userJarryd Campicancel

12,334 Commits over 2,223 Days - 0.23cph!

6 Years Ago
Pass RPC into new PlayNoteRPC and StopNoteRPC on Key Controller
6 Years Ago
Fix RPCHandler not being assigned
6 Years Ago
Moved InstrumentKeyController RPC to InstrumentTool and StaticInstrument Moved InstrumentKeyController components onto the weapon/mountables Added UpdatePlayerModel virtual methods on HeldEntity and BaseMountable to modify IK while an entity is in use (removes an Update call on KeyController) Update all instruments with new components Manifest update Removed some more xml comment blocks
6 Years Ago
Fixed sleeping bag icons appearing outside of death screen
6 Years Ago
Fixed CLIENT/SERVER compilation
6 Years Ago
Hooked up new jerry can guitar
6 Years Ago
Revert acoustic guitar to legacy guitar Set icons to null on instruments that have no icon
6 Years Ago
Fixed sleeping bag clusters not properly forming when there are more than 3 bags
6 Years Ago
Hooked up background assets on sleeping bag cluster Fixed map scaling issues on sleeping bag cluster WIP time lock states
6 Years Ago
New UI assets Hooked up death skull, gradient circle and death marker assets
6 Years Ago
Unsaved changes
6 Years Ago
Cowbell world model + Icon Update guitar with new model + Icon
6 Years Ago
From code review: Move hand props to Key controller to solve sticks being left on player model during pool They get positioned during IK pass and never actually parented to the player
6 Years Ago
From code review: _mounted is now populated on the client and server, and GetMounted() is now a shared method This removes the need for UsingPlayer so that was removed
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
Fixed icon import settings for new instruments Added an ItemIcon Import settings preset
6 Years Ago
From code review: Reset mountedSpineLookWeight Removed some xml method comments Disable saving on key controller child entities Remove cachedPlayer and SetPlayer() from InstrumentKeyController
6 Years Ago
Made all new map markers scale independent
6 Years Ago
Improved ImagePosToWorldPos calculation
6 Years Ago
Added support for multiple sprites for points of interest (not just colour changes) Most map markers are now pre allocated on the map view, removes most instantiations
6 Years Ago
Icons for Trumpet, Flute, Tambourine, Drum Kit and Bass
6 Years Ago
Trumpet and bass are third person Reparented instrument view point to spine_4 to work with trumpet hold type better
6 Years Ago
Use in-built drop shadow component on info boxes
6 Years Ago
Exposed some sound definition slots for adding and removing map markers
6 Years Ago
Show the source of damage if no player is responsible for a death (falling/hunger/cold/radiation/etc)
6 Years Ago
Assign correct colours to sleeping bag cluster options
6 Years Ago
Merge from main
6 Years Ago
Quick tween for open and closing sleeping bag cluster
6 Years Ago
Show killed by weapon name and icon on game over screen
6 Years Ago
Add attacker distance field to death info, expose on death screen Fixed steam avatar of killer not appearing
6 Years Ago
Merge from main
6 Years Ago
Cleanup
6 Years Ago
Merge from third person held
6 Years Ago
Merge from instruments
6 Years Ago
Slow down the lerp while in third person to reduce jerkiness Reposition the instrument view point a bit
6 Years Ago
Better scroll behaviour on respawn buttons
6 Years Ago
WIP sleeping bag cluster system Detect multiple nearby sleeping bags and merge them into one widget on the death screen
6 Years Ago
Allow some rotation around the locked camera perspective (about 20 degree son both axis) on static instruments
6 Years Ago
Respawn button colours (map and rectangle buttons)
6 Years Ago
First pass layout of new respawn screen Better sleeping bag button processing Update LifeInfographicStat to use TextMeshPro
6 Years Ago
Exposed and lowered IK lerp speed Added some editor handles for easier IK placement
6 Years Ago
Equip drumsticks when using drums
6 Years Ago
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6 Years Ago
Merge latency branch
6 Years Ago
Remove debug stuff
6 Years Ago
Merge from instruments
6 Years Ago
Rework drum kit prefab and build manifests
6 Years Ago
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6 Years Ago
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