155,670 Commits over 4,536 Days - 1.43cph!

34 Days Ago
cherry picking from tincan alarm and floor spikes worldmodel
34 Days Ago
Updated the LightingPass and Shadows to use the new RenderGraph API
34 Days Ago
cherry picking from landmine worldmodel 2
34 Days Ago
cherry picking from landmine worldmodel
34 Days Ago
cherry picking from workbench worldmodels 2
34 Days Ago
cherry picking from workbench world models
34 Days Ago
cherry picking from netting world model
34 Days Ago
cherry picking from netting world model
34 Days Ago
cherry picking from ladder world model
34 Days Ago
cherry picking from corn world model
34 Days Ago
cherry picking from small shark 2
34 Days Ago
cherry picking from small shark
34 Days Ago
cherry picking from sleepingbag worldmodel 2
34 Days Ago
cherry picking from sleepingbag worldmodel
34 Days Ago
cherry picking from bandage worldmodel 2
34 Days Ago
cherry picking from bandage worldmodel 1
34 Days Ago
cherry picking from electrical worldmodels 8
34 Days Ago
cherry picking from electrical worldmodels 7
34 Days Ago
cherry picking from electrical worldmodels 6
34 Days Ago
cherry picking from electrical worldmodels 5
34 Days Ago
cherry picking from electrical worldmodels 4
34 Days Ago
cherry picking from electrical worldmodels 3
34 Days Ago
cherry picking from electrical worldmodels 2
34 Days Ago
cherry picking from electrical worldmodels
34 Days Ago
cherry picking
34 Days Ago
optimised bloodbag textures
34 Days Ago
merge from main
34 Days Ago
Fix convar values sometimes getting rounded when applying through the console, if you opened the settings menu once in the session
34 Days Ago
Bloodbag now uses an actual world model instead of burlap sack LOD0 significantly cheaper than burlap sack
34 Days Ago
tuna can light, torch holder and hopper now have world models LOD0 optimised to be cheaper than burlap sack
34 Days Ago
Cherrypick from 160554 (heavy fuse lifespan changes)
34 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
34 Days Ago
Merge from powergrid/fuse_deterioration
34 Days Ago
Adding sheep lean and react animations
34 Days Ago
Bump minimum decay rate from 6% to 8%
34 Days Ago
34 Days Ago
Merge from PlayerMaintainedMonuments
34 Days Ago
More fuse decay changes: - Worst 3 fuses decay at full rate (powergrid.fuseLifespanSeconds). Number of fuses which decay at full rate also controlled by convar (fuseFullDecayCount) - All other fuses decay at a reduced rate. Rate is picked randomly and persistent for item lifespan (powergrid.fuseSlowDecayFractionMin, fuseSlowDecayFractionMax) - Add powergrid.fuseStatus to output current condition info for all inserted fuses
34 Days Ago
Merge from main
34 Days Ago
adding small tunnel end piece, added random rooms to small station
34 Days Ago
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34 Days Ago
disabled mip-streaming on sculpture textures, there's no uv coords on the sculptures so the unity path for it exits early anyway
34 Days Ago
Add smallbackpack to render scene
34 Days Ago
Updating sheep skinning and Adding LODs to export
34 Days Ago
Add gamepad config convars as menu options. Fix menu cursor issue.
34 Days Ago
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34 Days Ago
Zero-initialise _GlobalMipBias
34 Days Ago
34 Days Ago
Codegen