125,439 Commits over 4,171 Days - 1.25cph!

37 Days Ago
Merge: from main Tests: editor compiles
37 Days Ago
Set GPU instancing on materials
37 Days Ago
Tweaked fairy light line mesh width to fix the weird line corners Removed some placeholder materials
37 Days Ago
Enable Read/Write for nature assets
37 Days Ago
codegen phrase checks
37 Days Ago
updated the security spotlights lods
37 Days Ago
Fix camera position not updating when recentering map view
37 Days Ago
applied cinematic materials to ejector seat for merge
37 Days Ago
Enabled GPU instancing on fairy light bulb material
37 Days Ago
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37 Days Ago
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37 Days Ago
update from naval_update
37 Days Ago
Setup ghost ships with simpler buoyancy, remove them from auto spawn for now.
37 Days Ago
Upon first time opening map automatically centre on player
37 Days Ago
Merge from main
37 Days Ago
merge from main
37 Days Ago
Added pilot suit in the general store hazmat category Updated pack description
37 Days Ago
Merge: from main
38 Days Ago
Stop interaction toast clipping Setup button max sizes
38 Days Ago
Optim: use cached pos to avoid transform access Tests: none, trivial change
38 Days Ago
merge from main
38 Days Ago
(Test) set all meshes isReadable=0
38 Days Ago
Revert library setting
38 Days Ago
Remove top level token debug
38 Days Ago
Ensure map name is sanitised properly in streamermode
38 Days Ago
Fixed the gizmos that display the environment volumes and fixed the bounds on capsule type spatial volumes
38 Days Ago
Ensure session background isn't fully transparent
38 Days Ago
scene2prefab millitary_tunnel_1 (no hlod)
38 Days Ago
Fix scientists shooting before fully aligned to aim
38 Days Ago
adjusted terrain ignore volume
38 Days Ago
Subtract mesh and material changes
38 Days Ago
Remove excess logs
38 Days Ago
Add custom voicelines to heavy when surprised, and when player shoots their armor a lot, to hint at weakspot in the back and armored front
38 Days Ago
Fix spacing issue with queue icon
38 Days Ago
Fix server queues not detecting single person queues
38 Days Ago
Dont adjust gamemode counts if you are on the wrong category
38 Days Ago
Only delay heavy turning if surprised from behind, it looks odd pausing when the player is right in front
38 Days Ago
cherrypick 127820
38 Days Ago
Try and fix promo site not working
38 Days Ago
Fix interaction toast sometimes running logic twice on a single button press
38 Days Ago
Fix rust plus close button not working
38 Days Ago
Update: UsePlayerUpdateJobs server var is now a mode, not a bool - rolled in UsePlayerTasks Will make it easier to test new modes in the future and avoid weird servervar dependency mess Tests: compiles in editor
38 Days Ago
Restore old streamer mode server description
38 Days Ago
added metal sounding open and close for black box
38 Days Ago
Bugfix: cache missing state player analytics when jobs are disabled Tests: none, trivial change
38 Days Ago
Update: take world pos out of CacheState This partially fixes cached state missing for players whos ticks weren't processed yet. Tests: 2p local session on craggy
38 Days Ago
merge from main
38 Days Ago
merge from /new_menu2/ian_hotfixes
38 Days Ago
merge from buildingskin_tags
38 Days Ago
merge from ejector_seat_collider_fix