12,766 Commits over 2,315 Days - 0.23cph!
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Update PlatformService from WorkshopIconRender script so that Steam skin queries work when generating icons
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S2P supermarket, gas station, harbor 1 and harbor 2
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Remove any null entries in the inventory list of the editor tool so switching branches doesn't cause errors because of missing inventories
Fixed crate_basic overiszed gibs
Embed grid co-ordinate into phone name string instead of appending it when sending directory so it shows correctly in name field on the dialler
Added Harbor phone booths
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Debug.editorselectinrange now works in demos and will use the position of the debug camera for it's origin if it is active
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Merge from growable_rain_merge
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Reworked rain implementation: standalone plants no longer receive any bonus for rain
Planter boxes will now fill up with water if it's raining and they are exposed to the rain
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Added a small flashing light to deployed telephones while they're ringing
Clean up and standardise colliders on deployed phone across client and server
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Renamed "face lower" wearable slot to mouth
Added Eyes wearable slot, assigned summer dlc and twitch drop sunglasses to that slot
Update head attire pieces to not allow equipping with mouth slot (so we can't stack moustache protection with other head protection)
Update some head pieces to not allow equipping with sunglasses (depends on visual clipping)
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Moved santa beard back to the face slot to prevent stacking protection
Merge from growable_rain_merge
Cherry picking
56232 with "ignore traceablity" enabled (no idea if this is going to work)
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