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10,839 Commits over 1,950 Days - 0.23cph!

5 Years Ago
Map points of interest are colour coded Compass notches are colour coded with map notches Populate max 6 markers on the compass
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Hooked up piano model Fixed IK hand target gizmos not appearing
5 Years Ago
Hooked up piano model Fixed IK hand target gizmos not appearing
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Piano model
5 Years Ago
Piano model
5 Years Ago
Client/Server compile fixes
5 Years Ago
Mountables can now optionally suppress the hand animation layer Hand rotation IK is now checked and assigned separately from position (so IK can affect position and not rotation)
5 Years Ago
Mountables can now apply an animation override while in use Mountables can now override their spine look at weight when using a non-default animator override (see GetSpineLookAtWeight) Hooked up new drum kit and piano sitting animations via overrides
5 Years Ago
Merge from main
5 Years Ago
Fixed wires not appearing during placement with the wire tool Fixed wires not visually connecting properly when connecting an entity from an input to an output (the inverse was ok) Fixed some editor NREs
5 Years Ago
Unsaved
5 Years Ago
Support for an octave shift set of notes - hold a button (defaults to keypad enter) to access another octave of every note Hooked up another octave on the piano (defaults to 3, can access 4 by holding octave shift button) Supports console bindings eg. "playnote d3#" or "bind n playnote d4" Fixed console bindings not working on mountable isntruments
5 Years Ago
Don't run IK update on server IK should match up over network Support for non-standard IK transform space (for held items)
5 Years Ago
IK pass on drum kit Show all ik points as gizmos
5 Years Ago
Cleaned up duplicate piano and drum kit sound definitions
5 Years Ago
Fixed some keybinding issues, fixed dedicated sharp keys not doing anything
5 Years Ago
Cleanup logic to potentially support more notes
5 Years Ago
Player model IK support, assign an IK target per note and move hands to appropriate location
5 Years Ago
Merge from main
5 Years Ago
Removed Dynamic flag on wires, wires now spawn in correct transform position/rotation and can be treated as static for lod purposes
5 Years Ago
WIP marker display on compass
5 Years Ago
Show team leader markers
5 Years Ago
Save and load markers
5 Years Ago
Store notes on server
5 Years Ago
More map co-ordinate tweaks (still pretty busted) Store death position
5 Years Ago
WIP ability to add markers to map
5 Years Ago
Tambourine setup (placeholder sfx)
5 Years Ago
Bass item setup (no sfx yet)
5 Years Ago
Updated cowbell with new key controller
5 Years Ago
Flute instrument setup with placeholder sounds. Added support for instruments that only allow one note at a time
5 Years Ago
Volume falloff tweaks
5 Years Ago
Moved some scripts into more sensible locations
5 Years Ago
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5 Years Ago
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5 Years Ago
Better default keys layout Consolidate sheet logic Cleanup logs
5 Years Ago
Trying out a client input path for instruments
5 Years Ago
Lower tesselation level on wires based on quality level convar Don't tesselate lines that don't have any slack (player made)
5 Years Ago
Hooked up new piano notes and drum notes Fixed multiple static instruments receiving input from the same player at the same time
5 Years Ago
Merge from main
5 Years Ago
Unsaved
5 Years Ago
Show output line connections as a debug line if the object isn't selected
5 Years Ago
Removed changes to IsDynamic on the LOD component of wires Adjust cull distance on wires to be 40 + wire length to account for really long wires
5 Years Ago
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5 Years Ago
Hold instruments work better with key sequences
5 Years Ago
Fixed not being able to rapidly hit notes on hold compatible instruments, minimum note time is now used to fade out the note
5 Years Ago
Fixed being able to wield other items while playing a mountable instrument