 Commits over 2,496 Days - 0.23cph!

6 Years Ago
Remove log, add a minor bonus if a text match is found in the description
6 Years Ago
Improved search filtering when adding sell orders to vending machines Filter text now prioritises name matches over descriptions and measures how accurate the match was when ordering results
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from voiceprops
6 Years Ago
Fixed being able to stack telephones on top of each other
6 Years Ago
Merge from voiceprops
6 Years Ago
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6 Years Ago
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6 Years Ago
Added a passthrough socket to the phone that passes through power if the phone is ringing or in an active call
6 Years Ago
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6 Years Ago
Better styling for disabled state on phone dialler next/previous page and save contact buttons
6 Years Ago
Tweaked local offset of telephone vm so it's not off-screen
6 Years Ago
More player ownership checks
6 Years Ago
Readded missing PlayerModifiers component to player prefab, fixes teas not working (must have been lost in a merge)
6 Years Ago
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6 Years Ago
unsaved comment (no actual changes)
6 Years Ago
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6 Years Ago
Fixed multiple vm warning log when interacting with a phone
6 Years Ago
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6 Years Ago
Fixed dialler UI opening in an incorrect state
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Apply client-side check to make sure player doesn't get too far away from telephone while in use
6 Years Ago
Add some extra precautions to stop players getting stuck attached to a telephone after disconnecting
6 Years Ago
Fixed incorrect Free method used when returning slack calculation list to pool (fixes busted cables at monuments) Move line gizmo rendering to OnDrawGizmosSelected for better performance
6 Years Ago
Potential NRE fix in AnswerPhone
6 Years Ago
Fixed valid placement angle and added missing GroundWatch to telephone
6 Years Ago
Merge from voiceprops
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed not being able to research items with redirects When researching a redirected item a blueprint for the base item will be produced (eg. researching a spacesuit will produce a hazmat blueprint)
6 Years Ago
Ensure text exists before applying curve modifier
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Lowered shader lod level of the lit text shader used on skull trophies (300 -> 100)
6 Years Ago
Changed skull text face colour and moved it out slightly on the default trophy
6 Years Ago
Admintime now works in the editor (only checks at intervals so it's a bit less responsive than when in pure client mode)
6 Years Ago
Revert SpawnHandler change
6 Years Ago
Tweaked positioning of label on default trophy and table trophy
6 Years Ago
Changed skull trophy text material to a lit version so it responds to light
6 Years Ago
Fixed merge issues
6 Years Ago
Added demo.startrecordingcamera and demo.stoprecordingcamera to manually record camera movements to a file, not synced to a demo