1,779 Commits over 2,526 Days - 0.03cph!
Merge from shred_helicopters
Include System reference, fixes compile error
Merge from discofloor_rotation
Safer TrainCar OnChildAdded behaviour
Manifest
Merge from oxygen_qol_tweaks
Fix exception from foliage tutorial change when entering play mode in the editor
Merge from ore_resource_optimisations
Merge from december24_art_fixes
Generate manifest
Fix cake vm missing viewmodel renderer component and using a LOD
Merge from monument_scenes_renderlod_fix
Cleaned up some leftover server logs ("Bump" and "Hurt")
Merge from store-ui-gestures-pack
Fixed new rocks not being included in the water treatment plant and sewer branch HLOD meshes
S2P both
Mark SKS as an independent item, not a redirect (fixes incorrect blueprint whenr researching and not appearing in industrial conveyor filter)
Set up backpack holster position
Possible BlackjackMainScreenUI.SetNextFaceExpression NRE fix
Fixed tutorial placement snapping not working
Merge from spawn_debris_pool_fix
Merge from RF_optim/RFManager
Merge from fix_barricades_train_tunnels
Merge from wearable_down_limit_fix
Merge from demo_shot_delete_fix
S2P radtown to try and eliminate missing materials in middle building (will cause a conflict with save_260, this change should be disregarded when merging)
Merge from scrollrect_disable
Merge from mission_accept_nre
Merge from binocular_uiscale_fix
Merge from prefab_replacer_improvements
Merge from corrupt_prefab_handling