3,483 Commits over 1,371 Days - 0.11cph!
Spawns, block off half the map for testing
Fix traffic cone material
Remove collision from checkpoint
Update player prefab
Map 1
Colour Mapping support
Update scene
Updated sbox-content scene
Spawn enemies as prefabs
Enemy prefabs
Broken everything moving to Sprite Tool
switched shader on primary_white_* materials
Support Tint on Prop component
https://files.facepunch.com/louie/1b2111b1/FxQMscVdqE.jpg
Map Instance creates props_phys/anims/dynamic as Prop Components
Fixed - Lighting Preview cubemaps do not match the skybox HDRI itself sbox-issues/issues/5546
Zombie prefab
Temp spawn zombies through prefabs
Zombie Thing
Use map times in pause menu
Fov + Camerashake on perfect pedal
Tutorial hints + tutorial resource
Spawn gizmo
Tutorial control control lock zone
Move gridmaptool to library
Example model viewer scene
Just move it all to a library
Move ModelViewer to library
Can rotate unicycle with mouse in menu
do on update instead work out jitter later
Unstuck component
Should hopefully fix the unicycle getting stuck on stuff
Remove achievement log
fix object ref
Update wheel pos
UF Player prefab
More Achievement progress
Achievement system progress
Rotate unicycle in customise menu + input hints
Start work on achievement system
clean up and organise items
Clean up old items
Clean up logs
copy material overrides
Merge branch 'main' of sbox-unicycle-frenzy
Support material only items
Set up new skins
Return old studio lighting scene