1,751 Commits over 2,526 Days - 0.03cph!
Merge from roof.bottom.line conditionals consistency pass
Merge from apartment_complex_monument (swing jumping)
Merge from scene_check_tool
Merge from shadow_caching_tooltip_fix
Merge from shadow_caching_framerate_fix
Merge from shadow_caching_ambientlightlod_fix
Merge from apt_cctv_culling
Merge from fix_trap_displacement
Merge from fix_buffer_upload_mode
Merge from fix_demo_culling
Merge from apartment_complex_monument
Merge from weathereffect_queue
Merge from weathereffect_queue
Merge from weathereffect_queue
Merge from apartment_complex_monument/wire_shadow_fix (fixes powerline shadows)
Merge from vm_currency_drop_fix
Final (for real this time) apartment costs:
Small - 25 initial cost, 10 per day
Medium - 150 initial cost, 50 per day
Large - 350 initial cost, 100 per day
Updated initial purchase cost of apartments:
Small - 25
Medium - 75
Large - 200
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Subtract
156029, too many shadow issues
Merge from apartment_complex_monument
Merge from apartment_complex_monument
Merge from occlusion_culling_toggle_fix/batch_culling_fixes
Fixes MeshCull components not properly disabling when culled by occlusion culling
Fixed renderers with Rendererbatch components not being included in the culling system, even if they don't meet the batching reqs (submeshes, r/w, vert count, etc)
Can be toggled via graphics.useDetailedRendererBatchCullingCheck for a/b testing (on by default)
Our benchmarks show an occasional slight decrease in max frame rate but a moderate increase in low frame rates (slighty lower ceiling ceiling, higher floor)
Also includes a speculative fix for an index out of range error some players were experiencing
Merge from apartment_complex_monument
Merge from projector_disable
Merge from softcore_updates_july_26
Merge from apartment_complex_monument
Possible EmissionToggle NRE fix
Merge from PlayerRigUpdate2
Merge from inventoryidle_animfix
Merge from softcore_updates_jul_26
Merge from aniso_filtering_texture_fix
Merge from Fix_odd_deployguides
Fix crash when firing weapons - sorry!
Merge from PlayerRIgUpdate2
Merge from containerioentity_sorting
Merge from PlayerRigUpdate2
Merge from shield_disconnect_fix