1,390 Commits over 2,100 Days - 0.03cph!
Fixed chicken coop hatching not working
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Merge from report_cheater_default
Merge from spoil_fruit_veg
Fixed NRE when ent killing a ch47
Merge from spoil_fruit_veg
Merge from spoil_fruit_veg
Fixed incorrect mesh showing on auto turrets (flag conflict with DemolishFlag)
Merge from iofeedback_fixes
Merge from water_vehicles_cam_roll
Merge from iofeedback_fixes
Merge from missionpoint_reapply
Fixed trees being able to respawn if a player was standing on the stump
Merge from industrial_perf_improvements
Merge from targeting_attachment
Merge from apple_improvements
Merge from lr_deploy_speedup
Merge from emoji_player_lookup_fix
Merge from industrial_crafter_5_slot
Merge from industrial_perf_improvements
Merge from treasure_mission_improvements
Merge from container_parenting_fix
Merge from inputfield_rtl_fix
Some potential SetAimDirection NRE changes
Remove some busted tea prefab files introduced in
120974
Merge from industrial_perf_improvements
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Merge from fuel_latency_fix
Merge from modelviewer_build_fix
Merge from LiquidWeapon_nre_fix
Merge from shark_blood_fix
Merge from skeleton_missing_warnings
Merge from autoturret_aimoffset_nre
Merge from skull_rock_resource_fix
Fixed a list leaking from pool while vine swinging
Merge from ziggurat_perf_fixes
Disable shadows on vine tree branches
Disable shadows on vine line renderers
GPU instancing on kapok tree mats
Possible AdminPanel NRE fix