userJarryd Campicancel
reporust_rebootcancel

12,110 Commits over 2,070 Days - 0.24cph!

6 Years Ago
▅▍▌▋▆▌ ▊▉▍▉ ▋▆▌▋▊▌▄▌▍ ▊▊▇ ▇▄▋▊▊▅ ▍▇ ▆▆▆▍▍▆, █▅▌▆▅▌ ▍▄▌▍▋▇▊▋▅ ▍█▇▌▋▉▋ ▍▊▅▉▉▉
6 Years Ago
█▋▌▍▋▊ ▅▍▅▆ ▊█▉▅▇▇▌▍▍ ▍▄▌ ▇▄▋▌▍▇ █▅ ▇█▉▋▅▆, ▍▊▋▅▌▋ ▉▋▊▇▄▇▋▊█ ▍▅▌▅▉▇▋ ▆▍▊▋█▍
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Fixed icon import settings for new instruments Added an ItemIcon Import settings preset
6 Years Ago
Fixed icon import settings for new instruments Added an ItemIcon Import settings preset
6 Years Ago
From code review: Reset mountedSpineLookWeight Removed some xml method comments Disable saving on key controller child entities Remove cachedPlayer and SetPlayer() from InstrumentKeyController
6 Years Ago
From code review: Reset mountedSpineLookWeight Removed some xml method comments Disable saving on key controller child entities Remove cachedPlayer and SetPlayer() from InstrumentKeyController
6 Years Ago
Made all new map markers scale independent
6 Years Ago
Made all new map markers scale independent
6 Years Ago
Improved ImagePosToWorldPos calculation
6 Years Ago
Improved ImagePosToWorldPos calculation
6 Years Ago
Added support for multiple sprites for points of interest (not just colour changes) Most map markers are now pre allocated on the map view, removes most instantiations
6 Years Ago
Added support for multiple sprites for points of interest (not just colour changes) Most map markers are now pre allocated on the map view, removes most instantiations
6 Years Ago
Icons for Trumpet, Flute, Tambourine, Drum Kit and Bass
6 Years Ago
Icons for Trumpet, Flute, Tambourine, Drum Kit and Bass
6 Years Ago
Trumpet and bass are third person Reparented instrument view point to spine_4 to work with trumpet hold type better
6 Years Ago
Trumpet and bass are third person Reparented instrument view point to spine_4 to work with trumpet hold type better
6 Years Ago
Use in-built drop shadow component on info boxes
6 Years Ago
Use in-built drop shadow component on info boxes
6 Years Ago
Exposed some sound definition slots for adding and removing map markers
6 Years Ago
Exposed some sound definition slots for adding and removing map markers
6 Years Ago
Show the source of damage if no player is responsible for a death (falling/hunger/cold/radiation/etc)
6 Years Ago
Show the source of damage if no player is responsible for a death (falling/hunger/cold/radiation/etc)
6 Years Ago
Assign correct colours to sleeping bag cluster options
6 Years Ago
Assign correct colours to sleeping bag cluster options
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Quick tween for open and closing sleeping bag cluster
6 Years Ago
Quick tween for open and closing sleeping bag cluster
6 Years Ago
Show killed by weapon name and icon on game over screen
6 Years Ago
Show killed by weapon name and icon on game over screen
6 Years Ago
Add attacker distance field to death info, expose on death screen Fixed steam avatar of killer not appearing
6 Years Ago
Add attacker distance field to death info, expose on death screen Fixed steam avatar of killer not appearing
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Cleanup
6 Years Ago
Cleanup
6 Years Ago
Merge from third person held
6 Years Ago
Merge from third person held
6 Years Ago
Merge from instruments
6 Years Ago
Merge from instruments
6 Years Ago
Slow down the lerp while in third person to reduce jerkiness Reposition the instrument view point a bit
6 Years Ago
Slow down the lerp while in third person to reduce jerkiness Reposition the instrument view point a bit
6 Years Ago
Better scroll behaviour on respawn buttons
6 Years Ago
Better scroll behaviour on respawn buttons
6 Years Ago
WIP sleeping bag cluster system Detect multiple nearby sleeping bags and merge them into one widget on the death screen
6 Years Ago
WIP sleeping bag cluster system Detect multiple nearby sleeping bags and merge them into one widget on the death screen
6 Years Ago
Allow some rotation around the locked camera perspective (about 20 degree son both axis) on static instruments
6 Years Ago
Allow some rotation around the locked camera perspective (about 20 degree son both axis) on static instruments