1,248 Commits over 1,949 Days - 0.03cph!
Take internal items button now works for camper (only shows one camper inventory at a time, clicking the take items button switches it to the next inventory after removing the items)
Calculate the approximate prevent building radius of each monument on the client before it's children get detached
Use this to determine whether to show the "Cannot build this close to x" error
Change hurt trigger on deployable elevator lift to a Crush Trigger to prevent damaging players standing on elevator lift (same setup as static elevator lift)
Cherrypick
65550 (don't show too close to monument error if not actually close to a monument)
Possible IconSkinPicker.OnSearchFilterChanged NRE fix
Fixed bottom of the screen sleeping bag button not correctly unlocking after the cooldown elapses (the map icon was unaffected)
Revert head IK look from a RotateTowards back to a Lerp
Don't show "has more options" interaction UI if the first option is a long hold option
Removed a camper debugging convar
Modular car lights will now stay on if the driver switches seats (will turn off when a player dismounts if there are no other players in the car)
Fix fluid connections to tanker module not disconnecting properly
Better fix for players getting stuck in dance after respawning
Remove last weeks fix, should no longer be needed
Remove old unused dance animation
Added an extra fallback to try and stop dance animation layers staying active after a gesture has ended
Fix radios connecting to the default rust radio even if they were set to an internet stream if a player loads in range of them
Added an extra check to stop dances endlessly looping incorrectly
Fixed a case where the first connected speaker in a chain wouldn't play correctly if it was connected to a boom box
Catch some connected speaker errors
Fix main camera exception when opening workshop scene
Fixed dances not properly cancelling when mounting seats that don't allow gestures
Don't accept change tab input (tab) on developer tools if the developer tools aren't open
Make item description in inventory auto size to fit long item descriptions
Merge from voiceprops/dlc
Don't save fishing rod debugging convars