userJarryd Campicancel
branchrust_reboot/maincancel

1,498 Commits over 2,253 Days - 0.03cph!

1 Year Ago
Fix fishing not working Fixed exception when changing servers (PopulateShelters)
1 Year Ago
Switch renderers on lots of physics projectiles back to Default instead of Physics Projectiles as we don't render Physics Projectiles Any colliders were kept on the Physics Projectiles layer Affected projectiles: 40mm_grenade_he rocket_basic rocket_heatseeker rocket_hv rocket_smoke TorpedoStraight sam_ammo
1 Year Ago
Dragon launcher is now compatible with viewmodel camera
1 Year Ago
Merge from shelter_pool_fix, hopefully fixes zipline issues
1 Year Ago
Merge from io_budget_health
1 Year Ago
Fixed incorrect calculation when substituting components in repair costs, fixes some items being too cheap to repair
1 Year Ago
Fix for GetEntityDecayDuration NRE
1 Year Ago
Convar comment typo fix Fix MapView not resizing it's team positions array and not showing all of the team markers
1 Year Ago
Add a response with the current state when running ToggleSpectateTeamInfo
1 Year Ago
Merge from confetti_cannon
1 Year Ago
Merge from pinata
1 Year Ago
Fix not being able to reload snowball gun Fix some unintended snowball gun weapon rack interactions
1 Year Ago
Merge from dec_2023_redirects
1 Year Ago
Fix missing world model outline on vampire stake
1 Year Ago
EmissionOffsetStepped is now client only and won't run if the camera is further than 15m away
1 Year Ago
Merge from reduce_warning_spam (editor only)
1 Year Ago
Remove some debug draws in 90153
1 Year Ago
Merge from Twitch_Rivals_IV
1 Year Ago
Merge from Twitch_Rivals_IV
1 Year Ago
Removed some #if UNITY_2021_3_OR_NEWER defines now that we've finally updated
1 Year Ago
Fixed world items not getting skins applied
1 Year Ago
Fixed mirrors not working in demos
1 Year Ago
Merge from base_decor_dlc
1 Year Ago
Merge from base_decor_dlc
2 Years Ago
Potential AttackHelicopterTurret Load NRE fix
2 Years Ago
Merge from ghost_sheet_fixes
2 Years Ago
Fixed exception when using teleport2death if the player hasn't died yet
2 Years Ago
Merge from report_npc_fix
2 Years Ago
Merge from tc_layout_update
2 Years Ago
Merge from detailed_vehicle_dismount_times
2 Years Ago
Merge from toggle_vending_machines_map
2 Years Ago
Merge from console_window_improvements
2 Years Ago
Merge from dof_exposer_improvements
2 Years Ago
Fixed player potentially getting stuck in the skydiving pose when stuck between two objects and considered non grounded Skydiving animations will now only play if the players velocity is > 10, should also fix some reports of the animation triggerring while climbing ladders Fixed some IK weirdness during parachute deploy animation in third person introduced in 87586
2 Years Ago
Removed the legacy parachute animations in the player controller, they weren't being used but were throwing some warnings on boot Improved hand IK easing on first person parachute, created a new SetParameterCurveAnimatorBehaviour behaviour to set a float parameter over time during an animator state
2 Years Ago
Added vehicles to the parachute pre deploy space checks. Prevents parachutes getting deployed too early when jumping out of the scrap transport helicopter hitting the helicopter and instantly killing the parachute
2 Years Ago
Water level must be at least 5m below the players height before deploying the parachute, fixes jumping with a parachute equipped while standing on an rhib deploying the parachute (which would immediately crash and hurt the player)
2 Years Ago
Merge from dof_exposer_improvements
2 Years Ago
Add missing SeekingServerProjectile component I think this got removed somehow in 87271 and broke homing missiles
2 Years Ago
Merge from parachute
2 Years Ago
Merge from mountinput_fix
2 Years Ago
Merge from parachute
2 Years Ago
SeekerTarget NRE prevention
2 Years Ago
Merge from HomingMissileLauncher
2 Years Ago
Fixed NRE when attempting to inspect or unlock homing missiles (null item in additional unlocks array)
2 Years Ago
Fixed a warning log getting spammed every time a blueprint is selected in the inventory
2 Years Ago
Merge from parachute
2 Years Ago
Merge from parachute
2 Years Ago
Fixed first person spectating not properly hiding the head section of the player model when mounted to a mountable set to First Person with Arms
2 Years Ago
Fixed TimedExplosive throwing a server error if it's missing an explosion effect (occurred when a flare times out)