userJarryd Campicancel

14,386 Commits over 2,800 Days - 0.21cph!

5 Years Ago
Added audio.debugvoicelimiting to print a log whenever a sound is ended early because of limits Added audio.printSounds to print out the number of currently playing sounds by definition
5 Years Ago
UIMusicNotes now animate a child rather than the root to avoid messing with the layout
5 Years Ago
Hooked all remaining notes up to the piano (now 88 notes in total)
5 Years Ago
Note importer can now assign midi notes
5 Years Ago
Create music help note list straight away rather than relying on order of execution
5 Years Ago
Can now select from available IK targets when importing new sfx
5 Years Ago
Added an exit time condition to the tambourine shake to make it last longer
5 Years Ago
IK Hands will stay in their play pose while a note is being held on the piano
5 Years Ago
Looping sounds now have an end time in case it doesn't get an end signal for whatever reason
5 Years Ago
Fixed help display hiding when a non-local player stops using an instrument
5 Years Ago
Merge from main
5 Years Ago
Don't trigger music help UI for non-local players
5 Years Ago
Compile fixes
5 Years Ago
Add maximum note time for tuba
5 Years Ago
Unsaved
5 Years Ago
Moved some more fields to the scriptable object, added an option to disable help UI on some instruments (tambourine and cowbell)
5 Years Ago
Enforce consistent note order display
5 Years Ago
Show a warning if a player has keys bound to numpad numbers and num lock is off (windows only)
5 Years Ago
Show sharp modifier binding on music UI
5 Years Ago
First pass on a UI panel to display instrument keybinds and note states while playing Enabled by default, can disable with instruments.showInstrumentHelp convar
5 Years Ago
Compile fix
5 Years Ago
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5 Years Ago
Added a generic play_notes stat
5 Years Ago
Don't automatically go into full keyboard mode for static instruments (has to be toggled with reload like held instruments) While in full keyboard instrument input mode, ignore InvNext, InvPrev, Slot1-8, Map and Compass inputs
5 Years Ago
Added instruments.printrecordingpath
5 Years Ago
Merge scriptableobjects2
5 Years Ago
Setup note binding array on prefab at edit time
5 Years Ago
Merge from instruments
5 Years Ago
Trumpet vm tweaks
5 Years Ago
Reapply main branch changes
5 Years Ago
Merge from instruments again
5 Years Ago
Added a maximum note length to the trumpet and flute
5 Years Ago
Merge from /instruments
5 Years Ago
Mark instruments as default blueprints (except acoustic guitar)
5 Years Ago
Merge instruments_cost_adjustment
5 Years Ago
Block all active key inputs when switching to an instrument
5 Years Ago
Merge from main
5 Years Ago
Don't show marker data in Create menu
5 Years Ago
Cowbell name update
5 Years Ago
Update Jerry Can Guitar name
5 Years Ago
Second stab at moving all instrument data to scriptable objects
5 Years Ago
Remove InstrumentTool log
5 Years Ago
Xylophone IK tweak
5 Years Ago
Refactor note sound positions to store transforms on KeyController rather than per-note, just store the index on the note
5 Years Ago
Some formatting tweaks
5 Years Ago
Refresh asset database after code gen, saves alt tabbing to trigger compile
5 Years Ago
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5 Years Ago
Notes played stat for each instrument
5 Years Ago
Remove BoneAligner (no longer needed)
5 Years Ago
Merge from main