1,715 Commits over 2,404 Days - 0.03cph!
Merge from travelling_vendor/dynamic_vendor_pricing
Merge from tutorial_speakwith
Merge from auto_turret_demo_fix
Merge from travelling_vendor/dynamic_pricing
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from dismount_parachute_fix
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from batch_white_fix
Merge from sprint_seed_fill
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from tutorial_map_fix
Merge from tutorial_map_fix
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from debugcamera_dof_save
Merge from debugcamera_dof_save
Merge from wire_slacking/optimisations
Merge from tutorial_map_fix
Merge from qol_industrial_conveyor_filter
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from techtree_panel_improvements
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from snow_effects_roll_back_and_meshLOD_conversion
Merge from techtree_panel_improvements
Merge from hackweek_renderlod_collapse (last commit message was incorrect)
Merge from techtree_workbench_multi_access
Merge from fishing_changes_june_24
Merge from fishing_changes_june_24
Merge from hackweek_renderlod_collapse
Merge from sprint_seed_fill
Subtract
98066 (trying to fix broken build)
Merge from sprint_seed_fill
Merge from hackweek_renderlod_collapse
Merge from hackweek_renderlod_collapse (crafter NRE fix)
Merge from hackweek_renderlod_collapse
Merge from hackweek_renderlod_collapse
Merge from hackweek_renderlod_collapse
Merge from hackweek_renderlod_collapse
Merge from hackweek_renderlod_collapse
Merge from hackweek_renderlod_collapse
Merge from map_perf_improvements2
Revert lootpanel.bbq prefab
Fix editor starting a new session on the death screen (I had to enable this for the sleeping_death_info_safezone branch, no longer needed)
Add some null checks to the oven loot panel to try and work around these warmup issues
Merge from hide_health_aim
Delete the sks item skin asset, prevents it from being crafted as a SAR skin
Update skin list
Merge from cui_scrollablecontainers_54