12,474 Commits over 2,131 Days - 0.24cph!
Manifest, more item changes
Marked some items as non-researchable
Cleanup, fix compile error
Codegen, manifest
Redo player prefab changes
Revert line of sight change on sprinkler
Cleanup, fixed some more edge cases
Properly fixed adding/removing ports
▆▉▍▅▉ ▄▆▇▅▉▇ ▅▍▄▌▊ ▅▌▉ ▅▇▇▊▄▅▉ ▊▆▌▉▋▄▊▊ ▍▆▅▉ ▆▍▅▌▆█▋▉▋ ▇▉▆▅ ▊▇ ▉▄▍▍ ▍▄▄▇▍▉▊▌ ▆█▆▅ ▉▉ ▉ ▊▉▍▉▄▅▆▉ ▋▇▋▉
▆▍▉ ▋▊▆▇▇▍▋▌▉ ▉▄██▇▊█▇▄, ▌▆▇▍▆▍▄▆, ▍▍▉▌, ▊▆▅█ ▆▍▋ ▊▆▅▆▋▌ ▄▆▇▄▍▋▌ ▅▊▇▊▆
▋█▇▇▄▍▌ ▇▋▍▋▆ ▍▅▋▊ ▊▌▋▄▉▅▅ ▊▊▆▄ ▆▊▋▍ ▌▉ ▆█ ██▇▅ ▅██▅▅█▅▄▌▄
▆█▌▊▊▊▊▇ ▊▊▌▍▉▊ ▍▄▍▊ ▋▊▆▆ ▇▊ ▉▊▅▄▄▅
Make the light calculation methods of GrowableEntity static so we can call it from PlanterBox
Merge from summer_dlc_skin_reassignment
Added a budgeted update for growable entity calculations so performance cost should be uniform regardless of server farm density (0.25ms default)
Only update water quality when hit by a sprinkler
Remove gene caching
Fix some client server issues when playing in editor
Use a new TimeCachedValue class to only update plant quality values every x seconds with a generic system
Merge from hostile_safe_zone (only show hostile marker when within 200m of safe zone)
Cache temperature at position on the planter and access that from plants
Fixed some refresh issues
Disable vehicle push boxes by default on double door prefabs
Only update hostile note time string when it changes, saves string creation every frame
Don't check if we're near a safe zone if we're already in a safe zone
Remove rainbow paddling pool skin description (wasn't used)
Remove rigidbodies from notify triggers on garage door and external high gates
Remove building block check on TriggerNotify (no longer needed since the trigger will no longer pick up the vehicle_world collider on steps now that rigidbodies have been removed)
Calculate artificial light and sunlight on the planter instead of the plant
Sprinkler/Growable server side performance improvements
Cache ISplashables in range instead of a Vis loop every splash
Cache whether a plant can see the sun to avoid a raycast every time we update quality
▇▋▆▅▊▌▍▉▋ ▌▅▇▉▉▍ ▊▇▋▅▌▅▄▇▅▌ ▋▆▆█▍▍
▅█▋▅▋▍▇ ▉▄▍▄▉▅ ▍▄ ▋▆▇▆▆▌ ▅ ▇▊▇█ ▄▆▌ ▉▋▅▌ (▌▄▌ ▌█▅▋ ▄▆▅▌ ▅█▅ ▆▋▄▄▌▅▊)
▅▍▄▅▌▇ ▍▄▊▉▅▍▊▆▍▆
▋▌▅█▆▆▊▄█ ▋▍▍█▄▌▋▄ ▌▅▊▋▆▌ ▅▉▌▋▇▉█▌ ▇▆ ▊▅▊█▆▍ ▇▊▆▌▌▇█▋
▋▆▋▄▇█▋▄▅▄ ██▅▍ █▉ ▆▊▄ ▌▉▋██ ▇▉▍▅▄▌▅ ▌█ ▊█▉▋▍▊▆ ▅▊ ▊▊▆ ▊▄▅▌▉ ▊▉▉▇▊▍▋
▋▊▇▊ █▋▌▄▍▆ ▄▌▋▍ ▄▆▇▇▄▅ ▆▆ ▅▋▅ ▆▆▌█▆▇▇▊ ▉▋ █▅▉▇▅▉▅▉▇▆▍▇▅▊▇█▊▄▍▆█▉▉
█▅█▍▉▊ ▍ ▋▆▅ ▆▉ ▅▌▄ ▌▉▅▋▋█▆▍▅/▆▅▌▋▆▊▇ ▇▍▉▄▅
▊▊▊▌█ ▉▊▅▌▄▅▉▊ ▅█▄▊▋ ▄▆▆▇ ▋▇ ▌▅█▉▌▍ ▊▉▋▍▆ ▍▉ ▌▆▍▉▋▆▅▍▆▄▄▆▆▊▅█▌ ▌▆▌'▆ ▄▆▄▅ ▇▍ █▊▌▊ ▍▉▉ ▌█▅▊ ▉▄▉▇ ▉▄█▇
Description updates
Reduced icon sizes
▄▆▌▉▆▇ ▊▉▇█▇▍.▆▇▉▅▆▆▌▅▉▄▇▍▊▄▍
▋▅▆▉▄▊█▍ ▆▍▅█ ▆▋▋▊▌▊▉▊▄▅▊▌█ █▍▆▄▍▌▌ ▅█ ▌▇▄▍▇▇▌▇▆ (▅▅▌▊ █▌ ▇█▇▅ █▍▊ █▇▅▉▊▆▍▇▅▆▇, ▌▍▇ ▊▍ ▆▅▌▊▌ ▉▋▉▌▉▇▊ ██▋▋█▅▍ ▊▋▋▊▊█▍ ▍▍▉▋▉ █▋▉▅▍▊ ▆▋▍ ▊▉▋▅▌▆)
▉▍▅▇▋█ ▅▄▅_▄▊▅▊▌_▌▉▌▊▌▋ █▌▅ ▊▉█_▅▅▌█▅▋ ▆█▊▅▅█▆▊ (▍█ ▅▋▄▊▇▄ ▄▉▋▍▋▋ ▄▋▋ █▋▇▇ ~ ▍▅▋ ▍▌ ▍▅▆▊ ▇█ ▇▅▌▍▊ █▉▍▅▄▅▇▊)
▉▉▊▄ █▊▍_█▄▌▅▊_█▌▇▍▇▅ ▅▅▅▊▍ ▍▅▇▊ + ▊▍▇▍▅▅▋
▌▍▇▄█▋▍▍ ▍▉▉▊▆▅▄▆▉▉▍▊▍█▇ ▋▆ ▉▌▅ █▄▊ ▋▉▉ ▋▋▄▆█▇▌▄▊▌▅▊▋█▋▄▋▊▄▌▅▇▉ ▉▌▌▍▌▉▍▍ ▋▄▊▇▇
▆▊▊▌▍ ▍██ ▌▅▌▌▉▊ ▇▊▅▍▌▆▋▆▆█▅ ▍▄█▅▆ ▆▉▅▉█▊▅
▋▇▍▊▉ ▄▄▍▋▌▄▄ ▌▅▊ ▄▋▇▌▌▊▍ ▄▄▄▆▅▌▌█▌ ▆▋▉▄▊▇▍▅ ▆▇█▉▊▄▍ ▄█ ▉▋▉ ▋▉█▋ ▋▇▌▊▆ ▌▅▄▆▍ (▌▇▇▄▍ ▊▌▆▊ ▉▆█ █▍▅▆▊▇▅)