3,487 Commits over 1,371 Days - 0.11cph!
WorldPosition > Transform.Position ect..
Box projection
tweak npc material
box project brick and floor mats
Remove log
Hole shader supports tinting
Hammer Stage
Missing ui elements
Highlight player if obscured
Health + Damage effect
Cube reset buttons
Footstep chain and run anim
Make damageable stuff more generic
update slam particle
Clean up
ui z-index + coin fade out
don't store pos if we are on a platform
remove logs
Store last safe pos, respawn to that location
Fade to black
better controller support
Shader supports object triplanar
Slidecube scales planar
Update .gitignore
Basic animation set up for cutscene
Climbable surface
Remove unused asset
Triplanar on opacity
Update playground
Mute run effects for the moment
Don't look at camera in dialogue
update scene
Wall slide anim
Dive does damage
turn off shooters in playground
LookAt Component with axis lock
break stuff ontop on punchable stuff
Add lights to map
Models set up incorrectly
Don't allow wall slide on same wall