userJarryd Campicancel

13,656 Commits over 2,741 Days - 0.21cph!

1 Year Ago
Disable pooling on tooltips (not sure if it's the issue, but makes sense to rule it out)
1 Year Ago
Merge from main
1 Year Ago
Unsaved comment
1 Year Ago
Lower scale of non clustered sleeping bags on the map when the player is alive (0.7 to 0.55) Updated waypoint map marker sprite to be properly centred
1 Year Ago
Move team member map markers to render above sleeping bags
1 Year Ago
Use RustLayout on Tooltips, possibly fixes some strange tooltip layout issues some playing are seeing
1 Year Ago
Merge from main
1 Year Ago
Properly fixed non readable meshes being added to server bundles without reserializing assets Added Facepunch.BundleBrowser, a tool that loads the contents of two asset bundles for inspection and includes a diff tool to compare what assets have been added and removed between two bundles
1 Year Ago
Merge from main
1 Year Ago
Fix disabling team leader markers not properly disabling the makers on the compass
1 Year Ago
Merge from main
1 Year Ago
Merge from camper_respawn_option_fix
1 Year Ago
Reapply 82913
1 Year Ago
Merge from main
1 Year Ago
Subtract 82913, was going to be a problematic merge with SleepingBagButton changes on main
1 Year Ago
Fixed cluster respawn markers not correctly showing occupied states while the player is alive Fixed respawn buttons still sending a request to respawn on click even if they were clicked while the player is alive (it was ignored on the server, but no need to send the traffic)
1 Year Ago
Exposed Movement Damp Multiplier on the player model prefab, lower = more snappy Only applies when the player isn't underwater, we have separate damping for that case
1 Year Ago
Bear animation controller changes, new transitions from idle clips to breathe, remove exit time from walk and breathe anims
1 Year Ago
Add ForceDetailColour component for quick container skin colour changes
1 Year Ago
Unsaved
1 Year Ago
More server provided emoji checks
1 Year Ago
Don't show autocomplete if block emoji convar is set to true Fixed blockEmojiAnimations not working after recent refactors
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Cleanup, remove logs
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Exposed speedLerpMultiplier on HeldEntity, allows per weapon control over how quickly the speed parameter on the animator moves Adjusted lr300 to 0.1 to demonstrate (lower = faster)
1 Year Ago
Fix edge case where an invalid selected skin for a specific building tier would make that whole tier not appear in the hammer radial menu
1 Year Ago
Improved leniency when pinging dropped weapons
1 Year Ago
Fixed pings aimed at points of interest (nodes/chests/etc) also spawning a hostile ping
1 Year Ago
Merge from main
1 Year Ago
Re-enable showing an occupied symbol on camper respawn options, but don't show it when displaying a respawn option while the player is alive and viewing their map
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from more_map_markers
1 Year Ago
Remove background blur from interest point background, causes lingering halo after closing map
1 Year Ago
Fixed delete button appearing on team leader markers
1 Year Ago
Merge from ping_improvements
1 Year Ago
Ping sfx now have no falloff but are still 3d, so they sound like they are coming from the left or right but won't be inaudible if they are a long way away Adjusted volume of sfx to better fit new falloff
1 Year Ago
Unsaved file
1 Year Ago
Fixed compass highlights not working
1 Year Ago
Merge from main
1 Year Ago
Removed idle sfx animation events from horse breathe idle Adjusted/cleaned up sfx animation events on new horse animation idles
1 Year Ago
Merge from industrial_json
1 Year Ago
Display parsing errors as warnings instead of errors when importing conveyor JSON
1 Year Ago
Fixed skin_radius command
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Tweaked local map marker rendering process on map list so that background refreshes don't disable the delete button while the marker is being hovered over
1 Year Ago
Refactor server emoji to use FileStorage, uses less IO