userJarryd Campicancel

13,656 Commits over 2,741 Days - 0.21cph!

1 Year Ago
Fixed the always on top variant
1 Year Ago
Tooltips are now pooled
1 Year Ago
Reworked some internal tooltip stuff to fix some longstanding issues Tooltips should no longer flash into the wrong location for a frame in some cases Tooltips now use properly renderered text (RustText) General cleanup, less GetComponents and removed a SendMessage!
1 Year Ago
Compile fix
1 Year Ago
Merge from main
1 Year Ago
Show the name of the entity connected to the storage adaptor when mousing over a connection connected to a storage adaptor Causes a noticeble framerate hitch the first time an industrial connection is highlighted but that should be editor only
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from building_skins_3
1 Year Ago
Compile fix
1 Year Ago
Fixed cowbell mallet not appearing in right hand when using a cowbell (broken in 77011)
1 Year Ago
Reapply genetic clamping on sell orders, exempting anything consumable so pumpkins and corn can still be sold in bulk
1 Year Ago
Testing out changing the locker material to Specular Setup for better workshop compatibilty
1 Year Ago
Fixed being able to add markers too close to other markers, specifically when the cursor was hovering over another marker
1 Year Ago
Radial menu no longer changes colour of the selected icon to white if the outline is enabled
1 Year Ago
Container blocks will now randomise colour via the construction skin component instead of using the shader world position (shader world pos was going to be problematic for gibs) Removed random option from container colour spray can wheel Upgrading a block to the shipping container skin will now use the last colour that was applied via a spraycan by that player, if the player has not used a spraycan to change the colour of a block in the current life a random colour will be selected
1 Year Ago
Merge from main
1 Year Ago
Merge from underwater_cinematic
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from more_map_markers
1 Year Ago
Fixed exception when deleting a marker from the top left list Fix map view snapping to a point of interest when pressing the delete button
1 Year Ago
Merge from main
1 Year Ago
Merge from ping_improvements
1 Year Ago
Server compile fix
1 Year Ago
Merge fixes Increase time a ping is considered "new" to 2s Can now delete placed pings regardless of what entity is held
1 Year Ago
Merge from main
1 Year Ago
Merge from more_map_markers
1 Year Ago
Don't show the marker header if the player has no personal markers
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Possible bundle fix
1 Year Ago
Applied spray can colour radial change to wire/hose/pipe tool colour picker
1 Year Ago
Merge from main
1 Year Ago
New map markers will now use an unused colour
1 Year Ago
Potential fix for marker edit display briefly appearing somewhere else on the screen for a frame after deleting a marker
1 Year Ago
Add an overlay sprite on top of the colour sprite when picking a colour for shipping container walls
1 Year Ago
Fix index out of range error on a specific spraycan colour
1 Year Ago
Merge from more_map_markers (better display and management of map markers)
1 Year Ago
More validation
1 Year Ago
Can now hold shift while on the industrial filter config UI to copy and paste configs into/from JSON from the system copy buffer
1 Year Ago
Applied click and hold behaviour to clusters
1 Year Ago
Reworked into a press and hold button
1 Year Ago
First pass on a confirmation prompt for deleting sleeping bags on map screen
1 Year Ago
Merge from main
1 Year Ago
Merge from building_skins_3
1 Year Ago
Fix spray can not being able to colour shipping container blocks (Don't hard code the skin id, exposed a supports colour change toggle on the BuildingGrade asset)
1 Year Ago
Merge from main
1 Year Ago
Fixed points of interest from an old server appearing briefly on the map when connecting to a different server in the same session