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3,079 Commits over 1,552 Days - 0.08cph!

1 Year Ago
ShaderGraph: Dynamic branch UseSecondaryCoord in texture coord in preview mode to avoid a shader recompile for this option
1 Year Ago
Allow VoxelChunk to be created without dependency on VoxelSurface
1 Year Ago
Add AnimatedEntity.CopyAnimParameters to be able to easily sync params from another entity like player to viewmodel
1 Year Ago
Fix streaming resampled audio, keep decoding until there's enough for output
1 Year Ago
Add DistanceMin and DistanceMax to music player
1 Year Ago
Audioplayer (#1167) Add MusicPlayer class to stream mp3 etc from disk or URL with control over playback (seeking, pausing, looping etc)
1 Year Ago
Hook up video_bitrate and video_framerate to recorder
1 Year Ago
Try to preserve child local scale when bone merged https://files.facepunch.com/layla/1b1311b1/sbox-dev_H6RHi9sauH.png
1 Year Ago
Fix some NRE's found in logs of people shutting down on game startup
1 Year Ago
ShaderGraph: Protect against textures that fail to compile
1 Year Ago
Apply first update to damped value with no damping to initialize to target
1 Year Ago
AnimGraph: Set damped value to target value on first update
1 Year Ago
null check g_pApplication just incase
1 Year Ago
ShaderGraph: Compile textures so that images can be used for texture nodes https://files.facepunch.com/layla/1b0711b1/sbox_EXhMp9FGvJ.png
1 Year Ago
ShaderGraph: Center on material node when opening a graph so you don't get lost
1 Year Ago
Disable texture streaming when rendering asset thumbnail or video
1 Year Ago
Creating mipped textures from managed flushes render context before generating mips, fixes corrupted menu textures with some amd drivers
1 Year Ago
Add rgb -> hsv and hsv -> rgb nodes
1 Year Ago
Include functions in vertex shader too
1 Year Ago
ShaderGraph: Allow compiler to insert functions into generated code Use result function for blend node Delete blendmodes.hlsl (yuck)
1 Year Ago
Add Ceil node
1 Year Ago
ShaderGraph, default input to zero for unary nodes when input is missing so errors don't get triggered
1 Year Ago
ShaderGraph: Add round node
1 Year Ago
ShaderGraph: Rewrite Remap node so it's actually readable
1 Year Ago
Save .shader instead of .shader_c in material
1 Year Ago
ShaderGraph: Add Arctan2, Arcsin and Arccos
1 Year Ago
FindInSphere and FindInBox also finds static entities
1 Year Ago
Fix crash when calling Graphics.RenderToTexture from UI tick by never doing AsyncBeginRenderingViews, no real benefit
1 Year Ago
Disable limiter_on for sound streams, don't want stream sound events to be stolen
1 Year Ago
In game video recorder captures swap chain texture instead of resolve and copy, render recording bars on another layer
1 Year Ago
Remove env_entity_maker
1 Year Ago
Strip unused from AsyncRequestStatus_t, give more descriptive status strings
1 Year Ago
AnimGraph: Add bouncy spring mode to input damping using RK4
1 Year Ago
Add CopyToStagingResource3D for when trying to get texture pixels of a 3d texture slice, CopyToStagingResource only works for 2d resources
1 Year Ago
Obsolete WorldOnly, EntitiesOnly and WorldAndEntities, Add StaticOnly and DynamicOnly
1 Year Ago
Blit cursor into in game recording when not in relative mouse mode
1 Year Ago
Audio samples can be passed to audio frame directly without resampling
1 Year Ago
Resample audio from FLT to FLTP
1 Year Ago
Add audio encoding to video recorder. New in game video recording using ffmpeg instead of media foundation. Delete valve_wmf
1 Year Ago
Send voice level with voice data to server
1 Year Ago
Bump up voip layer volume
1 Year Ago
Add undo scope when creating new reroute
1 Year Ago
Add Reroute to context menu Only show comment and reroute on context menu when there's no search filter
1 Year Ago
ShaderGraph: Fix some nodes causing compile errors when used in vertex shader
1 Year Ago
Decal System (#1114) Move decal system to C# Allows decal definitions to define fade time
1 Year Ago
Remove spammy log in VoiceRead
1 Year Ago
ShaderGraph: Add step option for parameters to control the step size for material editor sliders
1 Year Ago
ShaderGraph: Fix stage id attribute sometimes not being set
1 Year Ago
Fix mistake in texture attribute
1 Year Ago
ShaderGraph: Initial support for vertex shaders. Some nodes wont be compatible in vertex shader yet. https://files.facepunch.com/layla/1b2011b1/sbox_H3xg9p6hOS.mp4