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12,564 Commits over 2,162 Days - 0.24cph!

5 Years Ago
Show a better error when attempting to play the same demo that is already playing
5 Years Ago
Merge from cinematic_tools
5 Years Ago
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5 Years Ago
Fixed dev tools/menu blur using delta time and not unscaled delta time (fixes blur staying on while demo is in slow motion)
5 Years Ago
Can now call cinematic_play with the same animation that is currently playing and it will revert to frame 0 of the animation Fixed cinematic_play defaulting to a massive speed if no speed variable was provided
5 Years Ago
Fix CLIENT compile
5 Years Ago
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5 Years Ago
Merge from sprinklers
5 Years Ago
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5 Years Ago
Remove "Recorded:" prefix
5 Years Ago
Store and display demo recorded time in demo hud
5 Years Ago
Show filename and timescale on demo HUD text
5 Years Ago
Hose icon
5 Years Ago
Merge from main
5 Years Ago
Client compile fix
5 Years Ago
Added demo.togglehud command for input binding
5 Years Ago
Added support for switching demos on the same map without reloading the map (still wip, there's a few errors)
5 Years Ago
Fix demos not being able to jump to time 0 after a demo is finished (IsPaused was left on)
5 Years Ago
Added debug.debugcamera_list to list out all saved debug camera positions into the console
5 Years Ago
Add demo.hud, displays a timestamp during demo playback in the top left of the screen
5 Years Ago
Add an optional speed parameter for cinematic_play command
5 Years Ago
Don't invoke push liquid logic if no liquid is available
5 Years Ago
Rename some stuff for clarity Sprinklers no longer have inbuilt storage