userJarryd Campicancel
branchrust_reboot/maincancel

1,248 Commits over 1,949 Days - 0.03cph!

3 Years Ago
Add Tools/Scene/Add Parent GameObject editor shortcut
3 Years Ago
Add Tools/Scene/Focus Camera To Main Camera editor shortcut If the dev_cam root is found it uses that for the focus zoom calculation and enables that gameobject
3 Years Ago
Merge from shot_parenting
3 Years Ago
Merge from spraycan_merge2
3 Years Ago
Merge from spraycan_merge2
3 Years Ago
Fixed zipline building blocks not properly calculating on multiple hops Fixed some inconsistencies between client and server building block generation
3 Years Ago
Fixed placeholder New text on blueprint buttons
3 Years Ago
Fixed input field not using an empty string by default
3 Years Ago
Radio update
3 Years Ago
Fix coupling light in cabin auto playing when camera enters range
3 Years Ago
Fixed performance drop when looking at a deployed boom box in a crowded base
3 Years Ago
Rerun train car gib setup
3 Years Ago
Merge from abovegroundtrain_dismount_fix
3 Years Ago
Fixed coupling pfx happening when entering range
3 Years Ago
Tweak particle effects so they are visible form the cabin
3 Years Ago
Add a light in the cabin that blinks briefly when a workcart couples
3 Years Ago
Add some sparks when coupling/uncoupling
3 Years Ago
Don't allow climbing ladders while mounted to an entity, hopefully fixes player briefly intersecting with ladder volume when mounting/dismounting and causing issues
3 Years Ago
Add NavMeshObstacle to base train wagon prefab
3 Years Ago
Codegen (fixes endless night)
3 Years Ago
Added graphics.disableLightLod admin convar, bypasses all distance based light lod calculations so all lights will be no longer be disabled at a distance Doesn't affect quality settings that limit the number of active lights (eg. graphics.shadowlights)
3 Years Ago
Merge from death_screen_improvements
3 Years Ago
Merge from death_screen_improvements
3 Years Ago
Merge from apr_22_optimisations
3 Years Ago
Merge from death_screen_improvements
3 Years Ago
Merge from death_screen_improvements
3 Years Ago
Merge from cui_improvements
3 Years Ago
Cherry pick 70074 for comparison
3 Years Ago
Merge from steam_stats
3 Years Ago
Merge from april_22_optimisations
3 Years Ago
Fixed first person spectating not properly displaying grenade launcher reloads
3 Years Ago
Fixed a bunch of exceptions and rendering issues in the Viewmodel testing scene
3 Years Ago
Increase the max number of teammates that the map can display to 40 (was 16)
3 Years Ago
Stop error when opening a vending machine from the marketplace screen with missing merchandise info (still shows an empty slot, but at least it won't disconnect the client)
3 Years Ago
Fixed NRE when killing a shark with a torpedo
3 Years Ago
Radio updates
3 Years Ago
Fixed 3rd person effects on ice ak appearing while in first person (floating ice cloud)
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Merge from debugcam_lock
3 Years Ago
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3 Years Ago
Fix being able to get on the zipline when facing the wrong direction
3 Years Ago
Compile fix
3 Years Ago
Fix missing MaxVelocity on client preventing zipline audio from working
3 Years Ago
Updated native plugins to fix missing ogg encoder error when using a cassette recorder
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Merge from official_server_analytics
3 Years Ago
Debug camera now uses forward/back/left/right input bindings instead of hardcoded WASD
3 Years Ago
Merge from new_achievements
3 Years Ago
Fixed edge case where reskinning a snowmobile would sometimes lose it's storage
3 Years Ago
Added demo.showLocalPlayerNameTag convar (defaults to off, saved)