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2,393 Commits over 1,338 Days - 0.07cph!

1 Year Ago
Hammer: Support drag drop from entity tree view because I keep finding myself trying to drag them in https://files.facepunch.com/layla/1b0311b1/sbox_TbxTgCp7lS.mp4
1 Year Ago
Fix strange bug accessing DragData.Url if it wasn't set, checking for null would somehow fail?
1 Year Ago
Change model thumbnail rendering back to an animated pose, forgot I had changed this
1 Year Ago
Remove useless line of code
1 Year Ago
Add menu option to create multiple sound events from selection https://files.facepunch.com/layla/1b0311b1/sbox_ctRq5YvZNX.png
1 Year Ago
Fix StartVoiceRecording and StopVoiceRecording being called continuously when it doesn't have to
1 Year Ago
Fix particle preview rotation https://files.facepunch.com/layla/1b0211b1/sbox-dev_DE9zLfakRV.mp4
1 Year Ago
AssertIsMainThread for SetupPhysicsFromModel, this is not safe to do Assert trying to make scene model with meshless model, sceneobjects aren't created if there's no meshes Do the same for sceneobject Fix crash trying to render thumbnail of model with no meshes Fix crash trying to preview model with no meshes
1 Year Ago
Enable client authoritative mesh groups when setting a client side procedural model so server doesn't stomp mesh groups
1 Year Ago
Fix crashes when trying to set an animgraph on a model with no bones (still allowed because they may have morphs)
1 Year Ago
Don't return the dir we're searching in
1 Year Ago
RedirectFileSystem handles FindDirectory too
1 Year Ago
Fix RedirectFileSystem not checking directory when enumerating paths
1 Year Ago
Revert "Fix FindFile returning bullshit paths we didn't search for" This reverts commit 812a7edca9cbf2804fbb7e09c1ec1ed840ae7c19.
1 Year Ago
Fix FindFile returning bullshit paths we didn't search for
1 Year Ago
Make Hitbox constructor internal
1 Year Ago
Add DebugOverlay.Texture
1 Year Ago
Allow Graphics.RenderToTexture to be used outside of render block Add Ortho settings to SceneCamera
1 Year Ago
Add Widget.OnDragMove
1 Year Ago
Animgraph: Don't allow tags or other items to be removed when preview mode is active Animgraph: Disable state machine condition list when preview mode is active Animgraph: Do the same for state machine tag list
1 Year Ago
Clean up model state a little bit, don't need to know about the old model state when setting up rendering
1 Year Ago
ModelDoc: Don't show duplicate context action for selections that include singleton nodes, these nodes can't be duplicated
1 Year Ago
Add Widget.OnKeyRelease
1 Year Ago
ModelDoc: Clean up code for new morph frame compiling now that we know it works
1 Year Ago
Calculate lod level clamps to max lod level of model
1 Year Ago
Try compiling morph frames with an empty weight list instead of setting bones to bindpose
1 Year Ago
Fix color picker stomping hsv sometimes
1 Year Ago
Animgraph: Rename "Models" dock to "Bone Merge" to make it obvious its for bone merging models
1 Year Ago
Fix ConsoleSystem.SetValue not setting native convars
1 Year Ago
Queue scale changed for cloth, fixes child cloth not updating scale
1 Year Ago
PhysicsBody Trace (#553)
1 Year Ago
Revert sweep normal fix, distance query result needs to be more reliable instead
1 Year Ago
Fix bone overrides not marking parent space bones as changed in InvalidatePhysicsRecursive, causing overrides to stop working when entity becomes stationary
1 Year Ago
Attempt to fix hit normals sweeping against meshes
1 Year Ago
Modeldoc morph frame (#548)
1 Year Ago
Remove some obvious unused netvars from baseentity
1 Year Ago
Fix anim decode cache being used elsewhere even when it's disabled
1 Year Ago
Disable bone decode cache because it's completely fucking animgraph performance, find out why later
1 Year Ago
ModelDoc: Set anim file start and end frame to unset when changing takes
1 Year Ago
TextEntry.Value setter fixes up numerics, fixes sliders not displaying correct number format #535
1 Year Ago
Calc bone constraints for bone merged anim objects, fixes #540
1 Year Ago
Try using different SIMD function in IntersectSegmentTriangle as an attempt to fix rare raycast crash
1 Year Ago
Maybe fix a crash in state machines
1 Year Ago
Fix texture hotload for images loaded without '/'
1 Year Ago
Acquire physics ref for scene model cloth so tools don't go releasing it out from under us
1 Year Ago
Add SceneModel.ResetAnimParameters
1 Year Ago
Check if we can play map by checking if vpk exists, sometimes asset IsCompiled is false if there's a crc mismatch on something it depends on
1 Year Ago
Set locale for CQVectorEdit
1 Year Ago
PET: Add warning label to control point preview when asset needs to be saved first
1 Year Ago
Restore material state after Draw2D.DrawText, fixes Draw2D.DrawText breaks Draw2D.Color