userJarryd Campicancel
branchrust_reboot/maincancel

1,725 Commits over 2,496 Days - 0.03cph!

2 Hours Ago
Merge from apartment_complex_monument
5 Hours Ago
Merge from apartment_complex_monument
5 Hours Ago
Merge from apartment_complex_monument
Today
Subtract 156029, too many shadow issues
Today
Merge from apartment_complex_monument
Today
Merge from apartment_complex_monument
Yesterday
Merge from occlusion_culling_toggle_fix/batch_culling_fixes Fixes MeshCull components not properly disabling when culled by occlusion culling Fixed renderers with Rendererbatch components not being included in the culling system, even if they don't meet the batching reqs (submeshes, r/w, vert count, etc) Can be toggled via graphics.useDetailedRendererBatchCullingCheck for a/b testing (on by default) Our benchmarks show an occasional slight decrease in max frame rate but a moderate increase in low frame rates (slighty lower ceiling ceiling, higher floor) Also includes a speculative fix for an index out of range error some players were experiencing
Yesterday
Merge from apartment_complex_monument
Yesterday
Merge from projector_disable
Yesterday
Merge from softcore_updates_july_26
2 Days Ago
Merge from spray_scale
3 Days Ago
Merge from apartment_complex_monument
3 Days Ago
Possible EmissionToggle NRE fix
8 Days Ago
Merge from PlayerRigUpdate2
8 Days Ago
Merge from inventoryidle_animfix
9 Days Ago
Merge from softcore_updates_jul_26
9 Days Ago
Merge from aniso_filtering_texture_fix
9 Days Ago
Merge from Fix_odd_deployguides
9 Days Ago
Merge from clan_bugfixes
10 Days Ago
Fix crash when firing weapons - sorry!
10 Days Ago
Merge from PlayerRIgUpdate2
10 Days Ago
Merge from containerioentity_sorting
10 Days Ago
Merge from PlayerRigUpdate2
11 Days Ago
Merge from shield_disconnect_fix
11 Days Ago
Merge from demo_cfg_frame_0
11 Days Ago
Merge from PlayerRigUpdate2
11 Days Ago
Merge from PlayerRigUpdate2 (new upper body controller for vanilla hatchet)
11 Days Ago
Merge from phone_handle_fix
12 Days Ago
Merge from demo_cfg_frame_0
12 Days Ago
Merge from decimal_parse_default_fix
12 Days Ago
Merge from Sunglasses_Clipping_Fix
12 Days Ago
Merge from conditional_hair_lod2s
12 Days Ago
Merge from model_culling_fixes
12 Days Ago
Merge from heavy_plate_legclip_fix
12 Days Ago
Merge from clothing_reskin_pool_fix
16 Days Ago
Merge from PlayerRigUpdate2 (snowmobile/bike reaction layer refactor, no player facing changes)
16 Days Ago
Merge from voice_delay_fix_attempt_2
16 Days Ago
Remove client.SetPlayerSeed convar (duplicate of client.playerseed command)
17 Days Ago
Fixed ladder hatch unlocking on tech tree after learning the elevator blueprint
17 Days Ago
Merge from ModularCarClipping_Fix
17 Days Ago
Merge from PlayerRigUpdate2 (new one handed sprint anims on most two handed projectile weapons)
17 Days Ago
Merge from mount_cycle_fix
17 Days Ago
Merge from wanted_deep_sea_fix
17 Days Ago
Merge from huntingtrophy_skins
17 Days Ago
Merge from PlayerRigUpdate2
17 Days Ago
Merge from cinematic_speed_fix
18 Days Ago
Merge from PlayerRigUpdate2/aim_yaw_fix (fixes jittering on legs when holding a torch on horseback)
18 Days Ago
Merge from sleeper_rotate_fix
25 Days Ago
Fix ballistic and BDU clothing missing from conveyor filters
26 Days Ago
Fixed torch attack animations not working on non local players