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138,091 Commits over 4,505 Days - 1.28cph!

12 Years Ago
Added checksum verification on connect
zon
12 Years Ago
Blindly fixed a NaN error in NPCLocomotion.Move.
12 Years Ago
Added opacity parameter to all terrain modifiers Implemented global pass in all terrain modifiers
zon
12 Years Ago
Merged changes from main.
12 Years Ago
Airdrop uses new loot system Fixed airdrop always dropping into the middle of the map
12 Years Ago
Barrel loot Fixed radiation fuckup Fixed loot respawn times
12 Years Ago
Output chat to RCON properly again
12 Years Ago
Added placeholders to flags starting from << 1 (fixes inspector)
12 Years Ago
Updated the mid-level jacket so it doesn't have the player torso included. Also adjusted to work better with other separate pieces.
12 Years Ago
Added legacy terrain test code Added first version of legacy terrain shader (8 splat; atlas based) Renamed 4-splat legacy terrain shader used in testlevel
12 Years Ago
Switched to bicubic fetch on new legacy terrain shader; let's start with high quality
zon
12 Years Ago
NPC population and position is now remotely logged.
zon
12 Years Ago
NPC deaths are now remotely logged.
12 Years Ago
Bullshit
12 Years Ago
added bear trap
12 Years Ago
merge from main
zon
12 Years Ago
NPC now forage while idling if they are only slightly hungry.
12 Years Ago
updated manifest + phrases added bear trap guide
12 Years Ago
Converting Realm.Server() to isServer where possible
12 Years Ago
fixed small invoke bug
12 Years Ago
merge from main
12 Years Ago
merge into main - bear trap and assault rifle changes
12 Years Ago
Removed Armed flag
12 Years Ago
fixed the ak47 deploy animation
12 Years Ago
less recoil when aiming down the sight
12 Years Ago
protocol++
12 Years Ago
compile error fix for client
12 Years Ago
Bear trap deals multiple damage types
12 Years Ago
- Added radtown_small2 scene + prefab - Some placeholder prop material and prefab fixes
zon
12 Years Ago
NPC are now attracted to traps.
12 Years Ago
added some more animations for the bear angry state added sound fx for the various bear states.
12 Years Ago
Tweak rock sounds
12 Years Ago
Added vagabond jacket
12 Years Ago
Tweak bolt rifle deploy sound
zon
12 Years Ago
The AI and Trigger layers can not interact.
12 Years Ago
Increase volume of bolt rifle deploy slightly
12 Years Ago
Adjust torch strike sound
12 Years Ago
Tweak salvaged axe sounds
12 Years Ago
speed up the eoka pistol deploy animation. seperated the torch lit/unlit attacks so they have their own distinc sound.
12 Years Ago
Backup
12 Years Ago
Backup2
12 Years Ago
Chat quote bug
12 Years Ago
Shielded exception in PlayerPrefs.SetString
12 Years Ago
Main merge
12 Years Ago
Merge fixes Air drop package contains rare items Weapon collections loot spawns
12 Years Ago
Added TerrainModifierGenerator editor script Added fast single-pixel fallback if radius is zero to all terrain modifiers Added resolution setup to terrain meta inspector
12 Years Ago
Another radtown Fixed building snapping not working Fixed radtown radiation sphere not being a trigger Added server.radiation (servers can turn off radiation, debugging)
12 Years Ago
Made terrain tree meshes spawn in OnEnable and despawn in OnDisable (instead of Awake and OnDestroy)
12 Years Ago
Reverted procedural map
12 Years Ago
Merged radtown branch to main