223,475 Commits over 3,684 Days - 2.53cph!

8 Years Ago
River source prefab adds decor topology
8 Years Ago
Various splat mapping improvements
8 Years Ago
beancan deploy duration fix bandages and syringes stackable to 3 and 2 respectively
8 Years Ago
Forgot the start of the Ms Budget List Wrapper. Wrap all the things!
8 Years Ago
Working on Management refactor. Not yet working / probably breaks shit for now.
8 Years Ago
Improved asian skin tones
8 Years Ago
grenade throws more reliable throwing grenades is much quicker (less delays between actions) beancan grenades are more reliable ( less dud chance )
8 Years Ago
resized ao for arrow heads
8 Years Ago
arrow heads fbx with textures, materials and prefabs
8 Years Ago
fixed shelves being able to be placed inside one another fix for freelook while ADS
8 Years Ago
Cleaning out old player model/skin assets
8 Years Ago
Fixed missing skinned collider of some clothes
8 Years Ago
item attachments are refunded when weapon is used for crafting (eg. sentry)
8 Years Ago
updated stairs, door and window lods
8 Years Ago
Kick idle players after 30 minutes
8 Years Ago
Reduced holosight texture to 128x128
8 Years Ago
ceiling light placement bug fixes manifest
8 Years Ago
Fix for disappearing holosight (#671)
8 Years Ago
Legs can get damaged
8 Years Ago
Fixed warnings Added -nowarn:0618 to gmcs.rsp
8 Years Ago
Removed debug code
8 Years Ago
metal_panels_d texture set with blending masks and materials ready material_zoo update
8 Years Ago
Merge from main
8 Years Ago
Imporved conform of LOD3 head shape. Removed any variations in collision meshes.
8 Years Ago
didn't checkin properly
8 Years Ago
fixed metal facemask bug causing it to protect way too much rebalanced metal facemask so you take 40 damage from an ak headshot ( instead of 3-6, whoops! ) syringe heals 15 instantly and heals 20 over time ( slight buff ) brought bucket helmet, coffee can, and riot helmet protections down to match up
8 Years Ago
more bugs!
8 Years Ago
facemask bugfix
8 Years Ago
more bug fixes
8 Years Ago
Fixed chromeheads caused by low shader lod
8 Years Ago
psds
8 Years Ago
More task triggers
8 Years Ago
Tinkering with play task triggers Fixed some layout issues in AI Designer
8 Years Ago
Fixed viewmodel shadow shader errors on legacy opengl
8 Years Ago
fixing some ui bugs
8 Years Ago
8 Years Ago
Fixed a thing
8 Years Ago
Mesh replacement fix (hopefully)
8 Years Ago
increased emission of ceiling lights
8 Years Ago
Cliff mesh variety and visual improvements
8 Years Ago
Fixed InfluenceThreadManager editor directives
8 Years Ago
Data
8 Years Ago
More
8 Years Ago
Fixed PolygonMesh
8 Years Ago
Child fix
8 Years Ago
Fixed a fuck up
8 Years Ago
Fixed node delete, I hope
8 Years Ago
corrugated_d texture set with blending masks and materials ready material_zoo update
8 Years Ago
Fixed some crap
8 Years Ago
Agent data stores flat list of AgentGoalParameters objects, with ID for hieriarchy and data lookup