userJarryd Campicancel
branchrust_reboot/maincancel

1,485 Commits over 2,192 Days - 0.03cph!

3 Years Ago
Merge from industrial
3 Years Ago
Revert 79559, we want to to show repair costs even if they are 0/0 as that indicates that the item needs to be in the players inventory
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Changed zipline platform layers to World, fixes not being able to deploy drone on the platforms
3 Years Ago
Don't show a repair cost row on the popup if the cost is 0 items
3 Years Ago
Fix repair indicator not appearing when hitting a damaged item if the player has no relevant repair items in their inventory (NaN division)
3 Years Ago
Merge from industrial
3 Years Ago
Merge from io_line_thickness
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial_merge
3 Years Ago
Merge from zipline_dismount_fix
3 Years Ago
Merge from industrial
3 Years Ago
Merge from contact_server_switch_fix
3 Years Ago
AuthCount convar will now list an auth type with each entity entry AuthCount convar will now list a code lock if the player is authed via the guest code (auth type will list LockGuest in this case)
3 Years Ago
Merge from watercatcher_perf_improvements
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Merge from industrial
3 Years Ago
Fixed kicking a player via the admin UI not sending the supplied kick reason Fixed admin UI not working after being disconnected from a server while the UI was open (this also applied to the layers tab, fixed the issue there as well)
3 Years Ago
Merge from pistol_slide_remerge2
3 Years Ago
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3 Years Ago
Merge from demo_fixes
3 Years Ago
Merge from watercatcher_perf_improvements
3 Years Ago
Merge from watercatcher_perf_improvements
3 Years Ago
Merge from demo_fixes
3 Years Ago
Merge from cinematic_lod
3 Years Ago
Merge from xmas_2022
3 Years Ago
Subtract 77636, wrong branch
3 Years Ago
Vest skin setup
3 Years Ago
Added some extra dismount points to the zipline to try and prevent cases where the player is killed when the zipline clips the terrain Adjusted the behaviour when a zipline reaches the end of the line to properly place the player in a valid position, seems to fix the player dying during the dismount checks when landing on a powerline platform
3 Years Ago
Added a popup tip to explain how to toggle the flashlight on/off
3 Years Ago
Tweaked clone icons to more clearly show berry colour
3 Years Ago
Potential instrument LateUpdate fix
3 Years Ago
HLOD generation now ignores GameModeObjectToggle components Fixes reclaim terminal appearing in outpost HLOD Updated outpost HLOD assets, prefab is unchanged
3 Years Ago
Piano no longer uses closest midi note if it's missing a note
3 Years Ago
Merge fron nov22_community_merges
3 Years Ago
Fixed drum sticks floating in air after dismounting drumkit (probably affected xylophone as well)
3 Years Ago
Brought throwable snowball impact effects in line with effects from snowball gun
3 Years Ago
Fixed not being able to drag non-cassette items onto the portable boom box
3 Years Ago
Fix streamed radio audio looping incorrectly if the players performance drops below 10fps There is likely still some stuttering but it should recover once performance improves
3 Years Ago
Add IOEntity.debugbudget and IOEntity.debugBudgetThreshold convars, prints out the entities taking up IO budget time if the total takes longer than the threshold Modified LiquidContainer to only update it's drain targets when a circuit changes, not during UpdateOutputs UpdateOutputs generally happens as part of a circuit change so we were doubling up work, this was exacerbated by long chains of water catchers getting drained immediately as water is produced