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21,405 Commits over 1,552 Days - 0.57cph!

4 Years Ago
More hotload optimizations
4 Years Ago
Added [Hotload.Safe] - add to a class/struct to treat it as immutable as far as hotloading is concerned Hotload ignore UI styles and other shit
4 Years Ago
Don't try to pick up static world with physgun
4 Years Ago
Crosshair basics
4 Years Ago
Console toolbar buttons Merge branch 'master' of sbox
4 Years Ago
Unbind light entities
4 Years Ago
ci
4 Years Ago
Update ci.yml
4 Years Ago
Update ci.yml
4 Years Ago
Update ci.yml
4 Years Ago
Update ci.yml
4 Years Ago
Update ci.yml
4 Years Ago
Update ci.yml
4 Years Ago
Add LightShadowMode enum Merge branch 'master' of sbox
4 Years Ago
Update ci.yml
4 Years Ago
Add LightGlue Split lightentity into a header Update LightGlue Bind LightGlue definitions Bind stubs for LightEntity, LightSpot, Ortho, Directional and Env
4 Years Ago
Panel cleanup
4 Years Ago
For now: MarkSurroundingBoundsDirty Add ModelEntity.EnableHitboxes Add ModelEntity.SurroundingBoundsMode Add ModelEntity.AddCollisionLayer/RemoveCollisionLayer ModelEntity default to CollisionLayer.Solid Create SurroundingBoundsType.cs Update collisionproperty.def Removed SetupPhysicsFromUnscaledModel Debug Shit Merge branch 'master' of sbox
4 Years Ago
physgun server checks
4 Years Ago
Implement physgun as a BaseCarriable
4 Years Ago
Create citizen hitboxes Add CollisionGroup.Prop Fixed semiauto physics box size DevCamera oobb highlight rotate properly Trace is MASK_ALL by default Merge branch 'master' of sbox
4 Years Ago
Atmosphere, stars, sky, temp rebind skyatmosphere to env_sky, bind SetSkyLighting
4 Years Ago
Lock render thread when hotloading
4 Years Ago
Scoreboard update, centered - open on tap Highlight local player in scoreboard
4 Years Ago
Deleting unused dll
4 Years Ago
Update groups.vgc
4 Years Ago
Added PlayerInfo which is a way to network the players and generic attributes for use for things like the scoreboard Added scoreboard poc
4 Years Ago
Compile fix
4 Years Ago
CI update
4 Years Ago
Fixed exception getting Label.SelectionStart before it has a textBlock No scrolling with OverflowMode.Hidden Addons can use regex Mouse input obeys overflow rules Console stacktrace, code jumping
4 Years Ago
Re-add menu_reload Move DevTools Fixed doubleclick going to active instad of hovered Fixed TextEntry errors Added RobotoMono Ingame console wip Open outgame console with F1 (for now)
4 Years Ago
Restored :picture: emoji
4 Years Ago
Test compile fix Menu System cleanup
4 Years Ago
Update ci.yml
4 Years Ago
ci: Forget caching for now
4 Years Ago
Update ci.yml
4 Years Ago
Switch to self hosted
4 Years Ago
Create ci.yml
4 Years Ago
Compile fix
4 Years Ago
Add stub for sbox_sky shader Add GetCurrentSceneWorld() to GameGlue Bind CSceneSkyboxObject, SceneSystem and stub for CSceneLightObject SunLightManager and SceneWorld Add SkyboxObject to Sandbox.Game Add C# reimplementation of env_sky Stub for env_sky_atmosphere
4 Years Ago
Base KillFeed https://files.facepunch.com/garry/a14a8884-0495-4c79-a28d-d1e67ca35f61.jpg
4 Years Ago
Fixed compile errors with multiple classes using ClientCommand
4 Years Ago
Added Game.PlayerDisconnected( player, reason ) ClientCommand generated overload functions copy accesibility Join/Disconnect notices in chat
4 Years Ago
Cleanup
4 Years Ago
Cleaning Don't compile addons on code changed if they're not active Added Compiler.BuildAsync MenuSystem doesn't use addon system, creates its own compiler Fixed Panels not hotloading (readonly fucked me again) If we start compiling the main menu as soon as possible it'll be done by the time the rest of the engine is ready to go Text entry blur on escape Merge branch 'master' of sbox
4 Years Ago
Fix flickering on box probes
4 Years Ago
Fixed errors when recreating game
4 Years Ago
Prop fixes
4 Years Ago
Hotloading cleanup
4 Years Ago
Hardcode menu filesystem