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2,421 Commits over 1,338 Days - 0.08cph!

1 Year Ago
Add EnvironmentLightEntity.DynamicShadows like the rest of the light entities Initialize CLightComponent cascades to 3 so shadows don't look terrible when spawned dynamically
1 Year Ago
Add SceneWorld.ClearColor for minimal games that don't want to fuck with a skybox just to set a background color
1 Year Ago
I think that worked? So remove the subgraph compiler completely
1 Year Ago
Remove compiler identifier from subgraph assets so the build server hopefully doesn't try to compile them (revert this if it breaks)
1 Year Ago
DevCam: Only pivot on a valid trace Scroll wheel can also change pivot distance Change base movement speed with scroll wheel for better control
1 Year Ago
Don't add duplicate preview models
1 Year Ago
Maybe fix blend2d preview messing up when reloading model
1 Year Ago
Don't force frame rate when recording movie
1 Year Ago
Pass the client to OnClientActive (why would we not want to know which client it was?) Network snd_event_point so that it can play on client spawn instead of playing again for everyone when a new client spawns
1 Year Ago
Soundfile resource (#252) * SoundFile class to grab properties from HSound * Add SoundFile.GetSamples * Use PrecacheSound to get sound handle * Getting samples has to be async * Comments * Bail out of getting samples if we failed to load the source * Add CSfxTable refs for SoundFile, release them on loop end and exiting * Rename ISound to VSound_t
1 Year Ago
Remove p4 junk from map manifest
1 Year Ago
Hammer: Ignore bevel snap toggle if any of the edit boxes are in focus (so select all can be used in them)
1 Year Ago
Convert angles to radians for Set Float (Per Particle) so degrees can be used in editor
1 Year Ago
Fix crash when previewing blend2d node and model recompiles
1 Year Ago
Fix crash opening blend2d node
1 Year Ago
AddToSelection/RemoveFromSelection bound to Ctrl+Shift (up/down)
1 Year Ago
Fix dodgy asset browsers when used in animgraph tool
1 Year Ago
Fix entity tool not ignoring case when searching for entity
1 Year Ago
Remove unused sdktools
1 Year Ago
Remove native code for env_sky
1 Year Ago
Fix really bad performance when pasting many nodes - block signals and notify all selection changes in one go
1 Year Ago
Better attempt at circular subgraph detection
1 Year Ago
Remove tools about dialog - no longer used
1 Year Ago
Add bake action to toolbar
1 Year Ago
Set node contexts of pasted set before fixing up connections so that subgraph nodes have a valid node manager
1 Year Ago
Fix pasted group nodes not setting their child connections properly - no fix for subgraphs yet tho
1 Year Ago
Fix assert in animgraph tool scene widget
1 Year Ago
Animgraph: Add edit menu action for baking graphs - this gets done on compile but someone may want to use it to clean up unused nodes
1 Year Ago
Remove last remaining references to panorama
1 Year Ago
Add SetupPhysicsFromCylinder
1 Year Ago
thirdperson camera: orbit mode alt+rightclick+drag to pan up/down
1 Year Ago
recursively bake subgraph nodes - I don't trust it working properly otherwise
1 Year Ago
Use our new animgraph resource compiler - which is just kv3 compiler except it loads the animgraph so we can fuck with it before compiling it Bake groups and subgraphs for compiler so everything is a flat graph Remove test compile output Merge branch 'animgraph-resource-compiler'
1 Year Ago
Cleanup Add new stubbed animgraph resource compiler
1 Year Ago
Save subgraphs using full path
1 Year Ago
Subgraph manager hashes by filename instead of asset
1 Year Ago
Fix crash pasting subgraph in itself
1 Year Ago
Add back reset nodes flashing orange
1 Year Ago
Fix subgraph crash in node tools mode
1 Year Ago
Fix build errors
1 Year Ago
Add compiler for subgraph
1 Year Ago
Give nodes with icons more width
1 Year Ago
Refactor subgraph manager so we don't have to manually fuck with refcounts
1 Year Ago
Hide animgraph property editor settings menu only on customer machine so I can debug easier
1 Year Ago
Don't assert when subgraph has no node manager, this is normal for unset subgraphs
1 Year Ago
Fix crash loading graph with deleted subgraphs
1 Year Ago
Hopefully fix subgraph ref counts so they don't stick around when not in use
1 Year Ago
Fix undo in subgraphs by serializing them before setting node context
1 Year Ago
Fix run-length encoded grayscale TGAs crash - use IMAGE_FORMAT_IA88 for 16 bit
1 Year Ago
Animgraph: Allow creating new subgraph with same name as existing asset if we're not currently using it