12,564 Commits over 2,162 Days - 0.24cph!
Fixed debug camera input being processed while player is unfrozen
Fix cambone command throwing exceptions
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Instrument turret NRE fix
Refactored auto turret instrument implementation so Instruments use ServerUse instead of a custom method
Removed multiple casts in OnKilled
Merge from cinematic_tools
Merge from main
Added an end of file signifier (-1) before the length of the demo is recorded and early return if we hit that value from the demo reader
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Fixed gravity warning displaying when connecting to a fluid switch set to off
Fixed a case where the gravity warning was displaying while connecting electrical components
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Fixed 1.5x scale on demo playback UI
Merge from instrument_autoturret_v2
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Added a fluid switch to the plumber loadout
Hook up sprinkler animation
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New EntityFlag_Animator component for controlling animators
Fluid switch handle animation hookup