136,124 Commits over 4,293 Days - 1.32cph!

55 Days Ago
- Unity editor check and compile fixes on CLIENT/SERVER
55 Days Ago
merge from fix_texture_compression_npot -> main
55 Days Ago
- Swapped to Newtonsoft rather than JsonUtility - actually serializing the json properly now - Expanded the name box
55 Days Ago
Cherrypick 139365 "Space LR skin viewer polish"
55 Days Ago
merge from spacestation_storepages
55 Days Ago
merge from spacestation_storepages
55 Days Ago
Update: spawn.report now also reports failed tick and how much were spawned recently on average when failing Can use this as a further estimate which population is costing us when trying to spawn full pop Tests: used in editor
55 Days Ago
Cherrypick 139361 "Added Space LR store video"
55 Days Ago
very slow starting point for censored mesh creation for HideSigns mode - break down chunks into set of local bounds - approximate bounds with sphere SDFs - single 3D gaussian blur step to crunch up the spheres
55 Days Ago
exported latest vm paintabll gun rig and anims
55 Days Ago
merge from main (will need manifest rebuild)
55 Days Ago
- Add import and export buttons to the ui. imported network data fills out the profiler as you'd expect - Add names to serialized data so save/load profiles can support naming (as the ids will be invalid when loaded) - Fix some incorrect server/client entity usages - Cleanup - Some clamping to avoid the server exploding
55 Days Ago
- added space lr specific effects folder - added 3p mag drop (using bespoke space LR model)
55 Days Ago
Update: spawn.report now outputs max attempts it can do for next tick Helps quickly spot what's the worst contributor to spawn overhead Tests: used in editor on Craggy
55 Days Ago
Easter onesie reposed
55 Days Ago
merge from (main)birthday2025 -> main
55 Days Ago
fixed 3p mag drop not working
55 Days Ago
Cherry pick from 139348
55 Days Ago
merge from main
55 Days Ago
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55 Days Ago
set repair and pickup to twitch rivals sofa
55 Days Ago
world model outline for candle hat
55 Days Ago
Adding more player update anim transfers
55 Days Ago
Handle textures that are clamped to a maximum size from being falsely flagged as NPOT
55 Days Ago
Chicken costume setup
55 Days Ago
Merged main to build_cache_redirect
55 Days Ago
Metal shield reposed
55 Days Ago
fixed mag not hiding/showing during 3p reload
55 Days Ago
- Set detailed packing data as serializable so its included in the export - Dont export with pretty print (to save space) brings a 10 second sample from 7MB down to 3MB - Codegen
55 Days Ago
Horse costume setup
55 Days Ago
Network Profiler - Can now profile for x seconds via command line - Export to JSON file - Import from JSON file
55 Days Ago
Add modified script for generating a list of Job Safe Unity APIs.
55 Days Ago
Merge from main
55 Days Ago
merge from parent
56 Days Ago
fixed all the snapping between fire anims due to no matching poses (masked by long blend times), this was also apparant on the base LR300 which is also now fixed
56 Days Ago
main -> network_profiler
56 Days Ago
ScientistBoatOilrigManager: Fix collection was modified error.
56 Days Ago
Glow eyes repose - added new mesh for the glowing eyes
56 Days Ago
handle height comparison on all bake shore vector data when applying, only 1 of the 4 data arrays was doing it correctly
56 Days Ago
Snowman Helmet reposed
56 Days Ago
Allow wooden barricades in the deep sea
56 Days Ago
merge from spacestation_storepages
56 Days Ago
Updated space LR and space station store pages: added branding and updated media
56 Days Ago
M92 block out animations added and animator updated with speeds changed to 1
56 Days Ago
Santa hat repose
56 Days Ago
Boat building UI toggles its canvas when not visible
56 Days Ago
merge from main
56 Days Ago
merge from event_canvases_fix
56 Days Ago
Fixed halloween and easter event canvases being enabled at all time
56 Days Ago
Adding viewmodel rig for new m92 refresh model