12,640 Commits over 2,315 Days - 0.23cph!
    
    
    
        
        
            
            
            
                
                Camper module now updates repositions seats based on conditionals
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a filter field to the conditionals list
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added some example configurations to Playground_vehicles
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added Playground_vehicles test map
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Added new CinematicEntity that can disable various roots on itself via server convar CinematicEntity.HideObjects
 
                
                
                
                
                
             
         
        
            
            
            
                
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                ▋▅▋▅▊█▄▌, ▌██▇█▄▌▌, ██▅▅▊ ▋▆█▄▄
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
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                ▊█▌▉▄ ▋▊▋▊ ▄▊▇▄▄_▌▊██▋▋▍▉▋▍
 
                
                
                
                
                
             
         
        
            
            
            
                
                More fixes, more specific error codes for when a call fails
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▍▋▉▉▍ ▌▊▆▉▋▍▇ ▍▇▉▄▊▌ ▉▇▋▇▆ ▋▇▄▋▆▉▆▊▅▊▌ ▇▊█ ▍▋▉██▊▆ ▋▅ ▅▇▇ ▇▉▍▆█ ▉▉▉▋▆▌ ▄▇▊▇▄▋▊▄ ▄ ▍▉▋▄'▍ ▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                More error and timeout handling
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initial support for NPC's calling players
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed several cases where the call wouldn't end when the NPC dialogue ended
Add the option to block incoming calls at the prefab level
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added actual support for long distance phone conversations with NPC's
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Added decay to deployed cassette recorder
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added world model overrides to ItemDefinition based on stack size, so we can use different world models for different stack sizes
Should be arranged in descending order, so smallest stack size -> largest
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't process depth of field if a conversation is happening via phone
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initial support for triggering NPC conversations via phone
Required PhoneController refactors
Added OnFlagsChanged, ServerInit, PostServerLoad, DoServerDestroy, Save and Load callbacks to EntityComponentBase (this removes a lot of duplicate boilerplate on MobilePhone and Telephone scripts)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▆█▍ ▉▇▊█▉ ▅▋▅▆▍▄ ▌▍▇█ ▋▋▄▋█▉██ ▉▌▊ ▋▉▄▍
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added a small barbecue to the camper module
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can no longer move camper module if it's storage has any contents
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refactored sleeping bag interaction to control interaction via module instead of sleeping bags
Player can now always access sleeping bag from seat while looking down, disabled collider on sleeping bag
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added two more seats/sleeping bags, still has some clipping issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed local space foot IK locations on vehicle seats not being affected by seat rotation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disable respawn screen TMP hack (doesn't seem to be needed anymore?)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a locker component to the camper
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refactored respawn point UI population methods to work  better when receiving updates while the respawn screen is already open
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Support UI states for not being able to spawn at camper
 
                
                
                
                
                
             
         
        
            
            
            
                
                More camper module stuff, first pass on respawning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed not being able to gesture on the sofa
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can now use upper body gestures while swimming (full body gestures are still blocked)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initial camper stuff, item setup, some sleeping bag tests