userJarryd Campicancel

13,523 Commits over 2,922 Days - 0.19cph!

1 Year Ago
Added a timeout to the fishing bobber in case it gets orphaned from the fishing rod for whatever reason
1 Year Ago
Make the item description scrollable if it's too long for the text box
1 Year Ago
Searching for items in the conveyor filter and F1 debug tools now uses the same culture handling that the vending admin panel and crafting menu uses eg. searching carva will return Carvão (charcoal) when playing in Brazilian Portugese
1 Year Ago
Added a tooltip to the hostile countdown in the inventory to explain what that it is Switched hostile countdown text to RustText for better visual quality
1 Year Ago
Fixed skinning knife not producing player heads (missing HeadDispenser component on player_corpse_new)
1 Year Ago
Fix player markers staying visible after disabling togglespectateteaminfo
1 Year Ago
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1 Year Ago
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1 Year Ago
Show the current spectated players team markers when BasePlayer.filterSpectateMapTeamID is -1
1 Year Ago
Cherry pick 90919
1 Year Ago
Fix for GetEntityDecayDuration NRE
1 Year Ago
Fixed some pings not appearing after disconnecting and reconnecting Fixed final kayak destination ping not appearing properly
1 Year Ago
Fixed bad merge on kayak item def
1 Year Ago
Furnace, workbench, kayak updates
1 Year Ago
Reduced new help volulme log spam Fixed crafting category help prompts staying visible once a mission is completed Fixed cook chicken stages starting visible Help prompts for bear kill missions
1 Year Ago
Merge from tutorial_island/new_help
1 Year Ago
Copied over chicken prefab from main. merge seemed to delete the AnimalBrain component
1 Year Ago
Manifest, protobuf, codegen, compile fixes
1 Year Ago
Merge from main
1 Year Ago
Add some MainMenuSystem profiling
1 Year Ago
Protobuf and manifest
1 Year Ago
Merge from main
1 Year Ago
Fixed chainsaw continuing to stay active and draining fuel if the player disconnects while the chainsaw is running
1 Year Ago
Merge from main
1 Year Ago
Fix team markers getting left on the map after disconnecting and reconnecting to another server if the player is not in a team on the subsequent server
1 Year Ago
Set gingerbread grade skin id to 2 (a skin that doesn't exist) Added an Always Unlock toggle that will bypass the skin field entirely, but still respects the Enable In Standalone option so we can disable/enable seasonal building grades
1 Year Ago
Fixed spraycan reskin not working on some older large box skins until the player reconnects
1 Year Ago
Rename property to PreventDuplicatesInQueue, false by default Expose the option on AutoTurrets via sentry.debugpreventduplicates (true by default)
1 Year Ago
Added a new AllowDuplicatesInQueue property for IOEntities Prevent AutoTurrets from being added to the queue more than once
1 Year Ago
Merge from main
1 Year Ago
Convar comment typo fix Fix MapView not resizing it's team positions array and not showing all of the team markers
1 Year Ago
Add a response with the current state when running ToggleSpectateTeamInfo
1 Year Ago
Fixed pinatas dropping too much canned tuna and low grade fuel
1 Year Ago
Can no longer pickup door from legacy shelter
1 Year Ago
Added animator support for third person fractional reloading Recut Spas12 reload animations to demonstrate new behaviour Animator changes (for future player rig integration): Added params: reloadStop (trigger) canUseFractionalReload (bool) States: FractionalReloadStart FractionalReloadLoop FractionalReloadEnd
1 Year Ago
Merge from confetti_cannon
1 Year Ago
Merge from pinata
1 Year Ago
Better, safer fix for gibs Remove an array allocation when spawning custom gibs
1 Year Ago
Fix pinata spawning an incorrect amount of gibs when fully destroyed
1 Year Ago
Confetti cannon can be lit via an igniter and a lit torch
1 Year Ago
Merge from main
1 Year Ago
Crafting cost (500 wood) First pass on pinata loot table
1 Year Ago
Add some confetti when a stage is destroyed and when the pinata is destroyed
1 Year Ago
Merge from main
1 Year Ago
Manifest, codegen
1 Year Ago
Adjust collider size
1 Year Ago
Fix not being able to reload snowball gun Fix some unintended snowball gun weapon rack interactions
1 Year Ago
Party hat is now randomised between 8 different colours Colour is based on item uid (same technique as diver suit)
1 Year Ago
Manifest, fixed twitch props using static lod
1 Year Ago
Merge from main