userJarryd Campicancel
branchrust_reboot/maincancel

1,248 Commits over 1,949 Days - 0.03cph!

3 Years Ago
Merge from voiceprops/dlc (achievements)
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Fixed players mouths not moving when voice chatting
4 Years Ago
Can no longer press Alt to unlock the mouse while in debug camera if not in a demo
4 Years Ago
Fix compile error
4 Years Ago
The demo browser now successfully populates even if one of the demos fails to load (the exception is printed to the console as a warning)
4 Years Ago
Added coloured directional hose materials Default colour radial menu option is now coloured green when using hose tool
4 Years Ago
Mark displayName in RelationshipManager proto as optional (should help bugged players rejoin) Don't store relationship data if either player is an npc
4 Years Ago
Merge from demoshot
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from demoshot
4 Years Ago
Fixed new scientist corpses showing their net ID on loot panel
4 Years Ago
Merge from demoshot
4 Years Ago
Merge from demoshot
4 Years Ago
Merge from demoshot
4 Years Ago
Merge from demoshot
4 Years Ago
Merge from demoshot
4 Years Ago
Coloured electrical cables now show their colour when the directional material is applied while holding the wire tool and in TC auth
4 Years Ago
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4 Years Ago
Merge from io_colour (pie menu changes)
4 Years Ago
Demo list UI now shows hours as well as minutes and seconds
4 Years Ago
▅▊▆▍▊ ▊▅█▆▆▄▇ ▊▌▄▉█▌▉▋▋ ▊▄█▌▇▅▇▄ ▍▍ ▇▇▆▌▍█ ▊▌█▆▉▍▍ (▌▋▆▋▉▄ ▉▋▇ █▋▉▊▌▄▆█) ▋█ ▇▇▋▍▇▄ ▅▄ ▋▄▄█/▆▊▅▉▅ ▅▇ ▋ ▄█▆▄▍▉▆ ▇▊ ▉▊▍▉▅▉▊▅ ▌▌ ▊█▍ ▋▋▆
4 Years Ago
Fixed an incorrect r/w warning on the Gibbable editor
4 Years Ago
Merge from io_colour
4 Years Ago
Merge from grenade_tip
4 Years Ago
Merge from wearable_eyes_view
4 Years Ago
Added an enforceClipWeights weights toggle to the AnimationEvents component that ignores any events from clips with less than 50% weight This prevents events double firing when transitioning between states (eg ejectShell triggers on fire and fire_ads clips) Enabled on m39 viewmodel, fixes multiple shells being ejected on every shot
4 Years Ago
Merge from blink_sleeping_fix
4 Years Ago
Another attempt to fix the ConstructionSkin.SpawnGibs NRE
4 Years Ago
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4 Years Ago
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4 Years Ago
▄▍█▋▌ ▄▇▉▆▊▇▍▉▅ ▊▄▋▄▌ ▇█▌▊▄▌ ▄▋▋▇ ▆ ▄▄▇▊▉▋ ▇▄ ▆▄█▌▍▄ ▄▆▆▊▋ ▅▌█ ▇▌▆▆▆▇▍
4 Years Ago
Potential NRE fix when spawning gibs for construction blocks
4 Years Ago
█▉▌▊▆▋▅ ▋▌▊█ ▍▊▋▄▍▉ ▊▍ ▋▋▆▌▌ ▄▇▉▇ ▇▊▄▍ (▊▅▇▉ + ▉▍▄▍▆▊)
4 Years Ago
Don't update look direction on modelstate from the server on the local player - we set that every frame so it's more accurate locally Rotate our smoothed direction instead of lerping
4 Years Ago
Slightly increase third person alt look range
4 Years Ago
Fixed vm's with particles/lights still being visible while gesturing
4 Years Ago
Merge from gib_pool
4 Years Ago
Unsaved crossbow vm animator change from last week
4 Years Ago
Merge from gib_pool
4 Years Ago
Fixed crossbow viewmodel still showing an arrow after the arrow was unloaded via the inventory